if you could change only one thing about Brink

Post » Sun Apr 25, 2010 5:09 am

Brink was designed specificly to look the way it does.

I personally would like the release date changed to now, so we could actually give a real opinion on what we would like to see changed, instead of guessing from old press releases and videos.
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Rebecca Dosch
 
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Post » Sun Apr 25, 2010 1:00 am

Perhaps it's a fairly minuscule detail, but I would prefer the characters not have the elongated, awkward facial structure they currently sport. It reminds me too much of Time Splitters, and adds to the perception of Brink being a less serious, more comical FPS. Am I alone in this?


That's kind of their whole artistic style...to be "ultra-realistic." Its a sort of representation of how this is not a realistic shooter. I think the "Minds on the Brink" video describes why they chose this style, if you're interested.
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Chloe Mayo
 
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Post » Sun Apr 25, 2010 1:15 am

I'm actually quite fond of the look Brink has. some of the faces might be a bit longer than I would have made them, but I wouldn't normally go up to a piece of art and say I don't like a certain color the artist used. Not that I'm trying to brush you off, its just that Brink should be viewed as an artistic whole if you ask me.
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Lillian Cawfield
 
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Post » Sun Apr 25, 2010 1:12 am

That's kind of their whole artistic style...to be "ultra-realistic." Its a sort of representation of how this is not a realistic shooter. I think the "Minds on the Brink" video describes why they chose this style, if you're interested.

Because one guy was so stubborn he made them to. :P

But I think it was a good thing to do. The look is really different and makes the game stand out a little more. As they said: "You look at a screenshot and you know it's BRINK."
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Alisia Lisha
 
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Post » Sun Apr 25, 2010 4:30 am

Because one guy was so stubborn he made them to. :P

But I think it was a good thing to do. The look is really different and makes the game stand out a little more. As they said: "You look at a screenshot and you know it's BRINK."


I enjoy this fact, and that one stubborn guy deserves a medal of some kind does he not?
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loste juliana
 
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Post » Sun Apr 25, 2010 6:28 am

I enjoy this fact, and that one stubborn guy deserves a medal of some kind does he not?

Or just a large sign and bragging rights. Oh, and money, lots of money that SD will be rakeing in.
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Music Show
 
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Post » Sat Apr 24, 2010 6:05 pm

I'm sure they'll be cashing in on it, I for one would love some Brink merch to wear around campus.
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Isaac Saetern
 
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Post » Sat Apr 24, 2010 7:59 pm

I enjoy this fact, and that one stubborn guy deserves a medal of some kind does he not?

He already has a paper at his desk with "Olivier was right all along"

I absolutely love this looks. Realism svcks because it's too slow paced and individual.
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lolly13
 
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Post » Sat Apr 24, 2010 11:09 pm

He already has a paper at his desk with "Olivier was right all along"

I absolutely love this looks. Realism svcks because it's too slow paced and individual.


And it'll make people stop and look at the game during trailers and such, even behind store counters even. Realism is everywhere in the market, the glass cases at Wal-Mart might as well be a WWIII mural.
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Nathan Hunter
 
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Post » Sat Apr 24, 2010 10:54 pm

He already has a paper at his desk with "Olivier was right all along"

I absolutely love this looks. Realism svcks because it's too slow paced and individual.

The important part of that sign is that it was a quote by Wedgwood himself :wink_smile:
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Your Mum
 
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Post » Sat Apr 24, 2010 10:53 pm

The important part of that sign is that it was a quote by Wedgwood himself :wink_smile:


Which is impressive in it's own right, that part of the interview/documentary always makes me smile. I am so glad that they did go this direction though.
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Ash
 
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Post » Sat Apr 24, 2010 6:25 pm

Nothing looking good so far! :thumbsup:
altho im curious to see if you can listen to music while playing in game
any1 know? :unsure2:
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Channing
 
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Post » Sun Apr 25, 2010 5:48 am

Not thru some ingame-thingy, I believe.
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Brian LeHury
 
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Post » Sat Apr 24, 2010 7:01 pm

It's a toss up. I would either remove ironsights or remove the knife.
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Adrian Morales
 
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Post » Sat Apr 24, 2010 11:02 pm

It's a toss up. I would either remove ironsights or remove the knife.

You don't have to use ironsights or the knife.
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Laura Wilson
 
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Post » Sat Apr 24, 2010 8:30 pm

You don't have to use ironsights or the knife.

I would still remove them, so no one could use them - everyone on the same page. And also becuase I generally dislike ironsights and melee weapons in FPS.
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Pumpkin
 
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Post » Sun Apr 25, 2010 7:46 am

I would still remove them, so no one could use them - everyone on the same page. And also becuase I generally dislike ironsights and melee weapons in FPS.

SIR! You can still whack people with your gun...

And what if some people like the iron sights?
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Brad Johnson
 
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Post » Sat Apr 24, 2010 6:45 pm

SIR! You can still whack people with your gun...

And what if some people like the iron sights?

Then to be more accurate, I would remove all melee attacks from the game and/or ironsights. As for people who want to use ironsights? Either learn to aim without a crutch (ironsight) or go play a different game. I would love for Brink to leave them out, and get the pleasure I got from firefights in games like RTCW and ET.
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Valerie Marie
 
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Post » Sat Apr 24, 2010 6:29 pm

It's a toss up. I would either remove ironsights or remove the knife.


Im sorry.... WHAT!.

The Anger with his knifes was the sixiest part of that one cinematic trailer.Maybe not him, but his knifes, oh baby, that was HOT! lol
As for iron sights, How could u possibly takeout iron sights? What would be the default sights then? There would be so many more complains if they took them out imo.
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Melissa De Thomasis
 
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Post » Sun Apr 25, 2010 2:15 am

Then to be more accurate, I would remove all melee attacks from the game and/or ironsights. As for people who want to use ironsights? Either learn to aim without a crutch (ironsight) or go play a different game. I would love for Brink to leave them out, and get the pleasure I got from firefights in games like RTCW and ET.

So shooting should only be done from the hip or through the scope in your opinion? You'll never see the melee removed because of the knockdown/melee to kill factor. (They don't want you to be able to shoot downed enemies to kill them before a medic can revive them but if you get close enough to melee then that's instant.) They'd have to take out medics and do away with the whole revive system. And then the game would have to be redesigned.
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Lindsay Dunn
 
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Post » Sun Apr 25, 2010 5:02 am

Im sorry.... WHAT!.

The Anger with his knifes was the sixiest part of that one cinematic trailer.Maybe not him, but his knifes, oh baby, that was HOT! lol
As for iron sights, How could u possibly takeout iron sights? What would be the default sights then? There would be so many more complains if they took them out imo.

Your gaming experience is obvioulsy console heavy...

Games that have no ironsights and are big hits.

RTCW (follows the same class-based, team objective format as Brink)
W:ET (also follows the same format, and is a previous title of SD and laid the groud work for Brink)
ETQW (another SD title - same format)
TF2
I don't think CS has them
Halo
Quake 3
UT
AVP (all of them)
HL 1 and 2
and others...

and when COD and MOH used them in their games years ago, it was still a fairly new concept. No ironsights in games is not an out of this world concept. It is completly doable and balanced.

The Anger with his knifes was the sixiest part of that one cinematic trailer.Maybe not him, but his knifes, oh baby, that was HOT! lol

It might have been "hot," but it is not an accurate portrayal of gameplay, and they aren't even in Brink. So using a video that shows content that isn't availbe in the actual game, as a reason to keep something in the game, isn't much of an argument. Didn't your momma ever tell you not to bring a knife to a gun fight?
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elliot mudd
 
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Post » Sat Apr 24, 2010 10:09 pm

So shooting should only be done from the hip or through the scope in your opinion?

Yes, but it wouldn't really be shooting from the hip - it would just be shooting, since it would be the only way to shoot. It would combine the mobility and speed og hip shooting, with the accuracy of ironsights, like the good ol days. Scopes would only be availbe on sniper weapons.
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City Swagga
 
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Post » Sun Apr 25, 2010 1:56 am

Yes, but it wouldn't really be shooting from the hip - it would just be shooting, since it would be the only way to shoot. It would combine the mobility and speed og hip shooting, with the accuracy of ironsights, like the good ol days.

Well I will admit that I used to be a PC shooter myself. And I found mouse and keyboard to be super accurate. CS was my favorite growing up. But play xbox now. And I use an underpowered laptop to do your average stuff. You gotta consider that there's gonna be some give and take cross platform. And this is a positive. I know if I played against PC users on my xbox they'd waste me because the control pad just svcks. But it's what I play with. I know if I'm not using a scope I'm gonna need ironsights on the console. It's not a crutch. I just don't have a mouse.
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gary lee
 
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Post » Sat Apr 24, 2010 7:00 pm

Your gaming experience is obvioulsy console heavy...

Games that have no ironsights and are big hits.

RTCW (follows the same class-based, team objective format as Brink)
W:ET (also follows the same format, and is a previous title of SD and laid the groud work for Brink)
ETQW (another SD title - same format)
TF2
I don't think CS has them
Halo
Quake 3
UT
AVP (all of them)
HL 1 and 2
and others...

and when COD and MOH used them in their games years ago, it was still a fairly new concept. No ironsights in games is not an out of this world concept. It is completly doable and balanced.


It might have been "hot," but it is not an accurate portrayal of gameplay, and they aren't even in Brink. So using a video that shows content that isn't availbe in the actual game, as a reason to keep something in the game, isn't much of an argument. Didn't your momma ever tell you not to bring a knife to a gun fight?


To be honest, yes, my gaming experience is very console heavy.
But as for those games you have mentioned, a majority of those ones, i personally dont even like. I played RTWC, wasnt really a fan of it. I played the Demo of WET, wasnt really into that game either. Never played Quake wars except for again a Demo lol. TF2 is a great game, i only played for a few minutes unfortunately, but is there actually 'ADS' in that game? Im not sure? Halo, has no ADS, so i wouldnt really categorize that one has having no iron sights, because its irrelevant, because if there were or weren't they arent used anyways. The lastest AVP was terrible imo again and was nominated as 'the worst game everyone played' by gamespot. As for the rest of the games i did not mention how many of them have 'ADS' (ie. Aim down sights) Because if a majority of them don't have them, then, are they not irrelevant to this debate? Now im not trying to upset you ,i see your point and honor it, but i am genuinely confused.

And as for the knifes and being 'hot' i was just kidding, im usually kidding if i put 'lol' at the end. Sorry, sarcasm doesn't travel well over the internet :)
Sorry if it sounds like im 'trolling' or 'flaming' its hard to convey tone over the internet when in debates and such.
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brandon frier
 
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Post » Sat Apr 24, 2010 9:42 pm

But as for those games you have mentioned, a majority of those ones, i personally dont even like. I played RTWC, wasnt really a fan of it. I played the Demo of WET, wasnt really into that game either.

The argument wasn't about whether you liked them or not. It was simply a list of games that proves FPS with no ironsight works just as fine as with it.

TF2 is a great game, i only played for a few minutes unfortunately, but is there actually 'ADS' in that game? Im not sure? Halo, has no ADS, so i wouldnt really categorize that one has having no iron sights, because its irrelevant, because if there were or weren't they arent used anyways.

Based off this, it seems you are getting "ironsights" and "crosshairs" confused. When I am talking about ironsights, I am talking about ADS, not the crosshair that is always visible on screen. What I am saying is that I would rather just have the crosshair, and no ADS - all the game I listed follow this format.
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Mélida Brunet
 
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