I do not appreciate any companies.
I do, however, appreciate the work the devs do, and their passion.
What sets Bethesda apart from just about all other developers.
1) They don't sell stock in their company.
2) They are their own publisher.
3) Their parent company Zenimax was created by them.
So what you have is a company that doesn't answer to share holders, publishers or a corporate conglomerate making decisions based purely on market anolysis. Sure like an company they are out to turn a tidy profit but they aren't just buy sports cars and yachts with all that money.
MW dev team = 6
OB dev team = 40
FO3 dev team = 60
SR dev team = 100
Do the math. Ok i'll do it for you.
Lets say for the sake of argument that 100 employees avg 100k each a year. After 4 years that's 40million$.
Now lets say licensing fees cost another 10million$
And game print cost 10$ per copy x 5million copies = 50million$
That's a total 100million dollars invested in Skyrim and if all five million copies sell in the first year at 60$ each then that is a gross of 300million and guess what FO3 made that on opening day(because of CEs and SEs)
The trend here is they are making money hand over fist and they are reinvesting it into the companies by hiring more people and acquiring other studios and even venturing into MMOs. At their current rate of growth i fully expect them to be developing FO4 and TES 6 at the same time with two completely separate teams. The more money they make the more games we get and hopefully sooner.