Do you believe a man can fly?

Post » Tue Feb 01, 2011 8:28 pm

So we know many have been able to levitate in the past, with the art being outlawed(read retconned) in Oblivion. And if The Infernal City is canon then we already know the exact recipe for a true fight potion, so.... Is it a given? Will we take to the skys for a short time after drinking the right potion? Will Mages sustain flight? Will this factor into our One on One batlles with the Dragons?

I certainly think so.
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Peter lopez
 
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Post » Tue Feb 01, 2011 8:31 pm

I hope so, I really miss levitation, and more than that I really miss the additional fun of dungeons and ruins that have parts of them hidden unless you can levitate.
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Kelvin Diaz
 
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Post » Wed Feb 02, 2011 2:00 am

So we know many have been able to levitate in the past, with the art being outlawed(read retconned) in Oblivion. And if The Infernal City is canon then we already know the exact recipe for a true fight potion so.... Is it a given? Will we take to the skys for a short time after drinking the right potion? Will Mages sustain flight? Will this factor into out One on One batlles with the Dragons?

I certainly think so.


Well I would like levitation and I think there is a good chance we will get it... but I certainly wouldn't want to use it while fighting a dragon. Even with magic, a dragon is going to be much more natural in the sky than a man is.
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Nitol Ahmed
 
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Post » Tue Feb 01, 2011 3:34 pm

Well I would like levitation and I think there is a good chance we will get it... but I certainly wouldn't want to use it while fighting a dragon. Even with magic, a dragon is going to be much more natural in the sky than a man is.


This.
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Red Bevinz
 
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Post » Tue Feb 01, 2011 9:31 am

I think that the only reason that levitation was removed in Oblivion was because cities were separate cells from the surrounding country, so the player couldn't seamlessly transition from one sufficiently rendered area to another. The GI issue mentions dragons attacking human settlements, which seems to suggest that cities will be incorporated into the same cell as the countryside in Skyrim. If this is true, then levitation should be included.
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DAVId MArtInez
 
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Post » Tue Feb 01, 2011 7:51 pm

I think that the only reason that levitation was removed in Oblivion was because cities were separate cells from the surrounding country, so the player couldn't seamlessly transition from one sufficiently rendered area to another. The GI issue mentions dragons attacking human settlements, which seems to suggest that cities will be incorporated into the same cell as the countryside in Skyrim. If this is true, then levitation should be included.


I'm in complete agreeance with this. It was clear the load cells were the real issue. I'd even add that on top of descriptions of dragons attacking villages, which implies them being open-world, they also descibed you escaping into a cave leaving a furious dragon bellowing behind you, further implying that even the caves in the mountains will be open-world.
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Queen
 
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Post » Tue Feb 01, 2011 4:52 pm

While there is NO evidence that we will be able to levitate I hope we can. People took the "dragon's will attack cities" to mean that there are open cities, which is a HUGE assumption and using that assumption they believe the restraints for levitation will be gone with the new engine. I don't really believe this but I hope for it.

I believe that all the dragon scenes, where a dragon will approach and attack a city, will be cutscene while it loads a dragon into the city.
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Carys
 
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Post » Tue Feb 01, 2011 12:33 pm

While there is NO evidence that we will be able to levitate


I'd argue that The Infernal CIty makes for pretty good evidence. The plot hinges on one character's quest to make a flight potion out of the exisiting levitation recipes in the world. They go out of their way to list the exact recipe and she uses it to pivotal effect.

And low and behold we have a game with the first flying creatures since the last time we levitated. Is it an open and shut case? Perhaps not but that is at least SOME evidence.
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Sabrina Schwarz
 
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Post » Tue Feb 01, 2011 10:33 am

I'd like to at least see some flying ability - whether it be on a dragon or other creature, or the character itself being able to. My favorite would be mastering some skill that allows you to fly in any direction and hover. And if possible it would be great to be able to somehow attach to any surface in the game with your character through some magic enchanted item perhaps. So you could fly to a point on a steep mountain and then just attach to it, or fly to the spire on a building and attach to it and then jump to the top.
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elliot mudd
 
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Post » Tue Feb 01, 2011 10:50 pm

The GI issue mentions dragons attacking human settlements, which seems to suggest that cities will be incorporated into the same cell as the countryside in Skyrim. If this is true, then levitation should be included.


No it doesn't mean anything.

Dragons attacking the city can be an event triggered while inside the city; during which you're not allowed to leave the city.
And there are more human settlements than cities, like farms and cottages...
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michael danso
 
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Post » Tue Feb 01, 2011 7:44 pm

If there is no levitation spell: open console, "tcl", levitation, hell yeah!!!11
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Andy durkan
 
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Post » Tue Feb 01, 2011 1:12 pm

No it doesn't mean anything.

Dragons attacking the city can be an event triggered while inside the city; during which you're not allowed to leave the city.
And there are more human settlements than cities, like farms and cottages...


Come on, you have to admit their descriptions of random dragon attacks sound more dynamic then that. I know we fear the load cells but the article gives the impression they are gone. At least most of them. Granted it doesn't go out and say it but even the part where the dragon roars in anger because you escaped into a small cave opening implies that the two of you are still in the same cell. You are just out of reach.
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Epul Kedah
 
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Post » Tue Feb 01, 2011 11:34 pm

Cities were closed in Oblivion for engine issues; I can't imagine those weren't overcome in Skyrim and their brand new engine. Just my two cents.
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Rachel Briere
 
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Post » Tue Feb 01, 2011 12:48 pm

there are 4 new spell effects so one of them might be levitation
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Penny Courture
 
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Post » Tue Feb 01, 2011 5:54 pm

The game does have 85 different spell effects, so there's a chance levitation is in there.
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djimi
 
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Post » Tue Feb 01, 2011 5:29 pm

Come on, you have to admit their descriptions of random dragon attacks sound more dynamic then that. I know we fear the load cells but the article gives the impression they are gone. At least most of them. Granted it doesn't go out and say it but even the part where the dragon roars in anger because you escaped into a small cave opening implies that the two of you are still in the same cell. You are just out of reach.


Part of me doubts that they will be entirely random. But who knows. As for the Main cities being on the same cell, I don't know. I hope for it to be on the same cell, because that opens the door for a dragon mount.


Caves on the other hand. I will think will be the same as previous games. But who knows
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Kat Lehmann
 
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Post » Tue Feb 01, 2011 3:13 pm

Part of me doubts that they will be entirely random. But who knows. As for the Main cities being on the same cell, I don't know. I hope for it to be on the same cell, because that opens the door for a dragon mount.


Caves on the other hand. I will think will be the same as previous games. But who knows


Flight is in. I've got to believe it. Between the dragons, the descriptions of fleeing them into caves or seeing them destroy towns. You just have to have an open world for that.

I know you'll command a dragon, that it will fight by your side but to RIDE a dragon? That's even better then riding a Senche.
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Kirsty Wood
 
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Post » Tue Feb 01, 2011 11:05 pm

The GI issue mentions dragons attacking human settlements, which seems to suggest that cities will be incorporated into the same cell as the countryside in Skyrim. If this is true, then levitation should be included.

It's an all new engine. Perhaps they've gotten rid of cells entirely? Perhaps the entire world is one huge zone which is slowly streamed in as you move around? It would be a lot smoother than the stuttering mess that is Gamebryo and its loading of whole cells at once.
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Nitol Ahmed
 
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Post » Tue Feb 01, 2011 11:23 am

If they manage to make it a tool for getting around an obstacle (such as crossing a dungeon chasm and you know your jumping skill isn't sufficient), then sure, add it. But not for Levi Airlines. All your power should be concentrated into doing just that for a limited while, no airborne fighting. Any slowfall would have to be cast when you actually starts flying. I don't think mages has a god given right to fly.
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D LOpez
 
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Post » Wed Feb 02, 2011 1:25 am

If they manage to make it a tool for getting around an obstacle (such as crossing a dungeon chasm and you know your jumping skill isn't sufficient), then sure, add it. But not for Levi Airlines. All your power should be concentrated into doing just that for a limited while, no airborne fighting. Any slowfall would have to be cast when you actually starts flying. I don't think mages has a god given right to fly.


Absolutely. A low level mage may be able to levitate or hover but it would take a great deal of effort and magika/stamina to sustain any kind of true flight.
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Jason White
 
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Post » Tue Feb 01, 2011 6:52 pm

Flying would be sweet. I can imagin how it would control as well. I thing it would be cool flying after a dragon and landing on its back stabbing it in the neck and killing it. It would be cool as well if you could use all your combat abilites while flying.

Plus it would make traveling without fast travel very fun.
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Bird
 
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Post » Tue Feb 01, 2011 8:21 pm

With flying. I think there should be two modes a fast stamina drainer. And a levitation spell which moves slow enoough that it would be faster to walk. with both of them only melee weapons should be effective but the mana drainer should allow a lot of menouvrabiltiy allowing you to dive down for fast atatcks. though do to being melee range there is a chance of being hit. With the levitation you should be pretty helpless against arrows, spells and flying mobs to keep you from deciding its faster to walk.
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Danger Mouse
 
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Post » Tue Feb 01, 2011 4:50 pm

After seeing that beautiful first-person footage of the dragon in flight I must ask again... Do you believe a Nord can fly? Will dragon shouts, potions or spells send us soaring through those majestic mountains? Will we truly harness the power of the dragons or will we have to settle for a little levetation here and there?

I suspect there will be Winged Twilights and we will be able to extract their Ichor. So if the alchemidic possibility of true flight has existed in the Lore for 150+ years AND the Dovahkiin is intended to absorb over 20 differerent Dragon Shouts,(List the top 5 powers a dragon has, let alone 20 and flying comes up everytime. To say nothing of the Lore also confirming a dragon's capacity for flight is more magic then muscle) I think it's a given. They'll never admit it pre-launch... I certainly wouldn't. It's one of those moments, like finding out you contracted polymorphic hemophilia for the first time... Three days after those strange bandits were clawing at you in the dark. But nonetheless, my gut tells me we will take to the skies ourselves at some point in this story.

What about you? What's your gut tell you? Are we grounded? Can we float around a bit or will we truly take to the skies and sieze our dragonic destiny?
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I’m my own
 
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Post » Tue Feb 01, 2011 8:20 pm

I want to become a raven. That's more epic and it removes the "easy mode" excuse every uses.
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BaNK.RoLL
 
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Post » Tue Feb 01, 2011 5:49 pm

I'd simply like the option to levitate just a foot off the ground and float around Skyrim like the all powerful mage I will eventually create. That would be enough for me but by all means full levitation would be nice too.
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daniel royle
 
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