If You Could Only Play 1...

Post » Sun Dec 06, 2009 3:32 pm

This is true if looked at it that way, but for a moment, consider it not as barging into someone's house, eating their food and insulting them on it... but perhaps instead that its like visiting Graceland [now under new ownership], and remarking that something about the new Goth decor just doesn't seem right, and that the cerulean spiked loafers on display are just soooo sooo wrong that its not funny. Then you notice that the 'King' suddenly has an F in his name instead of a V ~that can't be right, it wasn't 'spelled' like that before... Huh, hey what's going on here!? :biglaugh:


Maybe that's a better anology.
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Felix Walde
 
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Post » Sun Dec 06, 2009 5:00 pm

to answer to the 2 month moniker mentioned in the OP, thats actually quite literal, as fallout 3 is the only game ive been playing since i got it for christmas ahaha. so fallout 3. im very tempted to go back and play fallout 2 to see what im missing out on though. :)
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aisha jamil
 
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Post » Sun Dec 06, 2009 4:39 am

Good Lord is this still going on?

/me looks at the thread title.

I thought this was supposed to be about which one you would play and why.....

Fish slapping dance for sure.
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Poetic Vice
 
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Post » Sun Dec 06, 2009 3:24 pm

I thought this was supposed to be about which one you would play and why.....

After an overly long drawn out explanation (with asides and a disclaimer).... I picked Fallout 2 as my choice.
:fallout:
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Sara Johanna Scenariste
 
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Post » Sun Dec 06, 2009 11:20 am

After an overly long drawn out explanation (with asides and a disclaimer).... I picked Fallout 2 as my choice.
:fallout:


I thought you said your personal favorite was Fallout: Brotherhood of Steel?
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Jennifer Munroe
 
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Post » Sun Dec 06, 2009 12:40 pm

I still have to go with fallout 3 even though I was a big fan of 1 & 2. Now, a mod to turn fallout 3 INTO fallout 2 with the same storyline....I could like that, I could like that a lot. Or even just a released mod to give a better storyline and tweak the mechanics of fallout 3 to be more like the originals would work for me.
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Petr Jordy Zugar
 
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Post » Sun Dec 06, 2009 2:46 pm

it's the only one I've played so.....
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john palmer
 
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Post » Sun Dec 06, 2009 9:14 pm

I thought you said your personal favorite was Fallout: Brotherhood of Steel?

I don't own a console.

The only times I've ever mentioned FO:bos were when I was pointing out just how stunningly similar Fallout 3 seems to be to it ~in a derivative sort of way.

I don't expect anyone to take that seriously without something to back it up... So, given one's knowledge of Fallout 1 & 2 ~and 3... Watch the following link...
http://www.youtube.com/watch?v=Tz4i_iXNP-E&feature=channel_page
~Now ask yourself... Which game does Fallout 3 seem to resemble most. (derivatively speaking ~ as a sequel)?
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Lory Da Costa
 
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Post » Sun Dec 06, 2009 10:46 am

None of the above. I'd play Castlevania instead. ^_^


Nah...FO3, for sure.
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Jeremy Kenney
 
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Post » Sun Dec 06, 2009 8:15 pm

I don't own a console.

The only times I've ever mentioned FO:bos were when I was pointing out just how stunningly similar Fallout 3 seems to be to it ~in a derivative sort of way.

I don't expect anyone to take that seriously without something to back it up... So, given one's knowledge of Fallout 1 & 2 ~and 3... Watch the following link...
http://www.youtube.com/watch?v=Tz4i_iXNP-E&feature=channel_page
~Now ask yourself... Which game does Fallout 3 seem to resemble most. (derivatively speaking ~ as a sequel)?


I was razzing you, Gizmo.
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stevie critchley
 
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Post » Sun Dec 06, 2009 11:51 am

I was razzing you, Gizmo.

Its not often I can post the FOBOS link legit ~I'll take what chances I can get :lol:

:foodndrink:
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yessenia hermosillo
 
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Post » Sun Dec 06, 2009 5:42 am

I voted F3

I guess in the end, it all comes down to temperaments...
People who like slower, more laid-back gameplay, will probably prefer Fallout 1 and 2. People who prefer more live action, will most likely go with Fallout 3.

I'm one of the latter.

Once, I played a guy online in C&C3: Kane's Wrath, wich is an RTS game. The thing was, the guy hosted the game at 50% of the normal game speed, claiming that the game was too fast to make proper strategic decisions, and that in fact high speed limits your options. I foolishly agreed to play by his terms.
I... still won the game...but it was REALLY REALLY painful. It took [censored]ig ages just to get your units from point A to B.

And with Fallout 1 and 2, I have the same beef...it's too slow. Fighting off 10 raiders? Better go and grab something to eat while your at it, cause it will take a while. Woops, you were knocked down, you lose a turn. At this point you might wanna alt+tab and watch a movie or something.

Isometric is also cute, but as an FPS player, I just find FP more convenient. Sometimes I switch to 3rd person if I feel like checking out the character, and it's fine like that.

I don't really get why people say F1 had such an awesome dialogue. 'Cause let's be honest here, in reality, it was pretty bad. It felt like you were having no real interaction with the NPCs, with absolutely linear speech options. F3's conversations are not too good either, but still better than F1's.
The best concieved dialogue was undoubtably in F2. Beth should take it as an example for F4.
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Etta Hargrave
 
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Post » Sun Dec 06, 2009 1:51 pm

It wasn't fun. It was irritating running away from everything if you were a science type. OK? I did the same thing you are explaining. The only difference is I realize what it is - TERRIBLE balance and level design. God!

Well, Bethesda fixed this right up by making it pointless to play any type of character except for a combat-centric one. In fact, they've made the character development process such an afterthought that you really can't end up with anything else. In what way is totally downplaying the RPG elements of the game a game-balance improvement? To me it looks more like they're side-stepping dealing with it.

And I wouldn't have minded that dungeon if I would've CHOSEN to go in in some later stage. But the game forces you into that situation from the start. It's not a "struggle to survive." It's simply annoying and tedious, something Fallout 3 is not.

This isn't even up for discussion anymore with me. Anyone trying to compare the garbage from 11 or 13 years ago with the ultra coolness we have today just needs to thump their thorazine drip and go back to sleep.

I'd say you have a very shallow view of what makes a good game, much less what makes a good RPG. Fallout 3 is a much better action game than Fallout 1/2 were, but Fallout 1/2 were much better RPGs than Fallout 3 is. Take that as you will, but I stand by it. Perhaps you don't have the type of imagination required to enjoy a game that doesn't have teh awsum grafx? Perhaps you simply prefer FPS games? Not trying to insult you...just speculating. I mean, can you explain to me what it is about the year a game is made that automatically makes it better than a game made another year.

Over 70% says Fallout 3.

Scoreboard, [censored].

I voted for Fallout 3 only because I've played the first two so much...the OP does specify "for two months", and I don't see myself re-playing the first two anytime in the next two months. :shrug:

Reading comprehension, [censored].

But hey, if barking your opinions at people is what floats your boat, more power to you. It's also noteworthy that many, many of the people here have no idea what the first two games were like and/or would rule out playing them for various reasons not related to knowledge of their quality (or lack thereof), but that would be obvious to anyone that's, you know, thought about it.
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carley moss
 
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Post » Sun Dec 06, 2009 6:35 am

I said Fallout 3 because it's the only one I've played. I love the first person elements and the VATS system works in quite well.
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Angel Torres
 
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Post » Sun Dec 06, 2009 12:36 pm

I voted F3

I guess in the end, it all comes down to temperaments...
People who like slower, more laid-back gameplay, will probably prefer Fallout 1 and 2. People who prefer more live action, will most likely go with Fallout 3.

I'm one of the latter.
That's possible; (and some here have mentioned of their own medical reasons for liking a slower game), but that is not a factor for most I think. Its a previlent misconception to assume that those that called for a TB Fallout are "old dudes that want a slower paced game" ~These same guys (of varied ages) usually like Halflife and probably liked Doom in its day [some still play it ~indeed at its core, all that matters in a shooter is that you hit your target and it dies ~eventually; The rest of the game elements are basically dryer lint no matter how cool the story is].

The same guy that loved Halflife might easily hate Halflife re-dressed as post Apoc and sold as a Fallout sequel... This seems very hard to impart to others, ~especially if they can't fathom why the fellows liked Fallout's gameplay in the first place. This goes for developers as well.
Its not a case of preference for one style of play over another, and it has nothing to do with age. One style is not enough, and yet in the land of Gaming, its become one style to rule them all and in the platform ~Bind them. I am one of those that likes all styles of gaming ~But I would never accept a Fallout branded sequel (specific) in any style other than a Top down Turn based Combat RPG. My dream Fallout 3 would have been a Single player Combat RPG in the style of Fallout 1 [and all that that entails], but with the visuals of Dawn of War 2. I bought Oblivion to see what Bethesda was capable of (having never heard of them before), and I was impressed ~then totally blindsided by their limitation to stay in their home court and produce another TES using trappings from the Fallout IP. They made a fantastic game ~but not a Fallout sequel IMO.

Once, I played a guy online in C&C3: Kane's Wrath, wich is an RTS game. The thing was, the guy hosted the game at 50% of the normal game speed, claiming that the game was too fast to make proper strategic decisions, and that in fact high speed limits your options. I foolishly agreed to play by his terms.
I... still won the game...but it was REALLY REALLY painful. It took [censored]ig ages just to get your units from point A to B.

And with Fallout 1 and 2, I have the same beef...it's too slow. Fighting off 10 raiders? Better go and grab something to eat while your at it, cause it will take a while. Woops, you were knocked down, you lose a turn. At this point you might wanna alt+tab and watch a movie or something.
IMO the guy was right [of course], I mean... they put the feature to slow down the game for the very reason he cited (and maybe it was true for him).

Isometric is also cute, but as an FPS player, I just find FP more convenient. Sometimes I switch to 3rd person if I feel like checking out the character, and it's fine like that.
Its not for looks, its functional ~and missing from Fallout 3, despite there being limited Third Person view... Its not functional, because the developers did not seemingly perceive the function, and just assumed that an 'over the shoulder cam' was enough to quiet the die-hards.

I don't really get why people say F1 had such an awesome dialogue. 'Cause let's be honest here, in reality, it was pretty bad. It felt like you were having no real interaction with the NPCs, with absolutely linear speech options. F3's conversations are not too good either, but still better than F1's.
The best concieved dialogue was undoubtably in F2. Beth should take it as an example for F4.
I have yet to see a game made before or since that comes close ~other than Planescape. As for the actual voice work and even the quality of http://www.youtube.com/watch?v=RW8TNY9W_2E&feature=channel_page... IMO Fallout 1 puts Fallout 3 to shame along with just about every other game I've seen or played. ~Although Arx Fatalis has some good moments :rock:
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Add Me
 
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Post » Sun Dec 06, 2009 6:49 pm

I guess in the end, it all comes down to temperaments...
People who like slower, more laid-back gameplay, will probably prefer Fallout 1 and 2. People who prefer more live action, will most likely go with Fallout 3.

I don't think it's as black and white as that. I like slower, tactical games and I like action games as well. In fact, some of my favorite games are FPS/RPG hybrids. My biggest gripe with Fallout 3 is that, despite its beautiful environments and flashes of game-design brilliance, it's really pretty shallow as an RPG. Very few things you can do in the game have any real consequences or impact on the world (outside of Megaton), and the RPG mechanics are over-simplified to the point that many of the stats are borderline vestigial. At least games like Deus Ex and System Shock 2 don't pretend to be more of an RPG than they actually are...Fallout 3 frustrated me because at first blush it looks a lot better than it actually is once you've played it long enough to get a feel for how the systems work.

Don't get me wrong, as an action/adventure game Fallout 3 is very good. As an RPG...well, put it this way...I went and picked up a game I wasn't excited about (the Storm of Zehir expansion for NWN2) just to fill in my RPG fix until Dragon Age comes out. :(
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Dawn Porter
 
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Post » Sun Dec 06, 2009 8:35 pm

But I would never accept a Fallout branded sequel (specific) in any style other than a Top down Turn based Combat RPG.


And we finally come to the crux of why you don't like Fallout 3.

I have a what if question for you.

What if someone were to create a mod with the same playstyle (except for the isometric part and pure turn based) as Fallout 1 for the Fallout 3 engine? It's quite possible in the G.E.C.K. to do all sorts of things that the base engine does not rely on including realistic S.P.E.C.I.A.L. usage and you can even change/remove/add perks AND set them so that you don't get perks every level. It's quite possible to tweak and tune the game to have more believability and be close to Fallout 1 & 2. It would take a lot of time though.

Hell, I'd be up for the challenge bar 1 thing. In my current WIP, I've had very little feedback, including from those who seem to "hate" the magical clothing and the like. I'd like to create a more immersive experience mod but with no feedback, what's the point?
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benjamin corsini
 
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Post » Sun Dec 06, 2009 9:32 pm

Fallout 1. You can't only play Fallout 3 and say you're a fan of the series, and I want to be a fan :[
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Eileen Collinson
 
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Post » Sun Dec 06, 2009 4:59 pm

3.

One was clunky, unintuitive and has a storyline I find incredibly boring.
Two's incessant pop culture references pull me out of the game world too easily.
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Andrew Lang
 
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Post » Sun Dec 06, 2009 10:34 am

Fallout 2. Better story and like in the 1st, I felt I had a purpose. What I was doing actually served a purpose and consequences of my actions wouldn't be forgot in three days.
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Carlos Rojas
 
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Post » Sun Dec 06, 2009 2:18 pm

And we finally come to the crux of why you don't like Fallout 3.

I have a what if question for you.

What if someone were to create a mod with the same playstyle (except for the isometric part and pure turn based) as Fallout 1 for the Fallout 3 engine? It's quite possible in the G.E.C.K. to do all sorts of things that the base engine does not rely on including realistic S.P.E.C.I.A.L. usage and you can even change/remove/add perks AND set them so that you don't get perks every level. It's quite possible to tweak and tune the game to have more believability and be close to Fallout 1 & 2. It would take a lot of time though.

Hell, I'd be up for the challenge bar 1 thing. In my current WIP, I've had very little feedback, including from those who seem to "hate" the magical clothing and the like. I'd like to create a more immersive experience mod but with no feedback, what's the point?

My own mind has been percolating since last December on mod ideas, but I knew I'd have no time until after February (seasonal business) ~Its almost after February and I plan to get started modding as soon as the end of next week. If I can't find the mods I want, I'll make 'em. :evil:

As for modding Fallout 1 into the Fallout 3 engine... I want to say "no", but the idea of doing each location and transcoding the voice files from ACM to MP3 seems pretty damn cool if you ask me. It could be done ~By a team. I might help on that project if it ever surfaced; But for me... I'm interested in some specific modding and a vanilla play through of the full Fallout 3. Right now, I've only played up to the first day in Megaton (despite buying the game in December ~ I should never have bought Max Payne at the same time as Fallout 3 :nono:).
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LADONA
 
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Post » Sun Dec 06, 2009 3:06 pm

2 with a few mods from NMA.
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Juan Suarez
 
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Post » Sun Dec 06, 2009 8:21 am

but the idea of doing each location and transcoding the voice files from ACM to MP3 seems pretty damn cool if you ask me. It could be done ~By a team.


I don't mean copying fallout 1 or 2, I mean fleshing out the current wasteland, revamping the mechanics of the gameplay, adding npcs and giving it a more fallout 1/2 feel. Voice acting isn't "really" required. It didn't really become an issue until Oblivion.
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elliot mudd
 
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Post » Sun Dec 06, 2009 2:18 pm

I don't mean copying fallout 1 or 2, I mean fleshing out the current wasteland, revamping the mechanics of the gameplay, adding npcs and giving it a more fallout 1/2 feel. Voice acting isn't "really" required. It didn't really become an issue until Oblivion.

I disagree, Fallout's voice acting was top notch ~still is, when compared to most. Fallout 1 had a lot of things planned, but turned out as it did due to skill, fluke & chance ~ for the better I think. There was the intent to make heads for everyone, but time limited them to the principles only... and its better for it. They could have certainly fleshed out the wasteland more ~IMO to the detriment of the game as a whole. There seem to be a host of complicated interactions (not all intentional I think), that make Fallout what it was ~is. IMO its the game industry's Blazing Saddles, and should not be tinkered with without care ~Nor a sequel made without caution. I get the impression that the new game was made with bravado, and loose assumptions, (which is why [to me] its a mixed bag of excellence and absurdity ~in a bad way).
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sarah simon-rogaume
 
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Post » Sun Dec 06, 2009 11:39 am

Well.....give me some time to get a handle on the G.E.C.K. first, then maybe once I have something to show we can get someone good at scripting to jump in to assist. I'd like to leave the current quests in but flesh them out more and add more quests, reduce caps or raise prices, remove some of the "odd" absurdities, tweak the special system, etc. I have no life as I am in front of the computer all the time due to disabilities so I can't say I don't have the time. So, how about we both learn the G.E.C.K. and get to work? I only played through Fallout 1, 2, and Tactics one time so you probably have a deeper understanding than I do of those particular games.
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jason worrell
 
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