You dont need to sleep to level up?

Post » Fri Aug 26, 2011 10:30 am

This is good news, I hated having to find a bed, and I hate the idea that the game can be so easily exploited by simply not leveling up.
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NeverStopThe
 
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Post » Fri Aug 26, 2011 3:11 am

Happy without any objection really. I do not understand what is the problem with this system?
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Kortniie Dumont
 
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Post » Fri Aug 26, 2011 1:05 pm

I'm not sure I like this either. In Oblivion I always found myself going "ahhh [censored], not again" when the 'you should rest and meditate on what you've learned' thing popped up, but at least I could leave it for a while before I decided to level up. If it does it instantly I fear I'll soon be too overpowered, since we don't appear to be able to control it with majors/minors if all skills contribute.

I don't know, I guess I'll have to wait and find out. It's not a deal breaker though.
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Hairul Hafis
 
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Post » Fri Aug 26, 2011 11:53 am

..to ruin the game? ... Seriously this news is TERRIBLE!

In oblivion... I often chose to stay at low levels.. simply because the role I was playing as a humble herb gathering woodsman didnt need to be tackling high level beasts in my adventures.

Also why ever bother sleeping in a bed? why waste money paying for a bed at an inn? with regenerating health and instant levelling... why not just wait for an hour in a town?

I am really unhappy with the news :( It removes the value of coming across a bed after a long, heavy jaunt in the wild... equipment broke, low supplies.. but atleast can sleep and level up now.

This game has become way too arcady for my liking.



You haven't played it yet....so....how do you know it svcks so hard?
'Cause obviously you know more about making TES games than Bethesda....that goes without sayin'.
But, please. Enlighten us all.
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Dawn Porter
 
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Post » Fri Aug 26, 2011 10:57 am

I won't mind as long as it doesn't trigger when enemies are nearby
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Susan Elizabeth
 
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Post » Fri Aug 26, 2011 5:00 pm

If you don't want to be high level then don't level up your skills. Picking herbs in the forest isn't a skill so you won't level up. Problem solved.
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Stacyia
 
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Post » Fri Aug 26, 2011 12:14 pm

"Do they like thinking of ways to ruin the game?"

Wow, people complain about the strangest things. I play a lot of RPG's and few of them require sleeping or returning to town or something of that nature to level up. Most are instant, and I like it that way. I sometimes found it a little bothersome when 1/2 way into a dungeon I got the message in Oblivion that I need to rest to level up, and had to decide, "Do I keep going and finish this place and level up once I'm done, run around looking for a sleeping roll that a bandit has, or return home and come all the way back?" I'm all for instant leveling. Good move Bethesda.
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Tracey Duncan
 
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Post » Fri Aug 26, 2011 5:22 am

The new way is better, you get stronger as you do things, not wile your sleeping, its more realistic.
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Jade Barnes-Mackey
 
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Post » Fri Aug 26, 2011 9:29 am

I certainly am not.

they already said we level up twice as fast as oblivion and every skill contributes to levelling up!

I have a fear that only 2 hours into the game I'll be level 15 fighting grand ice trolls and ancient lich's just on my way to the local blacksmith!


You do realize that the leveling system doesn't work like that, right? It's not Oblivion you know.
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Sammygirl
 
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Post » Fri Aug 26, 2011 7:48 am

Not bothered about instant level up. I always used mods (like GCD for MW) that added that anyway.
Not keen on auto-health regeneration when out of combat but if I find it too fast and it gets annoying I'll just mod it out.
Be good if (like zen1966 suggested in another thread) difficulty level affected things like health/magika regen as well as damage done/recieved.
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Emily Martell
 
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Post » Fri Aug 26, 2011 3:23 am

..to ruin the game? ... Seriously this news is TERRIBLE!

In oblivion... I often chose to stay at low levels.. simply because the role I was playing as a humble herb gathering woodsman didnt need to be tackling high level beasts in my adventures.

Also why ever bother sleeping in a bed? why waste money paying for a bed at an inn? with regenerating health and instant levelling... why not just wait for an hour in a town?

I am really unhappy with the news :( It removes the value of coming across a bed after a long, heavy jaunt in the wild... equipment broke, low supplies.. but atleast can sleep and level up now.

This game has become way too arcady for my liking.

oh dear, sounds like more toys being thrown out of the pram
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Far'ed K.G.h.m
 
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Post » Fri Aug 26, 2011 8:16 am

Actually, I like it better :)
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CArlos BArrera
 
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Post » Fri Aug 26, 2011 10:55 am

..to ruin the game? ... Seriously this news is TERRIBLE!

In oblivion... I often chose to stay at low levels.. simply because the role I was playing as a humble herb gathering woodsman didnt need to be tackling high level beasts in my adventures.

Also why ever bother sleeping in a bed? why waste money paying for a bed at an inn? with regenerating health and instant levelling... why not just wait for an hour in a town?

I am really unhappy with the news :( It removes the value of coming across a bed after a long, heavy jaunt in the wild... equipment broke, low supplies.. but atleast can sleep and level up now.

This game has become way too arcady for my liking.

Is that all you do is complain on the forums? Its allowed here and I respect that but damn is that all you do? I do not think I have seen one positive post by you. Its a video game, enjoy it for what it is and whats in it. Everything that you want in the game can't all be in it. "This game has become way too arcady for my liking." Wow! You really have no idea what an "arcady" game is like do you? Skyrim is far from what you're making it out to be and thats not an opinion but the truth. I guess if an RPG game does not have a hardcoe mode and not having the mechanic to being able to sleep to level up its "arcady" :stare:

So I guess Mass Effect, Dragon Age Orgions, Fallout 1, 2, and 3, Fable, FF, ect. are all arcady too huh?
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Claire Mclaughlin
 
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Post » Fri Aug 26, 2011 4:45 pm

I take it OP has NOT played a lot of RPGs. Even old ones, like Daggerfall, had instant level up.
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Tamika Jett
 
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Post » Fri Aug 26, 2011 3:59 am

not that big of a deal lol
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Sarah MacLeod
 
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Post » Fri Aug 26, 2011 4:20 am

..to ruin the game? ... Seriously this news is TERRIBLE!

In oblivion... I often chose to stay at low levels.. simply because the role I was playing as a humble herb gathering woodsman didnt need to be tackling high level beasts in my adventures.

Also why ever bother sleeping in a bed? why waste money paying for a bed at an inn? with regenerating health and instant levelling... why not just wait for an hour in a town?

I am really unhappy with the news :( It removes the value of coming across a bed after a long, heavy jaunt in the wild... equipment broke, low supplies.. but atleast can sleep and level up now.

This game has become way too arcady for my liking.

What a minor thing to complain about.

I don't really mind. Beds still have their uses, by giving us rested XP. In fact, I'd say their more useful than in previous games.
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Johnny
 
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Post » Fri Aug 26, 2011 5:41 am

Well we can still go and sleep and then level up, more bothering thats health and possibly fatigue and magicka also will be restored on levelup, in such cases we can store level up points for hard battles and use them as instant rejuvenations in hard battles.
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x a million...
 
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Post » Fri Aug 26, 2011 1:04 pm

Well we can still go and sleep and then level up, more bothering thats health and possibly fatigue and magicka also will be restored on levelup, in such cases we can store level up points for hard battles and use them as instant rejuvenations in hard battles.

We don't know yet of course, but I can't see why they wouldn't go the Fallout 3 route, only when no enemies near, same as for waiting and sleeping.
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Kayleigh Mcneil
 
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Post » Fri Aug 26, 2011 12:07 pm

This guy complains about EVERYTHING! I think you should go and play something else.
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Solène We
 
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Post » Fri Aug 26, 2011 1:49 pm

I'm not sure if anyone else said this, but it was confirmed it doesn't force you to take your level right away. Unless the journalist got that wrong, this complaint is unfounded.

Others already mentioned the bed bonus, and don't forget lower level skills give you much less experience than higher level ones.
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Lory Da Costa
 
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Post » Fri Aug 26, 2011 4:20 pm

I take it OP has NOT played a lot of RPGs. Even old ones, like Daggerfall, had instant level up.

True there at both points probably.

I also like your sig :vaultboy:
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Jimmie Allen
 
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Post » Fri Aug 26, 2011 9:48 am

I'm not sure if anyone else said this, but it was confirmed it doesn't force you to take your level right away. Unless the journalist got that wrong, this complaint is unfounded.

Others already mentioned the bed bonus, and don't forget lower level skills give you much less experience than higher level ones.


I think you're not forced to spend your perk point, but I think that the level up will count towards the level scaling of the world.
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Milad Hajipour
 
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Post » Fri Aug 26, 2011 9:32 am

Personally, instant level up makes more sense to me. A warrior gains their greatest experience in the field, living out what is going on. You don't just sleep and the answers magically come to you. You learn, adapt, and grow stronger as challenges present themselves and learn from those experiences to adapt and become a better person at whatever it is.

Example: A warrior isn't going to learn to magically block by sleeping, he is going to learn what works best and what doesn't by actually having it happen. So in a sense, leveling up while you are in the field is making it more realistic as you grow from experience as it happens, rather then sleep and it all comes to you.
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Sarah Kim
 
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Post » Fri Aug 26, 2011 1:47 pm

Personally, this is probably my biggest problem with Skyrim that is beyond a doubt confirmed. (Other more serious concerns exist, but are unsubstantiated) I liked their level up method, as it really lended a bit of credibility to the world, and made things like Inns a little more important. Sure there's the "Well Rested" bonus, but if it's something like "Faster XP" like in Fallout 3 or New Vegas, I probably won't be using it. I'd rather a "Well Rested" bonus be a stamina regeneration bonus or something of that nature because frankly, I like a slower Leveling pace.
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Manny(BAKE)
 
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Post » Fri Aug 26, 2011 6:52 am

Pete confirmed that you decide when to level up. Just because he said you don't need a bed doesn't mean you immeadiatly level up. You simply blew it out of proportion. Don't worry bud!
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Alexxxxxx
 
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