Bethesda should listen to you lol
Something worth pointing out: the scenes from the trailer (especially the flashback images from the nuclear war) of folks in T-51b or similar kinds of power armor does not mean it's the Brotherhood being depicted. That armor was the standard US issue up until the apocalypse. The Enclave-specific armors came post-apocalypse.
A thought on the Boston setting... I assume that "the Institute" is the Fallout-Universe representation of MIT? Didn't Robert Edwin House attend MIT before founding RobCo industries? I'm curious if this is going to get referenced in the game somehow. There could be storyline tie-ins between FoNV and Fallout 4. Just speculation.
Given Bethesda's history of caring for the FO universe, I would imagine they would reference FNV by slinging their middle fingers high in the air in the vague direction of Nevada, in relation to Boston.
I'm in general agreement with what you're saying here. But it's possible they'll be smart enough to tie it all together in a more coherent way.
Fallout is nothing without its 50s American retro-futuristic theme, setting the game outside of America would eliminate that and it'd be just another game set after an apocalypse.
I'm sure they will try to tie it in neatly, but they are stacking the odds of coherency against them by setting the game in Boston.
Going outside America might work for a DLC, but never the main game itself.
I'm pretty stoked for Boston. The trailer was mostly dedicated to showing off the environs, and I was really impressed with what I saw.
In the same way that the CW caused so many errors in continuity and logic in the FO universe. Not that I will list them here individually, as I am sure they have been stated many, many times over the course of years, and are a major reason for many to not prefer Bethesda as a developer of FO.
Totally, I get that. But Bethesda has made it canon, for better or worse. From this line of thought any setting on the East Coast that relates to Fo3 would be kind of incoherent.
If they can create a sensible reference, more power to them, and I will be proud of them for it. FO3 and its sequels should have their own canon. Don't get me wrong, it still taking place in the same timeline as FNV and prior games, just not referencing them without a good reason. For instance: Harold showing up in the CW. It doesn't matter how ridiculous their plots or allusions to other FO titles, as long as they can reasonably tie it all together and stay true to the scope of the material.
I didn't really care where it would take place. All i wanted was a Fallou 4. Finally i get a teaser. I am telling you. This game is going to sell like hot cakes. It's my top first person shooter game.
You'd think, but...no. Bethesda is strictly against the harm of children. Not to say they didn't do a number on my childhood, though.
Well, there's the billboard for GNN (Galaxy News Network?) and Erik Todd Dellums' tweets a while back about seeing more of the Three Dog. Not to mention:
So it's possible that the events of Fallout 3 will actually be pretty significant in Fallout 4, although hopefully not so much that they imply a canon ending took place.
Agreed. I assumed Harold making an appearance in Fo3 was related in a way to the Super Mutants and the Enclave showing up in the game - recycled themes from the earlier games being presented in a new format and context. The optimist in me hopes that the creation of FoNV could be a catalyst to set things straight, lore-wise. But Fallout 4 could also easily be another "3" situation, if Bethesda decides to ignore that element of the Fallout heritage.
Any possible games set in the Fallout universe outside of the United States would have to be under a different name. Sure it's the same world, but not the same game. Each Continents Nations will have different tech, and culture. No Sugar Bombs in Japan, or Blamco Mac and Cheese in India. Things that make the Fallout world iconic in nature would be missing. And that would feel wrong. But as another title they would have more creative freedom without any potential backlash. That's my opinion at least.
As an English player it matters little, American cities all look the same to me
i'd have prefered a non-us setting for a change, but apart from that, i'm cool with boston.
good choice as a generally interesting area,
good choice as a change (just the right amount of) in setting from the previous games
good choice as an area of pretty high visual variety, in matter of foliage as well as architecture.
could've turned out far worse.