Do you really want to remove MORE content that much?
Seriously, I see NO problem. At all. Whatsoever.
I mean, sure, I don't want Bethesda to just used recycled concepts and creatures, have their own unique designs for the new province, but, why should Cliff Racers, or any other similar flying predator be removed? Because of a problem with spawning that is largly overly exagurrated by Morrowind haters? I think not. I mean, the only problems I can think of with Cliff Racers are:
- Spawn Rates
- Descend Speed
- Too Fast
- Get stuck on scenery too easily (though, I don't know why people complain about this if they want to get rid of Cliff Racers. Just complaining for the sake of complaining, I guess)
Now please, enlighten me. What other problems are there with Cliff Racers that Bethesda wouldn't obviously fix in TESV? And should we remove AI from TESV because NPC's occasionally killed eachother in Oblivion? Should we remove enchanting because it often bugs in both Morrowind and Oblivion? Should we do away with beast races because they just look like humans with funny heads?
Oh, and Cliff Racers were definatly NOT the worst reatures to plague TES. Some of the worst include:
- Morrowind's endess supply of Slaughterfish
- Oblivion's relentless Wolves
- Morrowind's plain ol' annoying Kagouti
- The various creatures that interrupt me when I sleep
- Oblivion's Mudcrabs that are impossible to see and constantly stop me sleeping
- Morrowind's Bonewalkers/Hungers that drain my strength
Yet, I have no problem with any of these. If reincluded Bonewalkers would have a lighter curse, Mudcrabs would be more visible, Wolves would stop hasing me after a while, Slaughterfish would spawn a lot less. The Slaughterfish and Hunger in Oblivion are great examples of this. They removed the problems they had. I don't see you complaining?