At least I backed up my entire Textures folder before starting this. lol
if (stristr(path, "\\menus")) return (!ch ? "User-interface element" : "Masking"); if (stristr(path, "\\faces")) return (!ch ? "Aging-map for faces" : "None"); if (stristr(path, "\\facemods")) return (!ch ? "Aging/tone-map for faces" : "None"); /* normal maps */ if (issuf(path, "_n") || issuf(path, "_fn") || issuf(path, "_xyz") || issuf(path, "_xyzd")) { if (stristr(path, "landscapelod") || stristr(path, "terrain")) return (!ch ? "World-space normal-map for terrain" : "None"); return (!ch ? "Tangent-space normal-map" : "Specularity-map"); } /* normal maps */ if (issuf(path, "_msn")) return (!ch ? "Model-space normal-map" : "None"); /* glow maps */ if (issuf(path, "_g") || issuf(path, "_glow") || issuf(path, "_emit")) return (!ch ? "Glow-color" : "Glow-mask"); /* hair gloss maps (l/rgb-only, greyscale) */ if (issuf(path, "_hh")) return (!ch ? "Gloss-map for hair" : "None"); /* hair detail maps (rgba) */ if (issuf(path, "_hl")) return (!ch ? "Detail-map for hair" : "Opacity"); /* metallic masks */ if (issuf(path, "_m")) return (!ch ? "Reflectivity-map for light-sources (greyscale)" : "None"); /* environment masks */ if (issuf(path, "_em") || issuf(path, "_envmap") || issuf(path, "_envmapmask")) return (!ch ? "Reflectivity-map for environment-maps (greyscale)" : "None"); /* environment maps */ if (issuf(path, "_e")) return (!ch ? "Environment-map" : "None"); /* shine maps */ if (issuf(path, "_s")) return (!ch ? "Specularity-map for skin" : "None"); /* skin maps */ if (issuf(path, "_sk")) return (!ch ? "Tone-map for flesh/skin" : "None"); /* backlist maps */ if (issuf(path, "_b") || issuf(path, "_bl")) return (!ch ? "Backlight-map for fur/ice" : "None"); /* parallax maps */ if (issuf(path, "_p")) return (!ch ? "Parallax-map (greyscale)" : "None"); /* diffuse maps */ if (issuf(path, "_d")) return (!ch ? "Diffuse-color" : "Opacity"); /* haze maps */ if (issuf(path, "_h")) return (!ch ? "Haze-pattern" : "Unknown (please report)"); return (!ch ? "Color-map" : "Opacity or parallax-shift");
chin that code fragment about file names?