So... Yeah... about that Morrowind...

Post » Sat Dec 10, 2011 10:14 am

Morrowind > Skyrim.

If I cared about graphics and combat more than RPG elements, I'd be on BF3 right now..
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Rach B
 
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Post » Sat Dec 10, 2011 5:42 am

Morrowind was amazing.The mods on pc make it look better then skyrim.And skyrim is better then oblivion (Oblivion was terrible) but not morrowind.Morrowind was an actual rpg.Skyrim is just a action adventure game with a big world.
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Rachie Stout
 
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Post » Sat Dec 10, 2011 9:48 am

I never went to the red mountain. I traveled near Seyda Neen and other capitals. I always killed the first dark elf in Seyda and made his house my own. :P

Like I said, It could be my lack of experience with the game but I still don't see it.

Well, no of course you don't. You never really played it. I put hundreds of hours into Morrowind and I still share stories about it with friends, Morowind had atmosphere and a sense of mystery. In Oblivion adn Skyrim, you have a very clear goal right from the beginning. That's not a bad thing, but in Morrowind, you didn't really know what the hell was going on untill you'd gotten a fair bit into the game. At least that's how I remember it. In addition, Morrowind looked amazing, still does, not because of it's graphics from a technical standpoint obviously but because it has style and a visual flair that the other TES games simply don't. Skyrim and Oblivion both look like the real world and on top of that, both environments are very familiar to me. Morrowind is unique, there is no land quite like it and that's what makes Morrowind special.

Then there's the separate armor pieces that add a lot to the aestethics of your character while still allowing a unified look like the armour sets we have today. Best of both world. There's also a large variety of weapons and spells.

In short, Skyrim is a much better game from a gameplay standpoint, it obviously has more technically impressive graphics. But, Morrowind beats Skyrim easily when it comes to atmosphere, interesting visuals and customization.

Now, I'd like to clarify something. I am loving Skyrim, everything I say Morrowind does best are things I think Skyrim do well. In short. Skyrim is great, but Morrowind will always be closer to my heart.

I read a couple people post that they found the environment in skyrim boring.

The only part of Skyrim I can't find within a few miles of where I live are glaciers.
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Flash
 
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Post » Fri Dec 09, 2011 9:49 pm

literally burning the crap out of Skyrim (2 Characters with 20+ hours each),


Interesting... I couldn't burn out Skyrim under 95 hours with a single character... You must have a short attention span..

Other than that i agree with you, but i never liked Morrowind, not even years ago, it was just terrible.
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Tania Bunic
 
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Post » Sat Dec 10, 2011 7:39 am

Slowly, it seems, TES games are becoming more action-adventure titles than RPGs. With the elimination of rolled combat from Morrowind to Oblivion, and now the dismantling of attributes, classes and birthsigns - amongst many other things, for both Oblivion and Skyrim.



I love dungeons and dragons but dice roll for hitting is dumb
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Rhiannon Jones
 
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Post » Sat Dec 10, 2011 5:32 am

No, Morrowind is in the past where it should be. We're not Street Fighter nerds who play the same game from over 30 years ago.


It's the small things that piss us off. Atmosphere detail and user friendly stuff.
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Kayla Oatney
 
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Post » Fri Dec 09, 2011 6:06 pm

The only things I miss about Morrowind are:
- the stats after using a custom levelling mod (to get rid of the "need" to get x5 multipliers); The current perk system works fairly well though, but it would be nice to still have stats.
- the dialogue; I prefer long pieces of text to be written, instead of spoken. It allows for a lot more dialogue and a lot more modding options. Skyrim's NPCs are all fairly bland and there is hardly any dialogue at all.
- the journal (the patched version that came with the expansions); the current one just lacks any sort of information on misc. quests and the information on regular quests is minimal at best.
- travelling systems; I prefer Morrowind's version of several transportation methods (boat, silt strider, mage teleport, teleport spells) to being able to fast-travel everywhere. You'd make damn sure you had enough supplies with you before you'd travel to mostly uninhabited areas of the map.
- spellmaking and variety; flying, locking, unlocking, waterwalking, teleportation, jump, slow-fall, swift swim (swimming speed is insane in Skyrim). And the ability to create your own spell varieties.
- factions, faction size and their requirements; in Morrowind you had to have certain skills high enough before you could advance through their ranks. There often were two paths to take to becoming head of the guild.
- enemy types and variety;

Edit:
Almost forgot the most important part: the UI. Being able to browse your equipment, spells, stats and the map all in one go was good. Skyrim's UI is becoming less annoying the more I play it, but it's still fairly cumbersome. But an unmodded Oblivion UI is the worst of the bunch.
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Your Mum
 
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Post » Sat Dec 10, 2011 1:35 am

Morrowind is simply a much better game in my opinion.

In fact, aside from graphics, combat and AI, Skyrim really doesn't really excel at anything as far as the TES series goes. It's still a great game though, and i'm enjoying it a lot.
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Wayne Cole
 
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Post » Sat Dec 10, 2011 1:06 am

The crafting system was a must and I'm very pleased they made it...

... If I could have built my own house in gmae, I would have loved it, kind of like you can do in Ultima Online...


I'd really like that too - and the ability to invest in the development of some of the more run-down or underdeveloped areas to restore and/or expand communities and enhance the services available in those localities. I feel somewhat dismayed by the number settlements that are little more than an inn with one or two other buildings and barely any people. If I could do something to help restore places like Helgen and Winterhold for example, I might feel I've done something substantial to help the world (besides seeing off countless dragons).

But back on track - I prefer Skyrim to Morrowind because I think it is instantly more accessible. The land of Skyrim is slightly less fantastical than Morrowind and it feels more immersive because it feels that bit more believable and easier to relate to. In terms of content I feel Morrowind has the edge in terms of physical content like the range of spells, weapons, creatures etc. I for one greatly miss many of the spells like open lock (because I find lockpicking loathsomely tedious) and feather because I don't want the added burden of a million potions on my person at all times. In Morrowind creatures like Cliffracers were infuriatingly punishing and could set you back time and time again; in Skyrim dragons should be doing this but they don't put up much of a fight and quite often fly past even if you start a ranged attack. In terms of quests there isn't much between the two - both have their fair share of mundane fetch and carry missions, there were certainly more guild quests in Morrowind, but they weren't nearly all as interesting as is sometimes suggested by the vocal majority. Interesting as the Skyrim civil war storyline should be, it feels immediately like a weaker retread of the quests in Fallout 3 / Fallout: New Vegas, and like many of the major quests, it is unspeakably brief. However, what I really do like in Skyrim is the ability to use hunting and mining to tan and smith your own materials and make our own food (although I'm eternally perplexed that we can make a decent venison stew but not a baked potato. And like many others I can't understand why we can't fletch. I'd also like to be able to throw up a temporary camp like the caravaners can. Atmosphere is another odd one, Morrowind is often lauded for atmosphere, and rightly so, but I think even Oblivion's cut and paste dungeons skipped ahead for me on occasion - Jeremy Soule's eerie score helped a lot and so did some of the SFX - the droning flies near corpses for some reason really unsettled me. Skyrim leaps ahead again - I jumped when the Draur started sliding out of the catacombs and leaping from their crypts - and the choral chanting when you approach another dragon wall raises the hair on the back of my neck.
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Angelina Mayo
 
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Post » Sat Dec 10, 2011 1:14 am

I prefer the lore over both. But I've found some good lore in Skyrim.
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Bellismydesi
 
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Post » Sat Dec 10, 2011 10:03 am

Morrowind, is Morrowind, Oblivion is Oblivion, Skyrim is Skyrim... why does everyone compare them all the time is beyond me...
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Chavala
 
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Post » Fri Dec 09, 2011 6:38 pm

The only thing I really miss is depth. Elder Scrolls just feel more and more shallow as we go on. Personally I got more out of Morrowind than either Oblivion or Skyrim. Even though Oblivion has more depth than Skyrim, I think Skyrim is a better game. Morrowind beats both of them IMO.
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Ella Loapaga
 
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Post » Fri Dec 09, 2011 11:32 pm

It has in my opinion way more content in Weapons, armor, spells, creatures, quests, more and interesting dialog, guilds, a more interesting world, and not to forget, more character development (attributes).

Skyrim has: Voice acting, improved combat, better graphics, radiant A.I., cool dungeons, perks, and has more life in it so to speak.

I do prefer Morrowind instead of Skyrim, but hey, perhaps they will someday create the perfect mixture of these titles into one perfect being.
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sw1ss
 
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Post » Sat Dec 10, 2011 12:02 am

You've summed it up perfectly IMO, this is what I was trying to say and you've done a better job : P thanks. If only people would read this and understand why, but I don't think they will.


I've never played D&D. Though I enjoyed Morrowind and Oblivion and Skyrim. I thought they were all real RPGS? xD
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Casey
 
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