Yes but in the Pitt you had to disquise yourself as a slave and win in the arena to even be granted an audience with Ashur and even if the Pitt raiders didn't overwhelm you they would hve probably locked the mansion to keep you out and you have never gotten the cure for the Pitt slaves cause thats the whole point of dlc the quests and how you finsish them not just going in guns blazing.
While this is true, you seem to have missed my point.
I wasn't complaining about the loss of gear
per se, but rather about how when we
do lose it the method used is generally insufficient to have accomplished the deed compared to our characters' skills/toughness/gear/etc.
My
Pitt example was meant to illustrate this point, there is
no way those three guys could have taken down a high-level character in high-end gear had the player been allowed to control said character. That I was subdued as a supposed slave was reasonable, since in that case I would have approached in the slave gear with only the concealed .32, but my characters that went in still dressed in PA and wielding top-end weapons were arbitrarily denied the opportunity to use that gear to get in.
Yes, said gear made it all too easy after I won the pit fights, but that's not the point; rather, the point is that the scenario was set up such that said characters were taken out in a wholly unreasonable manner given their capabilities. If my top-level characters in top-end gear are to be incapacitated, which in and of itself I do not really object to, then the method should be suitable for the task, and in most cases it's not even close.