You, sir, have cat feet.

Post » Mon Jun 27, 2011 9:03 pm

All I want is claws for the beast races and webbed hands/feet for the Argonians, since The Infernal City makes several references to each.


This.

I'd rather they not cripple the ability of the beast races to wear certain helmets, gauntlets and boots, but their hands/feet should still be inhuman enough that they don't seem so perfectly anthropomorphic. I honestly thought they looked a bit silly in Morrowind, so this is a good compromise.
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Philip Lyon
 
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Post » Mon Jun 27, 2011 6:20 pm

Modern lizards may not have digitigrade legs, but many dinosaurs, usually predatory dinosaurs, did.


They werent lizards were they, they're closer related to birds.

If Bethesda can get those legs right on the Khajit, then it would be ok.... but i cant see that happeneing, from the picture of the one we saw, it seems they have regular legs...
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Robyn Howlett
 
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Post » Tue Jun 28, 2011 6:21 am

Beast legs, I've missed them since Morrowind. It gave them character.
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Brian Newman
 
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Post » Tue Jun 28, 2011 6:10 am

I'm not really fussed either way but beast legs done really well would look cool
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Sakura Haruno
 
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Post » Tue Jun 28, 2011 1:20 am

The hands, yes, but the angle of his thighs actually makes me think they went with beast legs on this one, is that just me?


I think you might be right. You could argue he was in a "ready" stance with the bow equipped, but comparing it to a Khajiit in Oblivion in the exact same situation the legs are nowhere near that angle.

I quite like the idea. If it's not quite as pronounced as the Morrowind ones and fits, then yeah why not? Also using claws in hand-to-hand would be fairly awesome.
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sarah
 
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Post » Tue Jun 28, 2011 2:01 am

i voted for like in MORROWIND because they were actually BEAST-like!

i was ALMOST about to pick "no legs a-la sword" or w/e that's just HILARIOUS! :D
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^_^
 
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