So do You think bobbleheads will return or something else?

Post » Thu Nov 26, 2015 2:54 pm

I was thinking of this the other day, bobble heads or something new, in fallout 3 there was 20 if they add bobble heads they should add a lot more this time, because those were actually very interesting to collect. What is your idea's and opinions on this? I think they should make a return I didn't care too much for the snow globes because there weren't that many and their should of been a lot of them as well.

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Marguerite Dabrin
 
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Post » Fri Nov 27, 2015 2:28 am

I'm personally fine with the Bobbleheads.

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Tiffany Castillo
 
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Post » Fri Nov 27, 2015 1:59 am

I don't really mind. I'm pretty sure they'll have something to replace the concept of collecting Bobbleheads, if not Bobbleheads themselves. New Vegas has snow globes, perhaps we will see something new.

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Stryke Force
 
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Post » Fri Nov 27, 2015 12:50 am

If it had to be something, it would have to be in the theme of souvenir kitch. Bobbleheads...Snow Globes...What else could there be? Key Chains?

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Kim Bradley
 
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Post » Fri Nov 27, 2015 5:29 am

posters

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Lauren Graves
 
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Post » Fri Nov 27, 2015 3:53 am

There is a bobblehead in the trailer. Whether there is a set of them that we can collect is unknown. If there is a set, they may or may not offer any benefits.

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Adam Kriner
 
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Post » Fri Nov 27, 2015 2:05 am

Personally, I am hoping for matchbook covers or even better Cats Paw issues.

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jenny goodwin
 
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Post » Thu Nov 26, 2015 10:22 pm

Vault-Tech stickers

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Red Bevinz
 
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Post » Thu Nov 26, 2015 9:23 pm

I'd like to see bobbleheads again. The snow globes were nice and all, but bottle caps as a reward just aren't nearly as motivating as stat increases when it comes to Easter eggs.

Give me stat increases and I'll explore every area in the game. Snow globes? I'll hunt em down but I won't bother doing it on every play through.

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Samantha Jane Adams
 
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Post » Thu Nov 26, 2015 9:31 pm

something similar for certain. they'd be missing out on some premo merchandising oportunities if they didn't. I know that if FO4 turns out amazing I'd buy a whole set of bobbleheads or what ever (provided it looked cool) to start a collection. although I have no where to put something like that atm

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glot
 
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Post » Thu Nov 26, 2015 11:24 pm

i dont think it will be bobbleheads but i hope so even if they dont give rewards

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Kat Lehmann
 
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Post » Thu Nov 26, 2015 9:04 pm

Hope not. Free SPECIAL and skills? No.
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steve brewin
 
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Post » Thu Nov 26, 2015 8:19 pm

I think the game will be exactly the same as fallout 3 just with better graphics a new story and new area....hoping Bethesda prove me wrong.
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Christie Mitchell
 
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Post » Fri Nov 27, 2015 6:22 am

Not all of them were free ;) Some of them were only reachable if you pass a very thought region (Dunwich, Yaoi Gai hideout etc). And you have to find them first too if you don't use a walkthrough or don't know about them.

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victoria johnstone
 
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Post » Thu Nov 26, 2015 3:11 pm

Well there is a bobblehead in the trailers and on the downloadable picture on the fallout website, so I would surprised if they are not returning.

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Emmi Coolahan
 
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Post » Fri Nov 27, 2015 4:15 am

I remember people posting about being able to find holotapes to expand on songs, possibly collect old vinyl records or something?
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Philip Lyon
 
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Post » Thu Nov 26, 2015 3:40 pm

They will return. You can even see one in the official screenshot from Bethesda.

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Amber Hubbard
 
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Post » Fri Nov 27, 2015 5:43 am

I don't mind bobbleheads but if they provide bonuses to skills or similar, they need to be seriously more balanced. No free SPECIAL-points, much smaller skill bonuses, etc.

The mod for New Vegas, Bobblehunt, gives a nice example for a decent balance. By default small skillboosts (+4 each, except for Small Guns & Big Guns which give +2 to Guns each), SPECIAL-bobbleheads give different bonuses and so on. Bobblehunt has an additional feature which is great, each bobblehead has 10 different spawn location and it is randomly selected when starting a game.

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Sam Parker
 
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Post » Thu Nov 26, 2015 7:25 pm

Hard to say, what would be a period souvenir, if it was say Australia or U.K. i could pick a few easily, the ones already chosen are obvious ones, but i dont know what would be applicable U.S. items, maybe it could be a vehicle badges, postcards they are pretty universal, otheriwse i wouldnt know the period or even sometimes areas are know for their souvenir paraphernalia.

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yessenia hermosillo
 
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Post » Thu Nov 26, 2015 9:32 pm

and some were in places you'd never really think to look, like Lucas Sims's house, and the first one in vault 101. I'd like to see them return myself. another reason to explore ever little nook and cranny of the game world, and offered a nice little boost to your stats. though it would probably work better if you got less experience for doing things so it wasn't possible to max every stat and make the bobble heads more valuable.

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Calum Campbell
 
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Post » Thu Nov 26, 2015 10:51 pm

We saw one in the garage so probably.

But I hope that they don't have magical enchantments again.

I don't even want clothes to have it.

+5 explosive expertise from wearing a welding mask for example. Like, no. How about -10% damage inflicted from fire and explosions? That makes sense as it is a piece of armor.

But +5 explosive knowledge? I dont' want to see 'any' of that.

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XPidgex Jefferson
 
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Post » Thu Nov 26, 2015 5:49 pm

Methinks implants would work better. You find implant schematics in the field (like finding bobbleheads) but must deliver the schematics to a capable doctor and then pay for them.

This gets rid of the whole skill points and special being nonsensically handed to the player and makes them work a little more for it while also giving their a way to dump their enormous amount of caps.

Edit: For example in Fallout 3 I had memorized where most of the good gear was so I could find it all immediately after leaving the vault without having to fight very much.

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Taylor Bakos
 
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Post » Fri Nov 27, 2015 12:00 am

I think they will return and I welcome them. The bobbleheads are a reward for exploring the environment, and exploration is what Bethesda prides itself on. If someone doesn't like the stat bonus that comes with a bobblehead, they don't have to pick it up.

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Sammi Jones
 
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Post » Fri Nov 27, 2015 4:56 am

I found the bobble heads adding to the player's stats contributed to how easy it was to become way too OP in Fallout 3, resulting in all of your skills being max, with about only two or three being at least 80.

I wouldn't mind bobble heads returning, but I believe they should work differently. They should continue with having a bobble head for each skill, but instead of stat increases, they should grant certain effects for that skill instead and you can only have one active at a time. Think of the standing stones in Skyrim, only this time they're just the bobble heads of Fallout 3 and are still specific to certain skills. Of course, these effects shouldn't be anything too significant. Just some passive effects I'd say. No granting abilities to call in a random nuke with the explosives bobble head. More like higher percentage chance to stun or knock back enemies in an explosion.

You'll be able to switch out between them at whatever location they're stored at (ex: Megaton house, Tenpenny suite).

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LijLuva
 
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Post » Thu Nov 26, 2015 7:59 pm


see? Its not that hard coming up with a good idea.

"A reward for exploring"

Pfffffff
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Gracie Dugdale
 
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