Ok, guys. We've recently received some promising hints that you can in fact become a werewolf in Skyrim ( :intergalactic: ). But now that we got that hope, I would like to reminisce about how
actually being a werewolf in Bloodmoon was implemented. i.e.:
- You were ridiculously fast and could jump for miles.
- You had a lot of HP, but your attack dealt VERY little damage.
- You couldn't access your inventory and all of your equipped items were unequipped.
- You couldn't use any of your spells or powers.
Is this what you lovely people want to be the case again in Skyrim? Or would you prefer a completely different impact on gameplay? Also let us consider dragon shouts.
Ready? Set? Elaborate!
I dunno about having it the same.
Fast, sure, if running on all fours when changed.
Increased jumping range, sure, if changed.
Lots of HP and do little damage, maybe even that out a bit. Additionally, add in more of the standard weaknesses.
Can't access your inventory and all the equipped items were unequipped...I'd go one step further, all your items are dropped wherever you are when you change.
No spells or powers. Maybe have some werewolf specific powers.
No dragon shouts, because you probably couldn't form the words well. Just look at all the dogs on YouTube that people try to get to talk... "IWAHWYOU!" (Myriad of dogs saying "I love you.") "BAAMAAM!" (Batman pug)
I would be annoyed if I actually played a werewolf if just like the guards with committing crimes, everyone psychically knows you're the werewolf if you change outside of town where no-one saw you.
Etc.