If you could redesign any perk tree...

Post » Thu Apr 04, 2013 9:40 pm

...Which one would it be?

The rules are as follows:
1. It must have the same amount of perk points required to complete it.
2. It must fit the skill, so no blocking bonuses in the sneak skill. (Sneak block now beth!)
3. Balance, if you have an uber perk, give it a drawback to compensate.

I'll do mine later, need to see which skill I'll do first.

What about you?
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ANaIs GRelot
 
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Post » Fri Apr 05, 2013 1:04 am

I would redesign the armor trees. Eliminate the need to spec into matching set bonuses in order to get to the top of the tree, but still have them as optional talents.
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Karen anwyn Green
 
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