I want to create a Health bar widget that
1. makes the health bar immediately drain from right to left instantly when damage is taken.
2. replaces the lost health with a yellow bar that drains slowly after damage is no longer being taken for a second.
3. Creates a green bar when the player heals that shows the amount of health that has been added on from instant healing effects. The red bar would then slowly refill once healing affects had stopped for a second.
Effectively this bar would be a yellow bar that is drawn behind the Red Health Bar and lags behind it. Can I do this with sky UI? Can this be done period?