I know for many of us, playing with mods and fussing with them takes more hours than... you know... um, actually playing the game. I'm wanting to change that, and get back to having a good time in the game itself.
I've been wrestling with this mod combination. FCOM, Better Cities, Unique Landscapes, All Natural + Real Lights, Redimized. Those are the biggest mods, and I use a few others such as Deadly Reflex and Ren's Guards. Then I install RAEVWD (minus the city architecture or anything related to the Imperial City) and run TES4LODgen...
My Framerate svcks.
Phenom II x4 940 at 3.5ghz
4 GB RAM
nVidia GTX 285 w/ 1GB
My ugriddistantcount is at 20.
If I disable BC my framerates are wonderful inside the city spaces. If I reinstall my vanilla "distantLOD" folder, my framerates are wonderful in the exterior worldspace.
Now, it seems like all these things are popular enough that there should be some way to make them all play together somewhat nicely. Is the trick to only run TES4LOD with the bare minimum, then add UL + BC? I've tried OSR and Streamline. Things are generally smooth, but depending on what direction I'm facing, FPS can drop to 6-10. Then, look somewhere else, and they're stable at 30.
I've run the debug text through the console and my VRAM usage is fine... it's the geometry figure that jumps depending on where I look. From 800 to 7000.
So... do I just throw in the towel and admit that this game with these mods is out of reach? Or have I just made a simple, classic mistake that I've somehow overlooked?
Here's the load order:
Active Mod Files:00 Oblivion.esm01 Jog_X_Mod.esm02 ScreenEffects.esm03 All Natural Base.esm [Version 0.9.8]04 Francesco's Leveled Creatures-Items Mod.esm05 Francesco's Optional New Items Add-On.esm06 Cobl Main.esm [Version 1.72]07 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]08 Mart's Monster Mod.esm [Version 3.7b3p3]09 Enhanced Daedric Invasion.esm0A TamrielTravellers.esm [Version 1.39c]0B FCOM_Convergence.esm [Version 0.9.9MB3]0C Better Cities Resources.esm0D CM Partners.esm0E HorseCombatMaster.esm0F UnnecessaryViolence.esm** TNR ALL RACES FINAL.esp** TNR - ShiveringIsles.esp10 Unofficial Oblivion Patch.esp [Version 3.2.4]11 DLCShiveringIsles.esp12 Unofficial Shivering Isles Patch.esp [Version 1.4.0]13 Better Cities .esp14 Francesco's Optional Chance of Stronger Bosses.esp15 Francesco's Optional Chance of Stronger Enemies.esp16 Francesco's Optional Chance of More Enemies.esp17 Francesco's Optional Leveled Quests-SI only.esp18 Francesco's Optional Leveled Guards.esp++ FCOM_Francescos.esp [Version 0.9.9]++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]19 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]1A Natural_Habitat_by_Max_Tael.esp1B All Natural - Real Lights.esp [Version 0.9.8]1C All Natural.esp [Version 0.9.8]1D All Natural - SI.esp [Version 0.9.8]++ All Natural - EW + NW + AWS.esp [Version 0.9.6]1E Enhanced Water v2.0 HD.esp1F Natural_Water_by_Max_Tael.esp++ Symphony of Violence.esp20 MIS Low Wind.esp21 MIS New Sounds Optional Part.esp22 Cities Alive At Night.esp23 WindowLightingSystem.esp24 AliveWaters.esp25 AliveWaters - Koi Addon.esp26 AliveWaters - Slaughterfish Addon.esp27 Akatosh Mount By Saiden Storm.esp** Book Jackets Oblivion.esp28 ClocksOfCyrodiil.esp29 ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp2A diversegrasses.esp2B Luchaire's Neck Seam Concealer.esp2C Reznod_Mannequin.esp2D Enhanced Economy.esp [Version 3.3.4]2E Map Marker Overhaul.esp [Version 3.1.1]2F Map Marker Overhaul - SI additions.esp [Version 3.0.2]++ MaleBodyReplacerV4.esp30 Hemingweys NPC Capes.esp31 Thieves Arsenal.esp32 kuerteeHorseCommands.esp33 Cobl Glue.esp [Version 1.72]34 Cobl Si.esp [Version 1.63]35 OOO 1.32-Cobl.esp [Version 1.72]++ FCOM_Cobl.esp [Version 0.9.9]36 Bob's Armory Oblivion.esp37 FCOM_BobsArmory.esp [Version 0.9.9]38 Oblivion WarCry EV.esp39 FCOM_WarCry.esp [Version 0.9.9MB3]3A Oscuro's_Oblivion_Overhaul.esp [Version 1.34]++ OOO-Water_Weeds.esp [Version 1.33]3B Mart's Monster Mod - Hemingweys NPC and Guard Capes.esp [Version 1.0]3C FCOM_Convergence.esp [Version 0.9.9Mb3]++ FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2]3D FCOM_RealSwords.esp [Version 0.9.9]3E FCOM_DurabilityAndDamage.esp [Version 0.9.9]3F Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]++ Mart's Monster Mod - No Reavers.esp [Version 3.7b3p3]++ Mart's Monster Mod - No Slimes.esp [Version 3.7b3p3]++ Mart's Monster Mod - No Beholdens.esp [Version 3.7b3p3]40 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f]++ Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3]41 TamrielTravellers4OOO.esp [Version 1.39c]++ FCOM_TamrielTravelers.esp [Version 0.9.9]++ FCOM_DiverseGuardUnity.esp [Version 0.9.9]++ FCOM_BobsGuardUnity.esp [Version 0.9.9]++ FCOM_Archery.esp [Version 0.9.9]42 T.I.E4MODS.esp [Version 0.32]++ T.I.E4MODSOOO+FCOM.esp [Version 0.1]++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]++ EVE_StockEquipmentReplacer4FCOM.esp43 Cyrodiil transportation network 1.3.esp44 hackdirtabyss.esp45 HeartOftheDead.esp [Version 6.0]46 Kragenir's Death Quest.esp47 KDQ - Rural Line Additions.esp48 GlenvarCastle.esp49 LetThePeopleDrink.esp [Version 2.5]4A KragenirsDeathQuest-LetThePeopleDrink patch.esp4B thievery.esp4C Apachii_Goddess_Store.esp4D Knights.esp4E Knights - Unofficial Patch.esp [Version 1.0.9]4F The Lost Spires.esp++ FCOM_Knights.esp [Version 0.9.9Mb3]50 Enhanced Daedric Invasion.esp++ FCOM_EnhancedDaedricInvasion.esp [Version 0.9.9]51 xuldarkforest.esp [Version 1.0.3]52 LostSpires-DarkForest patch.esp53 xulStendarrValley.esp [Version 1.2.1]54 xulTheHeath.esp55 MMMMWL-TheHeath patch.esp56 XulEntiusGorge.esp57 xulFallenleafEverglade.esp [Version 1.3.1]58 LostSpires-Everglade patch.esp [Version 1.2]59 xulColovianHighlands_EV.esp [Version 1.2.1]5A xulChorrolHinterland.esp [Version 1.2.2]5B xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.3]5C Castle_Almgard-V2.esp5D KragenirsDeathQuest-LostCoast patch.esp5E xulBravilBarrowfields.esp [Version 1.3.2]5F xulLushWoodlands.esp [Version 1.3]60 xulAncientYews.esp [Version 1.4.2]61 xulAncientRedwoods.esp [Version 1.6]62 xulCloudtopMountains.esp [Version 1.0.3]63 KragenirsDeathQuest-CloudtopMountains patch.esp64 xulArriusCreek.esp [Version 1.1.3]65 xulPatch_AY_AC.esp [Version 1.1]66 HeartoftheDead-ArriusCreek patch.esp67 xulRollingHills_EV.esp [Version 1.3.2]68 MMMMWL-RollingHills patch.esp69 KragenirsDeathQuest-RollingHills patch.esp6A xulPantherRiver.esp6B xulRiverEthe.esp [Version 1.0.2]6C xulBrenaRiverRavine.esp [Version 1.0.2]6D xulImperialIsle.esp [Version 1.6.3]6E xulBlackwoodForest.esp6F xulCheydinhalFalls.esp [Version 1.0.1]70 xulAspenWood.esp [Version 1.0.1]71 Castle_Seaview.esp72 CastleSeaview+LostCoast Patch.esp [Version 1.0]73 bartholm.esp74 Bartholm-Panther River Patch.esp [Version 1.0]75 bartholm - EE patch.esp [Version 1.0]76 Harvest [Flora].esp [Version 3.0.0]++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]77 Dungeon Actors Have Torches 1.6 CT.esp78 Exterior Actors Have Torches 1.3 CT.esp79 Enhanced Vegetation [150%].esp7A RealisticHealth.esp7B RenGuardOverhaul.esp7C RenGuardOverhaulShiveringIsles.esp7D DeadlyReflex 5 - Combat Moves.esp7E Duke Patricks - Combat Archery.esp7F Duke Patricks - Actors Can Miss Now.esp80 RealisticLeveling.esp81 actors_in_charge.esp82 immersive_caves_manual.esp++ Mart's Monster Mod - Resized Races.esp [Version 3.7b3p3]83 CuteElf11.esp [Version 1.2]84 Better Cities - Full City Defences.esp85 Better Cities Full.esp86 BCBravilFULL-Barrowfields patch.esp87 BCChorrol-ChorrolHinterland fix.esp88 BCCheydinhalFULL-CheydinhalFalls patch.esp89 Better Cities - Thievery.esp8A Better Imperial City.esp8B Better Imperial City FPS Patch.esp8C Better Cities Full FPS Patch.esp8D MotionBlur.esp8E ScreenControls.esp++ Visually Realistic Lava.esp8F Shining Creatures.esp++ ReteroX_BBEvilSkeletons.esp90 Hemingweys Capes.esp91 UnnecessaryViolence.esp** All Natural - Indoor Weather Filter For Mods.esp [Version 0.9.8]92 Bashed Patch, 0.esp93 Streamline 3.1.esp