Dont you think it would be more fun figuring it out yourself ?
If it was me I wouldnt want to know.
But here is some tips.
Use fallout wiki >> and create your characters perk selection.
When you have your list of perks you know which "special" stats to take.
If your are a ranged build you should take fast shot trait.
If you are melee you should take heavy handed trait. ("though some believe this will bad in the end, it will end up being about the same and it will be easier in the beginning of the game where you need it ")
High intelligence is favoured because you get more skills points. And skill points is everything in this game.
Charisma is almost always set to 1 because it affords you other special stats and you dont lose alot by doing it.
Every weapon has a Strength requirement which is very smart to follow because if you dont you will recieve a bunch of penalties.
Wild wasteland is a mixed trait, some like it some dont. I myself like it.
Your endurance stat determines how many implants you can have. (" implants is +1 stats or 2 other unique implants ")
There are many types of characters in this game choosing one in the beginning will make it easier to make your character.
Here are some of them.
Energy weapons build - focuses around energy weapon skill and science skill. Relies on alot of perks like Vigilant recycler / Meltdown ( if you want a area of effect on death ) / laser commander / plasma spaz / math wrath / better critical hits. Its wise to choose between plasma perks or Laser perks depending on which type of weapon you want. Energy weapon I rank around
Easy - medium difficulty Regular gun build - Gun skill and repair skill. This build affords alot of ways to build your character because there isnt really any perks that you "need" to dominate. It is nice to have handloader perk where you can make almost any kind of ammo. Anyway I rank gun builds as
Easy because you have alot of options to take what you want.
Things you need in a any range build is commando / Gunslinger / sniper perks depending on if want 1-handed weapons(gunslinger) or 2-handed weapons(commando).
Melee combat build - Melee is by far the toughest option to play but it is also one of the more rewarding. Melee has alot perks that you need. there are 2 types of melee combat. Unarmed and Melee weapon style.
Unarmed perks - paralyzing palm / piercing strike / super slam / Ninja / Slayer
Melee perks - *Pyromaniac / Ninja / Slayer / super slam
* Pyromaniac only works on 1 type of the weapon that is the shiskebab and its uniques counterpart Gehenna but boast good damage when you have pyromaniac.
Melee / Unarmed I rank as
Hard - Very hard simply because you will meet 3 opponents and up in almost any fight with guns or even fight very strong monsters called death claws which will rip you into pieces.
Not a beginner build!