The whole idea that you didn't want to be at a high level was because of Oblivion's terrible level scaling.
No - not really. I'm pretty sure I mentioned this earlier, as an example, though it might've been in a draft I ended up not posting.
One of the simple things I find irritating about leveling fast is not getting to spend enough time with a particular set of armor and weapons. With vanilla leveling, this was often how it went - I'd get to the point at which a new armor starts showing up - Dwarven, for instance. My heavy armor character starts paying particular attention to marauder dungeons, looking for armor pieces. He gets a cuirass, a pair of greaves, maybe boots and.... that's it. He keeps checking out marauders when he comes across them, hoping for those gauntlets. And, of course, since he's walking around and going through dungeons and such, he's increasing his skills and leveling up. And the time comes when he kills a marauder who's wearing.... an Orcish cuirass. Great. Dwarven is now obsolete and he didn't even have enough time to get a full set.
That's one example of what I don't like about leveling up fast.
You shouldn't play 45 hours to get to level 7,
Says who? Why? Is it carcinogenic? Fattening? Corrupting the morals of our youth?
Why do you care how I play the game?
and the only reason you'd want to handicap yourself like that is if you were playing Oblivion, where a level 1 character had an easier time in the world than a level 25 character.
That's not only not the "only" reason - it's not my reason at all. Yes - a level 1 character has an easier time in the world than a level 25 character, but a level 25 character has an easier time in the world than a level 9 character. By the time I get to level 25 (if that), I'm bored. The challenge starts dropping after about level 15 or 16, and drops fairly steadily from there on out. Which is another reason that I like to level slowly. I want to keep those challenging levels going for as long as possible, because when it becomes my uber character blithely walking around the world, effortlessly killing everything he faces, I lose interest.
Let me clarify this - I don't care how you play the game. Why do you care how I play it? I have my opinions regarding games, how I like to play them, the things I like about them, the things I don't like about them..... I express my opinions of what I'd like to see in a game, based on my opinions regarding the things I like and so on. Meanwhile, you have your opinions regarding games - how you like to play them, the things you like, the things you don't like.... so why don't you simply express your opinions regarding what you'd like to see in a game, based on your opinions regarding the things you like and so on? What on earth do you seek to gain from an inherently vain attempt to somehow argue that my opinions are wrong? They're freaking opinions - the fact that you don't share them only demonstrates that you don't share them. Would you try to prove to me that I'm wrong to prefer canadian bacon over pepperoni or wrong to prefer vanilla ice cream over chocolate?
I have my opinions. You have yours. I express my opinions. You express yours. Why isn't that sufficient?
And note - this isn't really meant specifically for you, and certainly not for you alone. More than anything else, you just happened to be in the line of fire when this particular rant, which has been bubbling to the surface for a while now, breached. Honestly, there are others to whom it's far more appropriately directed, but I'd probably never write it again, and certainly never quite the same, so this is the time and the place.....