If you look at any GOOD FPS

Post » Thu Nov 26, 2009 1:35 am

tdm will never get old... nor will call of duty.
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Tiffany Castillo
 
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Post » Thu Nov 26, 2009 3:00 am

AlI I can say is MORE everything....guns, mods, clothes, maps, gameplay modes, abilities, levels. Love the gameplay when it's not lagging. not bored with grinding out a few characters. After those characters though....I'm gonna need more to stay interested. 7.5/10
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BrEezy Baby
 
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Post » Thu Nov 26, 2009 6:12 am

I'm really enjoying the game as well. Nice change from the regular ho hum and it runs absolutely great on my PC (except for that annoying sound bug on refuel). New stuff of any kind will be cool sure, but I want to reiterate from earlier posts that we NEED lobbies first and foremost.
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Juan Suarez
 
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Post » Thu Nov 26, 2009 2:51 pm

tdm will never get old... nor will call of duty.


Not as long as there are still 12 year olds in the world and parents with 60 bucks to throw out the window. Long live CoD!
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Nicole Elocin
 
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Post » Thu Nov 26, 2009 7:34 am

Everybody seems to copy COD for a reason, they are the best ( I am ready for the flaming). You can not deny that, the facts are there.


No need to flame you..i will just let you know the facts.

The facts are that Call of Duty is dieing..why? Because they use their old engine that make it looks like counter-strike just with cover system.Other small fact their multiplayer is boring as hell you get 1 kill you rank up to [censored] ranks almost by doing nothing..you crouch you rank up,you move bang rank up.

Another lil fact people that have Crap Ops got disspointed and many of them realise that MW2 have better graphics than Crap Ops.Also how Battlefield Bad Company 2 beat their last 2 games with easy.And dont know if you take a look at Battlefield 3..and what activision said about the game..they even said it was awesome..so they even admit that their old engine aka (counter-strike based) and their multiplayer is the KING of boredom.

A selled game? maybe but majority of people that have Crap Ops pre order it mainly becuse the company behind and not for what it have.You want a fun multiplayer get Battlefield games..if you want a boring multiplayer that majority of games have please get CoD.

Besides they dont show anything new at all in any of their games just more of the same.BF3 is going to finish CoD when its released..and that is a Fact.
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Trish
 
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Post » Thu Nov 26, 2009 4:41 am

Just because something is successful does not mean that something is good unconditionally. Justin Bieber is hugely successful among a certain demographic, but that doesn't make me like his music. COD-type shooters are hugely successful within a certain demographic, but that doesn't mean the formula they use is right for Brink. I do enjoy playing COD and shooters like it from time but really think people need to stop complaining about Brink not following that formula.
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Natalie J Webster
 
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Post » Thu Nov 26, 2009 1:31 am

The fact that you're scared of your K/D says enough in itself. Brink needs TDM i totally agree, The objectives are for scared little campers that cant shoot to feel like they are accomplishing something in order to help the team. Don't get me wrong, i love the objective stuff because it concentrates fighting to different areas and keeps things interesting. But are u really gonna only allow the objective stuff? Sometimes i like to see that i've killed more than i've died and thats why i've won. Not because your bots just happened to be more organized at the time than mine.


Go play a different game, you don't belong in brink.

The reason it doesn't show the kdr is so that players arent concerned about it and will try to complete objectives instead of avoiding death at all cost. It's that simple. The online gameplay would become aweful if they did start showing it.
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Mrs. Patton
 
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Post » Thu Nov 26, 2009 1:41 am

While I don't think a traditional tdm would work for brink, I could see a mode similar to the Battlefield games where each team has tickets and you fight over command posts to reduce your enemy teams tickets(a nice twist here would be that there are two types of command posts, the ones that make your enemie's tickets go down and the ones that make your teams tickets go up) also with a slew of side objectives going on like putting up barricades and taking the down hacking networks to to open and close security gates etc. killing players would also make tickets go down but if they're revived tickets should go back up(there would need to be alot of secondary objectives to do or alot of people would roll medic.

The same could be said with capture the flag, where the flag acts the same way as a data key that needs to be uploaded, possibly even two flag where each team has to defend there flag in addition to trying to take the enemies.

Maybe a Vip mode similar to the hostage mode in cs where one team defends the hostage while the other attempts to rescue and the hostage follows the player that "uses" it, this would be similar to the objective already in the campaign but with the twist that the defending team can kill the hostages savior and bring him back to their base.

or maybe a king of the hill mode or territories where you gain points for holding a zone, or maybe a scavenge objective where both teams fight over numerous, neutral items and holding them at there base to gain points or something of the like.

All of these could be incorporated in to the campaign even to add more diversity to the already existing maps, maybe with the option in freeplay to only do certain objectives.

All of these ideas would be balanced so no class or body type would be superior as they would in tdm where heavy engineers would probally be used alot ( i play light medic btw and I know how the light class plays, but i also know that when two heavies with machine guns point at me its a fight I can't win(maybe..))
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Brandon Wilson
 
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Post » Thu Nov 26, 2009 12:31 am

No need to flame you..i will just let you know the facts.

The facts are that Call of Duty is dieing..why? Because they use their old engine that make it looks like counter-strike just with cover system.Other small fact their multiplayer is boring as hell you get 1 kill you rank up to [censored] ranks almost by doing nothing..you crouch you rank up,you move bang rank up.

Another lil fact people that have Crap Ops got disspointed and many of them realise that MW2 have better graphics than Crap Ops.Also how Battlefield Bad Company 2 beat their last 2 games with easy.And dont know if you take a look at Battlefield 3..and what activision said about the game..they even said it was awesome..so they even admit that their old engine aka (counter-strike based) and their multiplayer is the KING of boredom.

A selled game? maybe but majority of people that have Crap Ops pre order it mainly becuse the company behind and not for what it have.You want a fun multiplayer get Battlefield games..if you want a boring multiplayer that majority of games have please get CoD.

Besides they dont show anything new at all in any of their games just more of the same.BF3 is going to finish CoD when its released..and that is a Fact.


can't knock you for promoting BF3 but the REAL reason why COD has crapped out is because of how activision has handled the franchise. the truth of the matter is that most of the dev team that made up infinity ward now works for EA. IW does not even exist anymore. activision has kept the IW brand in play because gamers recognize it ... that's it.

activision failed because they are more concerned with pumping out titles which means overlapping development cycles and that can't be done with only one development team.
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Lucie H
 
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Post » Thu Nov 26, 2009 1:40 am

I had an online game yesterday where I had to deliver the aviation controls to the airplane. As I stood with the briefcase in front of the objective delivering it, two heavy body types closed the gap behind me so they could fire at the enemy and create a meat shield for me, so I didn't go down while the counter ticked closer to victory.... Two complete strangers, that didn't care if their pixels died so we could all win the game!
Most awesome gaming moment, ever!

When did this EVER happen on a teen-infested K/D focused server?

I can understand why people would want a deathmatch OPTION, but you also have to remember that Bethesda and Splash Damage might actually, actively/intentionally try to cater to a different crowd of gamers. They MIGHT have this teeny tiny hope of bringing the concept of team work back into these representations of fighting. They might be willing to ignore huge sales to make a game they consider their own and not just another take on an already used template.
If they DID try to make a balls out, rambo shooter, everyone would rather play CoD I think, because they already have the fan base and the game made up, the way the rampagers prefer to play. It's funny as heck, I'll give you that. I'm just glad I can play the rampaging shooters in one game and the team based in another and think that thay did it right in both games.

I'll give the "complainers" that there are too few stats in the game.
I'd love to see how many times I've played and won every mission on every difficulty, I'd love to see how many times I've headshotted someone, how many enemies have stepeed on at least one caltrop, how many times I've comms hacked, how many xp I've earned on primary and secondary objectives ANYTHING!!! Stats rock, but kills and deaths seem to ruin something about the fun, I don't know what it is though. Especially in a game where a sacrifice or two means that the rest of the team has their backs free.
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Antonio Gigliotta
 
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Post » Thu Nov 26, 2009 12:27 am

What other game type would you suggest? Most of the suggestions are terrible, with the few exceptions being okay but nothing special / probably wouldnt work the way they see them working in their head.
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Charleigh Anderson
 
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Post » Thu Nov 26, 2009 12:30 am

COD is awful!!! It's all about who has the best perks and who can aim a player in the middle of the screen the fastest wins..... that takes NO SKILL.
Also, objectives in COD means the player will run over the control point, let the enemy team be aware someone is there, and then run into a corner and wait for them to show up.... only for a K/D ratio. That doesn't count as a "team" game.
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Thema
 
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Post » Thu Nov 26, 2009 1:47 pm

I'm not getting in the whole what is the best game discussion, but I will give you guys my 2 cents.

- There are no-bot game modes: they're called Competitive and Old Skool

- I wouldn't mind a TDM or CTF game mode (and they can obviously add playlists e.g. Big Teams was added later)

- It can work if they crop the maps, which IS possible because the maps are dynamic. Certain areas can be locked off via doors as you will see in the standard objective game modes as well

- I would like to see more playlists to please everybody, mostly I'd like to see smaller playlists with less player slots so the LAG would be minimised
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..xX Vin Xx..
 
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Post » Thu Nov 26, 2009 10:38 am

What we need is better bots, better connections, better weapons, better maps and more abilities.
In short, we need a better game. But we don't need TDM, because it goes against the fundamentals of this game. Everyone would just go engineer or medic for the damage/healing properties and the other two classes would be under utilized. Besides, in EVERY map there is a choke point where everyone is trying to kill each other to stop the other from getting the objective. Get your kill on there. TDM would only cheapen this game, not improve it.
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Hannah Whitlock
 
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Post » Thu Nov 26, 2009 3:02 am

A ctf would be alright if both teams had a flag to retrieve. TDM on the other hand that deffinately would mess the game up. Only thing imo this game needs is lobbies. to join up with your friends and actually be on the same team and get a competetive match going without bots or without waiting for more ppl to join. It's lame you get two to four ppl who ready up and then it's just 1v1 or 2v2 till other's join and who knows how long that will take. lag on the other hand haven't seen much of that so i'm pretty sure they got that under control. lobbies deffinately would be the best addition though to an already great game...and i say great for the fact it's unique new and different. it's not your normal run of the mill fps. congrats to you SD for making a good game...just tweak it a bit and it'd be a must have for fps fans (who are willing to work as a team and not fly solo).
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Madison Poo
 
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Post » Thu Nov 26, 2009 11:16 am

I came to Brink looking for something 'other than CoD'. I found it, and I'm happy.
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KiiSsez jdgaf Benzler
 
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Post » Thu Nov 26, 2009 2:01 pm

Everybody seems to copy COD for a reason, they are the best ( I am ready for the flaming).


This is to JWBIRDMAN and SkyFire:

I'd definately flame you both, but not because you say CoD is the best, but because of your total ignorance of fps and lack of history knowledge.
CoD is a good game, IMO, and it's been the mainstream cause of that. But here is where you go wrong.. EPICLY..
Games aren't CoD clones, CoD itself is a clone.. yes i think many fps look alike nowadays,
but you can't make a fps without having it be about you walkin around in first person view shooting others.

Ok so let me give you a small history lesson here, since it seems you've had none yet.
I'll show you where it all started and give you some main events and my thoughts on the games.

Maze War - 1974 (obviously not comparable with modern fps, but it is recognised as one of the (if not the) first games fps style, this game is pretty much the true godfather of all fps and rpg games, say Wolfenstein and The Elder Scrolls.)

Wolfenstein 3D - 1992 (a legend i might say, perhaps perfection a that time?, of (imo, what used to be) a epic serie) seen by many as the start of true fps games.)

DOOM - 1993 (another legendary game, yet of the same makers and thus, if you look at the gameplay and AI probably the first true clone.)

Medal of Honor - 1999 (a game any gamer of my generation should have played, it has been my main shooter untill CoD came, mainly left due to lack of inovation, a great series, simple yet effective.)

Battlefield1942 - 2002 (yet another landmark in the history of fps games, mainly noticed due to its use of many vehicles and large maps.)

CoD - 2003 (now finally along comes CoD, as imo the last true fps series since its release date. actually based on the Id Tech 3 engine (better known as the QUAKE 3 ARENA engine) made with some of the original MoH creators. A "stolen" engine and walkover creators, excuse me, i love this serie to death, but it just screams CLONE.
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Noraima Vega
 
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