» Wed Dec 07, 2011 7:21 pm
As to which controller is superior, let me ask you this. If a gamepad is so much better, why do games that use them natively have auto-aim on by default, and KB+M games do not? In fact, before Crysis 2, I cannot recall a single game that has it on the PC, that isn't a port of course.
Gamepads and KB+M are simply tools we use to control what we do in a game. Like any tool, they require experience to get desirable results. However, gamepads use a completely different set of muscles to aim in an FPS than a mouse does. Since most people are already adjusted to how to use a mouse, it's difficult to use a gamepad at first. That is why most console games employ auto-aim, because it makes the game easier to get into without having to learn a completely different skillset.
I'm sure there are many people who have honed their skills with a gamepad, and a very good at FPS games without any form of auto-aim, but the fact of the matter is once you give people the option, it's hard to differentiate between skilled and mediocre. That doesn't happen in PC games, unless you factor in cheaters.
I'm not claiming I'm a great player. I play FPS games pretty casually, so I would never come close to tournament level skill, but I'm far from terrible either. However, since I don't use a gamepad and thus not elligible for auto-aim, I'm put at a disadvantage.
I'm not saying auto-aim is a terrible thing to have on consoles, but it should remain there, not on PC titles.
EDIT: To answer the OP, the reason why you're owning on the PC is because you're matched with auto-aim against players that don't. On the Xbox 360, everyone has auto-aim, thus you're on equal ground.