Do you think Bethesda has learned from oblivion?

Post » Sat Feb 19, 2011 5:33 am

I am one of those guys who loves Morrowind and does not like oblivion much because it is very simplified from Morrowind and too small. Also it is way to easy in Morrowind I love how I had to earn my money by any way possible. When I get to the first like 5 thousand I throw a party because It is very hard to get the thousands apon thousands like in oblivion.

I could go on but I wont. I could say for mounts and combat. Morrowind was poor and guars looked like if you were rich enough to own one you would use it as a pack animal and if u rode it you would jump off to fight because u would not want it killed.

Thanks for listening guys and please keep it civil I hope they learned from oblivions short comings but as a big company they may be to arrogant to listen.
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pinar
 
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Post » Sat Feb 19, 2011 3:25 am

yes I think they have learned LOADS especially after fallout 3 as well.

what I expect this time is better combat/stealth/magic

better levels

better story

better body animations

and better (different) leveling system

if they do not make the changes I mentioned above then chances are the game will fail big time.
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GRAEME
 
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Post » Sat Feb 19, 2011 11:33 am

Do you think Bethesda learned from Morrowind's criticism? Contrary to popular belief, Morrowind was not accepted as the divine gift of gaming from older Elder Scrolls fans while Oblivion was truly some marking stone of a step backwards as indisputably recognized by all Elder Scrolls fans. Many things criticized in Oblivion are the result of criticism of Morrowind and many things criticized in Oblivion by Morrowind fans were things criticized in Morrowind by Arena/Daggerfall fans.
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c.o.s.m.o
 
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Post » Sat Feb 19, 2011 2:20 am

Have you played Fallout 3? There are many features in FO3 that respond to criticisms of TES IV. Facegen was improved considerably and the variety of voice acting was greatly improved, locations had more atmosphere and individuality, and level scaling was minimized and largely restricted to random encounters.

If you have individual suggestions they should be made in the official TES V suggestion thread.
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Louise
 
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Post » Sat Feb 19, 2011 6:29 am

It is more like a debate slash small suggestions thing I guess. No I did not play any of the fallouts though. Thanks for all of your perspectives I changed my vote to yes because of it.

BTW do you guys like the new avatar?
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Anna Krzyzanowska
 
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Post » Sat Feb 19, 2011 1:05 pm

It is more like a debate slash small suggestions thing I guess. No I did not play any of the fallouts though. Thanks for all of your perspectives I changed my vote to yes because of it.

BTW do you guys like the new avatar?

It's not even just Fallout 3. Oblivion bears the scars inflicted on Morrowind. Bethesda listens to their fanbase and changes things accordingly, but in doing so, new criticisms arise. Will they listen? Of course they will. Will you necessarily like the outcome? It varies depending on who you are.

Yes.
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I’m my own
 
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Post » Sat Feb 19, 2011 2:51 am

Yeah I am not making a suggestion but it is a change I want back from Morrowind. The cloths under the amour and the left right boot glove thing you know. The face pain definitely items to put facpaint on and water to remove it. I realy want the open citys back. I also want the mods of transportation back with more added and no click a button fast travel.

Hungry Donner please don't close the thread man I know it is a little edgy but I was not making suggestions on new stuff just saying how I want stuff from Morrowind back and/or modified.
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Adrian Morales
 
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Post » Fri Feb 18, 2011 10:11 pm

It's not even just Fallout 3. Oblivion bears the scars inflicted on Morrowind. Bethesda listens to their fanbase and changes things accordingly, but in doing so, new criticisms arise. Will they listen? Of course they will. Will you necessarily like the outcome? It varies depending on who you are.

Yes.


I just wish that next time Bethesda just follows their heart. (as corny as that may sound) I trust that next time Bethesda will find the right mix to make the best RPG ever. :thumbsup:
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Honey Suckle
 
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Post » Sat Feb 19, 2011 1:09 pm

I am not bashing Oblivion or the company I know they make great games (Oblivion was just ok-ish) but I am not shure how good the next one will be. After some of the posts on here I have a bit more confidence for the new game.




Any new rumors on release or anything at all?
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Alberto Aguilera
 
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Post » Sat Feb 19, 2011 3:28 am

Yeah I am not making a suggestion but it is a change I want back from Morrowind. The cloths under the amour and the left right boot glove thing you know. The face pain definitely items to put facpaint on and water to remove it. I realy want the open citys back. I also want the mods of transportation back with more added and no click a button fast travel.

Hungry Donner please don't close the thread man I know it is a little edgy but I was not making suggestions on new stuff just saying how I want stuff from Morrowind back and/or modified.

You're not getting a carbon copy of Morrowind, if that's what you're asking. TES V will likely have features from Morrowind and features from Oblivion, just as Oblivion had features from Morrowind and features from Daggerfall (ever wonder where an instant fast-travel system comes from?). The city thing is technical problem. Again, not everything comes free and definitely better, though. You know Oblivion's level-scaling system? That's exactly my point.

You say simplified, I say balanced. You say smaller, I say more focused. You say tomato, and I still say tomato, though. I hate the other way of saying tomato. :P People always find something to criticize as there are so many different types of people with different preferences in the world, but thinking that Oblivion was some globally recognized mistake that will be corrected is... well, the game's reviews and sales number speak about that, just as they did for Morrowind after Daggerfall's release, and Bethesda never carbon-copied Daggerfall.
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Sammygirl
 
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Post » Fri Feb 18, 2011 11:53 pm

Nothing, because it sold very well and won tons of awards including game of the year

Only people who complain are die hard fans on these forums
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Heather M
 
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Post » Sat Feb 19, 2011 8:06 am

Nothing, because it sold very well and won tons of awards including game of the year

Only people who complain are die hard fans on these forums

Do you have any thoughts on some of the negative reactions to Oblivion (specifically the clunky interface for PC, level scaling, and lack of background)? Did you expect this due to the large amount of attention given to Oblivion, or was it a bit of a shock?

"We always expect criticism; that comes with doing any piece of entertainment and putting it out there. I expect it and welcome it, it's the main thing that makes us want to make things better the next time. We also know it's coming, because we change so much between games that you'll certainly upset some people, it happens every time.

I mean the changes from Daggerfall to Morrowind were just enormous, and we really heard it then. If people don't like something in the game, and they spent their money on it, they deserve to [censored], and that's one of the reasons our forums exist, honestly. I think it's our responsibility to take it. You probably don't know this, but I do have a "don't defend us" rule to the team regarding the forums. If someone doesn't like something in our games, they are right, always. It is their money, their opinion, and they don't need or want you to change it. Plus, I do believe the world is 0 for 1 zillion in internet forum opinion change.

At the same time, Oblivion is our highest rated game by a large margin (see gamerankings, metacritic, etc), so it does put the criticism in perspective. I would also like to end the Morrowind versus Oblivion debate ? as long as you pick one, you're cool, I love both my children equally. Just don't choose someone else's game."

-Todd Howard



"Like the previous games ? the next game will be different from what we just did, and many people will scream again."

-Todd Howard






I expect change in the next game, but I also expect alot of influence from Oblivion due to its success.
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Judy Lynch
 
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Post » Sat Feb 19, 2011 8:53 am

I don't know why people say Oblvivion wasn't a good game, or as good as some of the other games in the series. Like what many people have already said, it's awards speak for itself...none-the-less,Bethesda will learn from their mistakes and make new ones
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JaNnatul Naimah
 
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Post » Sat Feb 19, 2011 7:55 am

I think there are plenty of ways they learned from Oblivion. THere are plenty of things they've learned from Fallout as well. They've already commented on level caps. Beards showed in FO3. As Donner said, voice acting and uniqueness of location improved. Fast travel remains, although there are still those who like it.
The hints they've dropped indicate they are listening to us, of course it wouldn't be in their best interest to take all of our suggestions. Look at what happened to Attack of the Clones. That entire movie is basically fan service, yet at the same time, it is the steamiest monkey arm of the Star Wars saga. Beth will make a good game, we will like it, and we will be incredibly picky because we think they owe it to us to listen to us. Personally I don't want a game made by me, I want surprises, originality and beards.
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Rob Smith
 
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Post » Sat Feb 19, 2011 2:38 am

I like to have balance I did not mean simplicity like I like it i like to understand it and to make sense that is as much as I will go into the simple range. I love a deep game. I know that they combine featured duh why wouldn't they man to do otherwise would be dumb. I like Oblivions graphics that is about it. If you give me time I may think of something. The swimming in oblivion is far better than in Morrowind though. I would like the Argonians to swim like a lizard and use hands for turning and to help propel only.

I hope I made myself clear and you like what I added.
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Ray
 
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Post » Fri Feb 18, 2011 10:45 pm

Also can I change my name? I do not like it at all. :(
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Monika
 
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Post » Sat Feb 19, 2011 10:20 am

I am one of those guys who loves Morrowind and does not like oblivion much because it is very simplified from Morrowind and too small. Also it is way to easy in Morrowind I love how I had to earn my money by any way possible. When I get to the first like 5 thousand I throw a party because It is very hard to get the thousands apon thousands like in oblivion.

I could go on but I wont. I could say for mounts and combat. Morrowind was poor and guars looked like if you were rich enough to own one you would use it as a pack animal and if u rode it you would jump off to fight because u would not want it killed.

Thanks for listening guys and please keep it civil I hope they learned from oblivions short comings but as a big company they may be to arrogant to listen.


lol your name is oblivion freak but yet you don't like oblivion?? and second of all oblivion was a great game it brought tons of new fans thats probably how you got introduced to the series.
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Rudy Paint fingers
 
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Post » Sat Feb 19, 2011 9:46 am

Hey iv been mesin up :( dont go out on me my sig and pic was deleted man.................im pissed
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Zach Hunter
 
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Post » Sat Feb 19, 2011 11:08 am

I don't see a reason to lock the discussion but you started to move towards suggestions at the end of the OP and I wanted to make the the thread didn't take off in that direction.

Seti is correct, many of the differences between Morrowind and Oblivion come directly from fan suggestions and criticisms. NPC schedules, mounts, voiced dialogue, a less alien setting, better balanced skills,the list goes on. In fact the original preview read like a laundry list of common forum topics. TES IV had a lot of new tech that was rough around the edges (facegen, voice acting, RAI) and when combined with a few other problems like the pushy main quest and horrible level scaling the problems could easily obscure the game's strengths.

Bethesda is actually pretty good about listening to fan comments and this is very apparent if you look at their expansions. Many people (particularly Daggerfall fans) felt that the dungeons in TES III were lackluster and lo and behold the first expansion is a series of large dungeons. Many people were also turned off by the bizarre setting and the second expansion had something a bit more traditional (and werewolves, another TES II feature many fans were disappointed wasn't in TES III). Oblivion got the opposite critique of its setting, many TES III fans did like the bizarre landscape and the Shivering Isles was their response. :)
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maya papps
 
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Post » Sat Feb 19, 2011 3:28 am

i think the major complaint people had about oblivion that played morrowind was the lack of things to do. morrowind had more depth, and more factions than oblivion. i mean its the seat of the empire and you can't join the legion or the cult of the nine divines, why?

more to the point of the post, yes of course bethesda learned from TESIV and FO3. its ridiculous to suggest otherwise. its just a matter of if the lessons they learned are ones you consider correct =)
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^_^
 
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Post » Sat Feb 19, 2011 12:51 am

Not being able to join the Legion makes sense to me. In Morrowind the legion is on the periphery and they have a lot of uses for irregular troops. In the heartland they have plenty of recruits and they're in a better position to maintain the status quo.
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Baby K(:
 
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Post » Sat Feb 19, 2011 9:01 am

i think the major complaint people had about oblivion that played morrowind was the lack of things to do. morrowind had more depth, and more factions than oblivion. i mean its the seat of the empire and you can't join the legion or the cult of the nine divines, why?

Part of the issue is simple production times and costs. Another common complaint toward Oblivion was the things shown in teaser videos that were then nonexistent in the final product (one of the reasons I think they're being so quiet about it). While some changes can be attributed to player response, development is unpredictable, and you never know what might be axed. The players know even less, and usually have no way of differentiating between "intentionally left out" and "didn't have time for." Marketing, of course, is always going to put a happy face on everything and say they're uniformly proud of the final product regardless. "More things to do" is almost certainly one of the factors that's always going to be hit hardest by development limits.
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Daddy Cool!
 
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Post » Sat Feb 19, 2011 8:41 am

Not being able to join the Legion makes sense to me. In Morrowind the legion is on the periphery and they have a lot of uses for irregular troops. In the heartland they have plenty of recruits and they're in a better position to maintain the status quo.


Yeah but why not higher us on a a mercenary and put us with a unit of similar stats? That would be cool I could be a high-erd battlefield assassin or a bezzerker or a mage or somthing.
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Unstoppable Judge
 
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Post » Sat Feb 19, 2011 5:35 am

Maybe.

Since Fallout 3 is an indication, their story department still svcks. The settings of Oblivion were rather uninspired. Not at all the sci-fantasy worlds explored in Battlespire and Morrowind.

Maybe.
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Elizabeth Davis
 
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Post » Sat Feb 19, 2011 1:46 pm

i think the major complaint people had about oblivion that played morrowind was the lack of things to do. morrowind had more depth, and more factions than oblivion. i mean its the seat of the empire and you can't join the legion or the cult of the nine divines, why?

Why would there be a cult of the nine divines in Cyrodiil? Read your lore.
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Kate Norris
 
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