Well, then it's good that they went with that setting. What I wanted to say, is that I liked the originals because of the setting and not the gameplay mechanics.
IMO a game should stand on its gameplay, not its story ~Otherwise its just an interactive cutscene.
We're not playing as a martial artist and certainly not as a superhero. It's not like you have an insane combination of things you can do in a battle, in either F1/2 or 3. You can shoot a gun, take a chem, throw something, move or perform a melee attack. That's about it. Only real difference is that in F3 you have to go ahead and do it, while in the originals you had as much time as you wanted.
It was an attempt to impart the reasons & strengths of TB game design.
Yes, that's gone. Good riddance. Each time that happened I felt like punching my idiot character in the face. I wouldn't exactly qualify that as "fun"
It was the essence of the series ~Why play the game at all when you can watch a speed run on Youtube then?
That's just what I said when I read that they were intending to voice every single character in the game down to the vagrants and random merchants :yuck:
~such a cruel waste of potential for the IP, to restrict the game to what little they recorded in the studio.
{and it makes user mods stand out like pink fungus... Why would they intend the GECK, but require any quest mod to supply studio quality audio tracks to fit in?
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Maybe. Though they are a very nice addition to the game. But some extra progress in the design & testing department would have been welcome.
Sometimes a good voice actor can save really improve on what's already a good game (Patrick Stewart did this with the CD version of Throne of Chaos), but no voice talent will improve a game that cannot stand on its own to start with.