What other orcs in fantasy have had their god er... digested?
And that's enough to make them unique? Tolkein invented Orcs. He created a unique monster, derived of beautiful Elves to make their appearance all the more startling, and for some reason authors seem to think it's okay to just copy/paste this race into their own worlds. It's really not. And attaching some debatable lore about their god getting crapped out of another's rear end to add a slightly different twist to their Elven descent is not enough to make them unique.
I get the dilemma, I do. TES started off as an incredibly generic fantasy world, where Elves and Orcs were thrown into the mix simply because it was the done thing. With Daggerfall they really began crafting some incredible lore and creating a wholly unique world for their games, further expanded upon in Morrowind and Oblivion. The Tribunal of Morrowind was fantastic and really gave the Dunmer a brilliant footing in the world. We can all see the unique elements of their varied culture since that game. Even the other races that haven't been fully explored yet have their unique elements: the cannibalistic Bosmer; the mind-numbing architecture and culture of the Altmer; the tribal nature and physical forms of the Khajiit; the warrior ancestry of the Redguards and their lost art of the Ansei. Orcs have been unfortunately looked over, to the point that they are now part of an established game world, with lore and culture that is clearly lacking in their department. How do you fix that without contradicting the previous games?
Currently, it's just the same old generic Orcs from any fantasy world out there. It's embarrassing for the series given how much more advanced the lore for the other races is. They are constantly portrayed as cursed Elves with low intelligence. If that was just an Imperialistic propaganda view of the race told in books, that upon meeting and conversing with various Orcs would obviously be dismissed, then it would be fine. But it isn't. The Orcs I recall most easily are one from Morrowind who is hiding outside Caldera "behind a rock near a tree", who gives you a rock as a reward for helping him, thinking he's funny that he's given you a pathetic reward, when it turns out to be a diamond. And one from Oblivion called Lord Rugdumph, who makes up words in an attempt to sound linguistic, but clearly has an IQ of less than 50: "
Ah... you are from the Fighters Guild, I resume. Good show. I am Lord Rugdumph gro-Shurgak. Let us conversate on the Lady Rogbut. I fear that whilst out rock-picking, she was apprehensive. Stolen away! My suspension is that ogres have abjected her!" and "
Horrible creatures! Replete with horror and evil. They roam freely eastward of the estate. I look forward to you exterminizing them." Hilarious, Bethesda. Well done. You've created a joke race on the same literary level as Jar-Jar-Binks.
It annoys me so much, because it's awful writing. It's awful imagination. I expect better from games these days, and I KNOW that Bethesda can produce better. They've proven that countless times with the overall quality of their work. If such baseless and unimaginative writing was presented to a publisher by a new author, he would get laughed out of the office and told to return once he has his English GCSE. I have two things I look forward to most about Skyrim's release:
1) Checking that rain doesn't fall through bridges.
2) Checking to see if the Orcs have a sense of cultural richness about them this time.
I
really want it to happen. They've done this so well with other races, the Dunmer in particular, that I'm sure it's just a matter of time before this race gets the attention it deserves.
/Rant over. Sorry for the overdose of opinion, I respect yours just as much. I'm just particularly judgmental about these things in games, since I have such high hopes for the medium as it grows.