If you had to sacrifice one of these, which would it be?

Post » Thu Nov 26, 2015 4:06 pm

We could live without character creation if had to.

User avatar
Cody Banks
 
Posts: 3393
Joined: Thu Nov 22, 2007 9:30 am

Post » Thu Nov 26, 2015 12:32 pm

I voted for in-depth stories and quest (I have enough imagination to make up my own quests in an open-world game) but I'm not happy about it.

The one thing on this list that I could never sacrifice is character creation. If Fallout 4 is fixed-protagonist, it gets an automatic "no-buy" from me.

User avatar
Jon O
 
Posts: 3270
Joined: Wed Nov 28, 2007 9:48 pm

Post » Thu Nov 26, 2015 11:15 am

I think some members, myself included, were not only confused by the choices but the polling concept, itself. Revisiting the OP, it reads as a choice of favorable features we hoped were in and not due to limitations. The latter scenario is what i found to be of the most interest.

I think it started out and had the potential of yielding interesting results, provided everyone was actually voting for the same reasons or voting at all. I think we need a new poll. One that explains the concept of choosing through a limitation perspective.

Graphics Quality

Character Creation

World Size

Combat Mechanics

In-depth Quests

In-depth Characters

SPECIAL

Choice and Consequence

User avatar
Thomas LEON
 
Posts: 3420
Joined: Mon Nov 26, 2007 8:01 am

Post » Thu Nov 26, 2015 8:57 pm

Never had number 3 from Bethesda, so I guess I wouldn't miss it.

User avatar
Manuela Ribeiro Pereira
 
Posts: 3423
Joined: Fri Nov 17, 2006 10:24 pm

Post » Thu Nov 26, 2015 11:24 pm

Excuse you...

...but there is no need whatsoever that a game scarifies one thing from another. Games that scarifies things for other are the ones that are rush out and besides, if they have updated their software like they did for this game? That means that they din't have to sacrificed anything. And hope they haven't don it so.

.

.

.

.

This is question is useless I don't want them to sacrifice anything.

User avatar
JD bernal
 
Posts: 3450
Joined: Sun Sep 02, 2007 8:10 am

Post » Thu Nov 26, 2015 12:43 pm


I removed it because it was too easy. I want people to have to think about it and find the decision hard. It's not interesting at all if there's a cop out answer that you don't care about at all compared to the other answers. The poll wasn't interesting with the last option.
User avatar
LuBiE LoU
 
Posts: 3391
Joined: Sun Jun 18, 2006 4:43 pm

Post » Thu Nov 26, 2015 12:57 pm

If I would revote, it would be character creation. Set character that can be played in several ways as per the character system in place is much less of a sin to lose than the rest of the poll items.

User avatar
Carolyne Bolt
 
Posts: 3401
Joined: Mon Jul 10, 2006 4:56 am

Post » Thu Nov 26, 2015 9:29 pm

Companions can go. I hardly used them anyway. The game is about you, not them.

User avatar
.X chantelle .x Smith
 
Posts: 3399
Joined: Thu Jun 15, 2006 6:25 pm

Post » Thu Nov 26, 2015 2:59 pm

Don't see much point in voting, since it is a Bethesda game it most likely will not have "In depth stories and quests (mainly fetch quests in game)" nor meaningful "Consequences of each of your actions".

So i am ready to sucrifice these two, because you can not sacrifice something you never had.

Unless this time they hired some competent writers, but with each new game they gain more audience and hence money, maybe they even do not see quality of writing in their games as a problem.

User avatar
Isabell Hoffmann
 
Posts: 3463
Joined: Wed Apr 18, 2007 11:34 pm

Post » Thu Nov 26, 2015 6:46 pm

You mean like Chris Avellone was actually working with Bethesda under secrecy as a writer for some of their material and coaching them into writing better material? :deal:

User avatar
Lynne Hinton
 
Posts: 3388
Joined: Wed Nov 15, 2006 4:24 am

Previous

Return to Fallout 4