You can't duck-and-cover

Post » Fri Dec 31, 2010 10:54 am

I'm not trying to state this as a general issue;
When I play online, and someone is shooting at me, I run behind cover,
but I still die.
Checking the killcam I see that I get killed after I ran behind cover, while he was shooting.
Basically he shot me at where I was and yet I die?
Is this something as balance for lag? That the air around me is also actually me.

However can this be fixed/changed?
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Jade
 
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Post » Fri Dec 31, 2010 8:53 am

I'm not trying to state this as a general issue;
When I play online, and someone is shooting at me, I run behind cover,
but I still die.
Checking the killcam I see that I get killed after I ran behind cover, while he was shooting.
Basically he shot me at where I was and yet I die?
Is this something as balance for lag? That the air around me is also actually me.

However can this be fixed/changed?

Maybe it's just bullet penetration.. or lag
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jadie kell
 
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Post » Fri Dec 31, 2010 8:23 am

It's lack of prone, most cover isn't high enough and still shows a head which does more harm than good tbh.
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Oceavision
 
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Post » Fri Dec 31, 2010 8:55 am

For me, I can run clear around a wall and still die. I view the kill cam and see I was completely out of sight for about a second or 2 before I actually died, and that the enemy was shooting about 1 meter behind me. Either this is lag (Like I always blame it on), or SCAR rounds can shoot through more than an inch of concrete and home into targets. Nevertheless I've resorted to Armor Enhance, and that solved my problem. For now.
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Damien Mulvenna
 
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Post » Fri Dec 31, 2010 1:35 am

And nooo you can't see mee,
lag can be an answer, but still
when i see the killcam they are shooting at me, i run to the left behind cover, and they are not following me with their crosshair.
On lighthouse i get sniped liked this a lot. Unless the death kicks in a second after the shot, i didn't think of that, but that's crappy.
Just watch you killcams when you're standing in a dooropening and have to step aside cuz of reload or so.
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Lauren Graves
 
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Post » Fri Dec 31, 2010 2:33 am

I've noticed that when im watching the replay. It shows that im not shooting him at all, its shows me shooting to the side even though i know i was shooting the person. It might be lag or something else.
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Jessica White
 
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Post » Fri Dec 31, 2010 2:59 am

its the connection. Basically the bullets register after you hide behind cover. A lot of modern shooters have this issue
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Teghan Harris
 
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Post » Fri Dec 31, 2010 2:20 am

yeah i see this alot too, on the killcam im behind the wall but a couple of bullets (3-6) go through the wall and kill me

probably because of you're ping, the servers ping, and the other players ping, you was on his screen outside cover while on urs ur behind cover
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neen
 
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Post » Fri Dec 31, 2010 8:25 am

also...

killcams are not 100% accurate. They represent a rough replay of what happened
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Haley Merkley
 
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Post » Fri Dec 31, 2010 4:03 am

in that case i'm quite happy with the game,
didn't find anything else that bothered me.
Maybe small details i cant remember right now
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Mariaa EM.
 
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