Ygritte Build

Post » Tue Aug 26, 2014 10:12 pm

Thinking of creating a character based on Ygritte from GoT... here’s my rough idea... comments welcome:

Female Nord

Primary Combat Archery, Secondary One-Handed

Supporting Skills: Light Armor, Stealth, Lockpicking, Alchemy

Stormcloak Supporter, Mance is like Ulfric in this regard right? Spraying about being “free” from the Imperials... (though thinking of using Alternate Start’s Forsworn start, but that requires being Breton and I would think if Ygritte was transported into Skyrim’s world she would have to be Nord for the cold resistance right?) If I use the vanilla Helgen start it could make sense that she was captured with fellow Stormcloaks (Free-Folk)

No magic, no enchanting, smithing only to improve found gear...

Play-style: Hunter, Thieves Guild eventually, no rush on MQ...

She may become a Companion and join the Dawnguard as she would probably align well with Hircine (and vampires seem too mythical to a “tribe woman/free folk”...

Since I would not use any enchanting/smith grinding I’m thinking I’ll need to turn down my difficulty from Legendary to maybe Expert to keep it manageable... I don’t like changing the scale mid-game for any reason, and like a challenge... though becoming a Werewolf early on could really make Master/Legendary possible...

Thoughts & suggestions welcome!

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Kat Stewart
 
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Post » Tue Aug 26, 2014 8:09 am

If you have Dragonborn, Skaal coat. Skaal coats and Wildling coats are damn near identical in appearance.

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Joe Bonney
 
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Post » Tue Aug 26, 2014 9:39 pm

I kinda made her then changed her a bit. and called her Ysgrette. :D

https://farm4.staticflickr.com/3872/14865514533_18849dd89c_o.jpg

My one uses a spear and a bow.

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rebecca moody
 
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Post » Tue Aug 26, 2014 10:07 pm

I know some seem to compare the wildlings to nords but I think of them more as Breton/forsworn. But the skaal gear does suit the build.

I'd say good skills would be archery, smithing (as you may recall from season 4 she is seen making arrows) and one handed weapons.

I'd also say alchemy might be up her alley to, poison making and such.

As for guilds... the closest one in Skyrim in my opinion would be the Companions. The hunter/living off the land archer build just doesn't seem to suit a thief.

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DAVId Bryant
 
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