yet another load list check

Post » Mon Mar 14, 2011 2:12 pm

I used boss, but some of the mods weren' known, and a few were out of place, so I reordered it, let me know if anything is wrong
Active Mod Files:
00 Oblivion.esm
01 Cobl Main.esm [Version 1.72]
02 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]
03 Mart's Monster Mod.esm [Version 3.7b3p3]
04 Mart's Monster Mod for OOO.esm [Version 0.9.9MB3]
05 Unofficial Oblivion Patch.esp [Version 3.2.0]
06 DLCShiveringIsles.esp
07 Unofficial Shivering Isles Patch.esp [Version 1.4.0]
08 DLCOrrery.esp
09 Knights.esp
0A DLCVileLair.esp
0B DLCMehrunesRazor.esp
0C DLCSpellTomes.esp
0D DLCThievesDen.esp
0E DLCFrostcrag.esp
++ Item interchange - Extraction.esp [Version 0.76]
0F Cutthroat Merchants.esp
10 DLCOrrery - Unofficial Patch.esp [Version 1.0.3]
11 DLCVileLair - Unofficial Patch.esp [Version 1.0.5]
12 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4]
13 DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]
14 DLCThievesDen - Unofficial Patch.esp [Version 1.0.5]
15 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4]
16 Knights - Unofficial Patch.esp [Version 1.0.9]
17 Living Economy.esp
18 Living Economy - Items.esp
19 Thieves Arsenal.esp
1A Cobl Glue.esp [Version 1.72]
1B Cobl Si.esp [Version 1.63]
++ Cobl Tweaks.esp [Version 1.44]
1C Oscuro's_Oblivion_Overhaul.esp [Version 1.34]
1D OOO-Dangerous_Traps.esp [Version 1.33]
1E OOO-ThiefGuild_Difficult.esp [Version 1.33]
1F Mart's Monster Mod for OOO.esp [Version 0.9.9MB3]
20 Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]
21 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]
22 Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]
23 Mart's Monster Mod - Less Bone Loot.esp [Version 3.7b3p3]
24 Mart's Monster Mod - Safer Roads.esp [Version 3.7b3p3]
25 Mart's Monster Mod for OOO - NoReaversInGates.esp [Version 0.9.9MB3]
26 Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp [Version 3.7b3p3]
27 Mart's Monster Mod - No Carrion Rats.esp [Version 3.7b3p3]
28 Mart's Monster Mod - No Lanterns.esp [Version 3.7b3p3]
29 Mart's Monster Mod - No Uberhulks.esp [Version 3.7b3p3]
2A Mart's Monster Mod - No Skeep.esp [Version 3.7b3p3]
2B Mart's Monster Mod - No Slimes.esp [Version 3.7b3p3]
2C Mart's Monster Mod - No Pests.esp [Version 3.7b3p3]
2D Mart's Monster Mod - No Swarms.esp [Version 3.7b3p3]
2E Mart's Monster Mod - No Beholdens.esp [Version 3.7b3p3]
2F Mart's Monster Mod - No Fiends.esp [Version 3.7b3p3]
30 Mart's Monster Mod - No Undead Rise.esp [Version 3.7b3p3]
31 Mart's Monster Mod - Spawn Rates - Reduced.esp [Version 3.7b3p3]
32 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]
33 Mart's Monster Mod - City Defences.esp [Version 3.7b3p3]
34 Mart's Monster Mod - Friendlier Factions OOO.esp [Version 3.7b3p3]
35 MMM-Cobl.esp [Version 1.69]
36 goldenarrowarcheryshopfixedprices.esp
37 FrostcragAlchemySorter.esp
38 Mart's Monster Mod for OOO - Knights .esp [Version 0.9.9MB3]
39 Harvest [Flora].esp [Version 3.0.0]
3A Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]
3B Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]
3C Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]
3D HaroK_Arrow_Forge.esp
3E Better Sneak Attacks.esp
++ Item interchange - Placement.esp [Version 0.76]
++ Item interchange - Placement for Frostcrag.esp [Version 0.76]
++ Item interchange - Option, Ingredients in Bulk.esp [Version 0.76]
3F OOO-Respawn_Week.esp [Version 1.33]
++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]
40 Bashed Patch, 0.esp
41 Frostcrag For Busy People.esp
42 DEJ Harvest - Flora - SI - LITE.esp
also, named the "mmm.bsa" to "Mart's Monster Mod For OOO.bsa"
User avatar
Lil'.KiiDD
 
Posts: 3566
Joined: Mon Nov 26, 2007 11:41 am

Post » Mon Mar 14, 2011 1:26 pm

What do mean, a few [mods] were out of place?

I see Knights in the wrong place, should load later. I don't know why Item Extraction is in the middle of your DLCs... I suggest you reBOSS and only reorder the unrecognized ones. And make sure you have the latest masterlist, too. BOSS is always being updated.

Also, Harvest Flora should be version 3.0.1. And the UOP hotfixes will bring that version up to 3.2.4 or 3.2.5. You should update both of those, Flora in particular to avoid a crash involving Oblivion Gates and Harrada plants.

And, you really shouldn't have stuff loading after the bashed patch. Speaking of which, some of your Flora plugins should be merged into the patch. I suspect you are not checking all the options when you rebuild.

gothemasticator
User avatar
tiffany Royal
 
Posts: 3340
Joined: Mon Dec 25, 2006 1:48 pm

Post » Tue Mar 15, 2011 4:08 am

What do mean, a few [mods] were out of place?

I see Knights in the wrong place, should load later. I don't know why Item Extraction is in the middle of your DLCs... I suggest you reBOSS and only reorder the unrecognized ones. And make sure you have the latest masterlist, too. BOSS is always being updated.

Also, Harvest Flora should be version 3.0.1. And the UOP hotfixes will bring that version up to 3.2.4 or 3.2.5. You should update both of those, Flora in particular to avoid a crash involving Oblivion Gates and Harrada plants.

And, you really shouldn't have stuff loading after the bashed patch. Speaking of which, some of your Flora plugins should be merged into the patch. I suspect you are not checking all the options when you rebuild.

gothemasticator


prolly not, I am not all that versed in what should be merged, and boss is what put those after the bash, that and 3 others.
I DL the latest uop and harvest from nexus.

item extraction is where boss put it, the onlt things I altered was putting th dlc patches in a group after the dlc.

I take it I will find the new masterlist in the boss topic? I dl'd boss 2 days ago
User avatar
louise fortin
 
Posts: 3327
Joined: Wed Apr 04, 2007 4:51 am

Post » Mon Mar 14, 2011 2:02 pm

boss ordered

not boss bashing, I used it a couple of years ago, just forgot how to do most of this
for some reason the uop for mods would error, it didnt like anything after the bash either. most likely the cause of the earlier problematic load order.

Active Mod Files:
? 00 Oblivion.esm

? 01 Cobl Main.esm [Version 1.72]

? 02 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]

? 03 Mart's Monster Mod.esm [Version 3.7b3p3]

? 04 Mart's Monster Mod for OOO.esm [Version 0.9.9MB3]

? 05 Unofficial Oblivion Patch.esp [Version 3.2.0]

? 06 DLCShiveringIsles.esp

? 07 Unofficial Shivering Isles Patch.esp [Version 1.4.0]

? ++ Item interchange - Extraction.esp [Version 0.76]

? 08 Enhanced Economy.esp [Version 3.4.3]

? 09 DLCOrrery.esp

? 0A DLCOrrery - Unofficial Patch.esp [Version 1.0.3]

? 0B DLCVileLair.esp

? 0C DLCVileLair - Unofficial Patch.esp [Version 1.0.5]

? 0D DLCMehrunesRazor.esp

? 0E DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4]

? 0F DLCSpellTomes.esp

? 10 DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]

? 11 Thieves Arsenal.esp

? 12 DLCThievesDen.esp

? 13 DLCThievesDen - Unofficial Patch.esp [Version 1.0.5]

? 14 Cobl Glue.esp [Version 1.72]

? 15 Cobl Si.esp [Version 1.63]

? ++ Cobl Tweaks.esp [Version 1.44]

? 16 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]

? 17 OOO-Dangerous_Traps.esp [Version 1.33]

? 18 OOO-ThiefGuild_Difficult.esp [Version 1.33]

? 19 Mart's Monster Mod for OOO.esp [Version 0.9.9MB3]

? 1A Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]

? 1B Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.7b3p3]

? 1C Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]

? 1D Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]

? 1E Mart's Monster Mod - Less Bone Loot.esp [Version 3.7b3p3]

? 1F Mart's Monster Mod - Safer Roads.esp [Version 3.7b3p3]

? 20 Mart's Monster Mod - No Swarms.esp [Version 3.7b3p3]

? 21 Mart's Monster Mod for OOO - NoReaversInGates.esp [Version 0.9.9MB3]

? 22 Mart's Monster Mod - No Carrion Rats.esp [Version 3.7b3p3]

? 23 Mart's Monster Mod - No Undead Rise.esp [Version 3.7b3p3]

? 24 Mart's Monster Mod - No Fiends.esp [Version 3.7b3p3]

? 25 Mart's Monster Mod - No Slimes.esp [Version 3.7b3p3]

? 26 Mart's Monster Mod - No Lanterns.esp [Version 3.7b3p3]

? 27 Mart's Monster Mod - No Pests.esp [Version 3.7b3p3]

? 28 Mart's Monster Mod - No Beholdens.esp [Version 3.7b3p3]

? 29 Mart's Monster Mod - No Uberhulks.esp [Version 3.7b3p3]

? 2A Mart's Monster Mod - No Skeep.esp [Version 3.7b3p3]

? 2B Mart's Monster Mod - Spawn Rates - Reduced.esp [Version 3.7b3p3]

? 2C Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]

? 2D Mart's Monster Mod - City Defences.esp [Version 3.7b3p3]

? 2E Mart's Monster Mod - Friendlier Factions OOO.esp [Version 3.7b3p3]

? 2F Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp [Version 3.7b3p3]

? 30 MMM-Cobl.esp [Version 1.69]

? 31 goldenarrowarcheryshopfixedprices.esp

? 32 DLCFrostcrag.esp

? 33 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4]

? 34 FrostcragAlchemySorter.esp

? 35 Knights.esp

? 36 Knights - Unofficial Patch.esp [Version 1.0.9]

? 37 Mart's Monster Mod for OOO - Knights .esp [Version 0.9.9MB3]

? 38 Harvest [Flora].esp [Version 3.0.0]

? 39 Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]

? 3A Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]

? 3B Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]

? 3C HaroK_Arrow_Forge.esp

? 3D Better Sneak Attacks.esp

? ++ Item interchange - Placement.esp [Version 0.76]

? ++ Item interchange - Placement for Frostcrag.esp [Version 0.76]

? ++ Item interchange - Option, Ingredients in Bulk.esp [Version 0.76]

? 3E OOO-Respawn_Week.esp [Version 1.33]

? ++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]

? 3F Bashed Patch, 0.esp

? 40 Frostcrag For Busy People.esp

? 41 DEJ Harvest - Flora - SI - LITE.esp



I am moving 40 and 41 up above the bash patch
User avatar
Kellymarie Heppell
 
Posts: 3456
Joined: Mon Jul 24, 2006 4:37 am

Post » Mon Mar 14, 2011 6:31 pm

Use the bashed patch to set the respawn and get rid of the old OOO plugin. Why are you using that Harvest Flora mod? I only ask because I am not sure how up-to-date it is. The second to last Harvest [Flora] release had a bad bug, and I do not know if that mod is based on the latest version. Did BOSS recognize both of those mods loading at the end? You should probably hand place them in a better spot if not.
User avatar
Sakura Haruno
 
Posts: 3446
Joined: Sat Aug 26, 2006 7:23 pm

Post » Mon Mar 14, 2011 1:59 pm

Use the bashed patch to set the respawn and get rid of the old OOO plugin. Why are you using that Harvest Flora mod? I only ask because I am not sure how up-to-date it is. The second to last Harvest [Flora] release had a bad bug, and I do not know if that mod is based on the latest version. Did BOSS recognize both of those mods loading at the end? You should probably hand place them in a better spot if not.


that was the boss load order, I did move the last 2 by hand after posting it so that is is before the bash patch.
User avatar
SamanthaLove
 
Posts: 3565
Joined: Mon Dec 11, 2006 3:54 am

Post » Mon Mar 14, 2011 2:29 pm

If BOSS recognized them and put them there, then you can leave them. I only care about the plugins that show up in the BOSS logs "Unrecognized" list at the bottom. I am surprised those two plugins ended up there is all.
User avatar
e.Double
 
Posts: 3318
Joined: Tue Jul 24, 2007 11:17 pm

Post » Tue Mar 15, 2011 1:47 am

I'm fairly sure you shouldn't use Harvest [Flora] Shivering Isles AND DEJ Harvest SI. They can't be compatible, can they?

And, I don't think your load order requires a bashed patch, so you should be safe without it. Just don't activate it in your load order if you haven't built it.

gothemasticator
User avatar
Kelvin
 
Posts: 3405
Joined: Sat Nov 17, 2007 10:22 am

Post » Tue Mar 15, 2011 4:34 am

This http://sites.google.com/site/oblivionpoinfo/utilities/wrye-bash/bashedpatch should work for your load order.
User avatar
JLG
 
Posts: 3364
Joined: Fri Oct 19, 2007 7:42 pm

Post » Tue Mar 15, 2011 4:35 am

This http://sites.google.com/site/oblivionpoinfo/utilities/wrye-bash/bashedpatch should work for your load order.


thanks, i had 3 things not done then.

and with the harvest flora, boss and bash detected no errors.

I honestly have no clue tho as to whether they overlap or not
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OnlyDumazzapplyhere
 
Posts: 3445
Joined: Wed Jan 24, 2007 12:43 am

Post » Mon Mar 14, 2011 11:14 pm

I think it is safest to install the original: http://www.tesnexus.com/downloads/file.php?id=2037. BOSS does not detect all configurations, and you might as well be on the safe side. Bash will not detect conflicts between plugins either.
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Lucie H
 
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Joined: Tue Mar 13, 2007 11:46 pm


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