Is 5 years too long to wait between games?

Post » Tue Mar 15, 2011 10:32 am

Better to wait 5 years for a proper "sequel" in the TES series then having sequels every 6-12months tops with almost nothing new between each other,like it seems to be the trend lately with most of the top brands in games.
Take as long as you want Bethesda please,this is why Bethesda,Blizzard and maybe Valve are on my top list,they take they're time prefecting it's games.

Yes I must agree with this.
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Nathan Risch
 
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Post » Mon Mar 14, 2011 11:58 pm

2008-2009-2010 was painful. No info, no nothing. Though I was still playing, it was still hard to find a substitute.
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jennie xhx
 
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Post » Tue Mar 15, 2011 6:26 am

No. Those years go into creating quality games that no other publisher has/can match (imo). Look at Dragon age 2 for proof as to why they need to spend more time on games.
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Charleigh Anderson
 
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Post » Mon Mar 14, 2011 6:00 pm

Nah,not too long,esp with Fall Out in between,I'm vexed at 7 months to wait,but if the game comes out great,we'll be thankfull.

Come on Man Utd! (Sorry,listening to the footy,with beer.) :D
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Del Arte
 
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Post » Tue Mar 15, 2011 1:42 am

Come on Man Utd! (Sorry,listening to the footy,with beer.) :D

Oh dear :facepalm:
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Rex Help
 
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Post » Tue Mar 15, 2011 10:17 am

I'll tell you how long too long is once the Legacy of Kain series actually gets an ending...

Besides as long as the games are great I'm sure they're worth waiting for.
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Claire Vaux
 
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Post » Tue Mar 15, 2011 8:48 am

2008-2009-2010 was painful. No info, no nothing. Though I was still playing, it was still hard to find a substitute.

Definitely. I'm thrilled TES is returning to glory this year.
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Gemma Flanagan
 
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Post » Mon Mar 14, 2011 6:40 pm

Not if they are using those five years to make perfection :shrug:



Well said
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Music Show
 
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Post » Tue Mar 15, 2011 6:56 am

Sometimes I think it's too soon. I look at the promising mods in production for Morrowind and I think "Argh, don't distract them Bethesda! I want to play TR!"
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Stu Clarke
 
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Post » Tue Mar 15, 2011 9:39 am

With this level of interest in the series do you think 5 years between installments is too long? Or do you think Beth have the sweet spot?

no they take their time with their games to make them epic they arent like CoD blasting out bad games in a year
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Adrian Powers
 
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Post » Tue Mar 15, 2011 8:34 am

It's a long wait, but it's worth it for quality.
I'd mention some other anticipated RPG that came out earlier this year, that had an incredibly short dev cycle and was highly disappointing because of it. But I'm better than that.

*cough*dragonage2*cough*

excuse me, frog in my throat there.
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Kayla Bee
 
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Post » Tue Mar 15, 2011 1:04 am

No, take as long as you can possibly take, before we start to visit the studio wondering what's up...
I need to work on my tan... :flamethrower:

Pitfall of short development time for an epic game series:
- Features don't get added right away, leading to changes in the game (such as balancing), which people hate because they are used to the game with all its flaws.
- Tons of bugs that cause crashes and broken quest lines make the game unplayable, leading to a long drawn-out bug fixing process, with infinite spammy messages from players about how horrible it is.
- Lack of compelling game elements, which takes away from re-play value.
- Some game elements will be finished perfectly polished, while others needed longer to make and got cut or worse, half implemented! (radiant-AI anyone?)

There are several different professions that all work together in a game studio, each with their basic creative needs.
Every year they should release a simplistic sort of game with improvements in AI and quests, since AI and quest designers don't require tons of time to work without fan feedback to their work, storytellers do not benefit from extremely long development cycles.

Not only could a simple supplemental (puzzle, linear quest, pure genre, game novel, etc) game help teams to increase the skills of some of their less experienced members, each such game experience will eventually add in to the other important features of the game that takes its 5-10 year development cycle. While artists are busy designing countless dungeons and landscapes and animations, many others are just sitting there, sometimes even creating intellectual property on the side, which can lead to loss of employee retention.
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remi lasisi
 
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Post » Tue Mar 15, 2011 9:34 am

It's a long wait, but it's worth it for quality.
I'd mention some other anticipated RPG that came out earlier this year, that had an incredibly short dev cycle and was highly disappointing because of it. But I'm better than that.

*cough*dragonage2*cough*

excuse me, frog in my throat there.


You sure it's a frog and not all those cigarettes?

But I do agree with that sentiment.
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Camden Unglesbee
 
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Post » Mon Mar 14, 2011 10:05 pm

I should really hv made this as a vote, but i don't know how :( sorry guys


http://i53.tinypic.com/2e1ezar.png
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Invasion's
 
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Post » Tue Mar 15, 2011 5:44 am

http://i53.tinypic.com/2e1ezar.png

Haha nice.
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Travis
 
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Post » Mon Mar 14, 2011 8:32 pm

Oh dear :facepalm:


:P
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Hearts
 
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Post » Tue Mar 15, 2011 9:35 am

Some developers are able to pump out great games every single year, while Bethesda has always had long development cycles. Each process has its own advantage, and the final product wouldn't be what it is without each developer doing what they need to bring quality to the gamers.
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Emily abigail Villarreal
 
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Post » Tue Mar 15, 2011 8:55 am

With this level of interest in the series do you think 5 years between installments is too long? Or do you think Beth have the sweet spot?



Considering it's a new Engine with all that entails, 5 years is about right.

Now, TESVI better not take 5 years.
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Kaley X
 
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Post » Tue Mar 15, 2011 12:17 am

Hopefully we will be playing TESVI on quantum computers :brokencomputer:
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Raymond J. Ramirez
 
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Post » Mon Mar 14, 2011 9:44 pm

No. I'm still waiting for Tie Fighter 2.

Would you rather have a half baked rushed game every year (I'm looking at you CoD)?

Bethesda has been up to other things. Variety is the spice of life it is said and if they only every worked on Elderscrolls it would probably get stagnant.
Blizzard has a great track record for making us wait for gems. For me, the Elderscroll games are gems and I am content to wait for them. There are many other games/things to do in life.
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Kelsey Hall
 
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Post » Tue Mar 15, 2011 7:00 am

Considering it's a new Engine with all that entails, 5 years is about right.

Now, TESVI better not take 5 years.


Too right,I'd be 27.....seems so far away.....
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Pixie
 
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Post » Tue Mar 15, 2011 8:49 am

Considering the game has a very small developer team compared to most games no its not a long wait..

But does 5 years make a huge difference yes, in 5 years developers will mostly experience less room to work with due to reasons they have no control over.. (i will let you guess that reason)
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pinar
 
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Post » Tue Mar 15, 2011 8:54 am

I have waiting, BUT I actually WANT them to take their time. I'm sorry, but I don't wanna play another barely different game every year. remember, Bethesda don't take most models, add in different textures, randomize maps, and call it another game (coughblackopscough).
I prefer to wait 5 years for a game I'll play for just as long, than waiting one year for a game I'll throw out the trash after playing it for a week
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Brittany Abner
 
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Post » Tue Mar 15, 2011 4:40 am

Not if they are using those five years to make perfection :shrug:


Exactly :yes:
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Krystal Wilson
 
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Post » Tue Mar 15, 2011 1:49 am

It could be worse. They could be like EA or Activision and release a new version every year, and then we all be sick of it. What is it, a CoD game every year or twice a year now? I would hate it for TES. I think every 3 years would be good.
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OJY
 
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