» Sat May 28, 2011 8:36 am
I like the idea of growing stronger and going back to wreak revenge on enemies that were a lot more difficult as a level 1 character. (Similar to the cazadores in New Vegas.)
If there is no challenge, however, the game becomes boring. There needs to be more challenging enemies at higher levels, powerful enemy spellcasters who wield magic intelligently, dragons that are almost impossible to beat, etc. When I hear "God-like" I imagine a game that becomes boring at higher levels, when it is supposed to become the most exciting.