Do you think Skyrim should've just waited for the next gener

Post » Sat Sep 11, 2010 6:30 pm

Another advantage of doing it now is that TES VI is less likely to have the problems Oblivion had, not being prepared for the new platform, having lots of trouble optimising the game and avoiding bugs etc.. If they are given more time and release TES VI in about 2015/16, a year or two after the next generation began, they'd be able to make it much better, focusing less on the console issues and more on the game itself.

TES VI, or V?
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Jessica Stokes
 
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Post » Sat Sep 11, 2010 2:08 pm

Good point, but engines can be made "next-gen ready". Cryengine 3 is nex-gen ready for instance. Engines can be built in mind of it and can switch into next-gen very fast compared to otherwise.


"Cryengine 3 is nex-gen ready" I don't think that this statement is entirely accurate...

Stating that it is next-gen (<---- fixed that for you, btw) ready, implies that they know what the "next-gen" specs are going to be.

Nobody knows that yet and the only site to claim that a Developer had access to next-gen hardware was proven indubitably false (which probably also ended someone's journalistic career, but I digress...).

Cryengine 3 was simply designed with today's known specs and maxed them out to near capacity, but was still designed for today's hardware. Multiple developers and designers have repeatedly stated that there is still much, varied potential in the current generation of consoles, and that there is still much untapped hardware inside both systems. They are constantly discovering new and better ways to do more amazing things on both systems. Many, many developers say that there is easily another five or so years of great use left in both the 360 as well as the PS3.

Even with Sony and Microsoft currently having their next systems only on the drawing board, and only even hiring the engineers to start designing the darn things this year, both companies have said absolutely no new systems until somewhere around 2014 - 2015. I can almost guarantee that those same engineers are still flipping coins and playing paper-rock-scissors trying to figure out what they are going to pack into a new system, and are nowhere near to releasing any kind of tech-specs for eager developers to start digesting.

It would have been a colossal mistake for them to have waited to release Skyrim onto the next generation. Marketing, fanbase, game design, all would have suffered in the "not knowing" about what the next consoles would/will be packing for performance.

To say that anything designed in 2011 or even 2012 is "next-gen" ready is easily refuted, over-speculation and sensationalist hype.

There will be no new consoles until mid to late 2014 at the earliest. With the hardware failure rate and frequency of the current generation of consoles (PS3 & 360 both), both Sony and Microsoft are going to take their sweet time releasing a new generation while maxing out the specs of the current generation to avoid this happening again. Neither company's sales or reputations can take another generation like this one.

Just look forward to The Elder Scrolls VI on the next generation, and simply enjoy Skyrim on this one.


:obliviongate:
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Bones47
 
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Post » Sat Sep 11, 2010 1:53 pm

TES VI, or V?

VI. I mean with Skyrim being released now on this generation, that's an estimated time and generation for TES VI, and I'm saying it will avoid the troubles Oblivion had and Skyrim could have had from putting it on the next generation of consoles before they know stuff about them.
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Julie Ann
 
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Post » Sun Sep 12, 2010 1:36 am

"Cryengine 3 is nex-gen ready" I don't think that this statement is entirely accurate...

Stating that it is next-gen (<---- fixed that for you, btw) ready, implies that they know what the "next-gen" specs are going to be.

Nobody knows that yet and the only site to claim that a Developer had access to next-gen hardware was proven indubitably false (which probably also ended someone's journalistic career, but I digress...).

Cryengine 3 was simply designed with today's known specs and maxed them out to near capacity, but was still designed for today's hardware. Multiple developers and designers have repeatedly stated that there is still much, varied potential in the current generation of consoles, and that there is still much untapped hardware inside both systems. They are constantly discovering new and better ways to do more amazing things on both systems. Many, many developers say that there is easily another five or so years of great use left in both the 360 as well as the PS3.

I think I'll believe what Crytek has explicitly stated in all their commercial and notifications to the media more than what a Skyrim forum user claims to be true :rolleyes:
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Ysabelle
 
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Post » Sat Sep 11, 2010 3:24 pm

VI. I mean with Skyrim being released now on this generation, that's an estimated time and generation for TES VI, and I'm saying it will avoid the troubles Oblivion had and Skyrim could have had from putting it on the next generation of consoles.

With Fallout 4 probably releasing early on the next gen platforms it will probably suffer the same problems Oblivion did.
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patricia kris
 
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Post » Sun Sep 12, 2010 12:26 am

With Fallout 4 probably releasing early on the next gen platforms it will probably suffer the same problems Oblivion did.

Probably, but I don't care about Fallout. :tes:
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Epul Kedah
 
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Post » Sat Sep 11, 2010 6:51 pm

I think I'll believe what Crytek has explicitly stated in all their commercial and notifications to the media more than what a Skyrim forum user claims to be true :rolleyes:


Crytek is notorious for over-hyping their products. Is Cryengine a marvel of a modern engine? Yes.

Is it impressive in it's capabilities? Absolutely.

Is it next-gen ready? No, I don't believe that for a second.


Unless of course they have some hyper developed psychic abilities, there is no way that they can know what the next gen is packing in order to say that their engine is "ready" for it. There is simply no way possible for them to know at this stage what is coming down the pipe as far as hardware capabilities for the next consoles.


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Monika
 
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Post » Sat Sep 11, 2010 11:08 pm

Probably, but I don't care about Fallout. :tes:

Me neither. Whatever problems F4 suffers from should be rectified in TES VI.

@Akaryu These kinds of threads are nothing new for the OP. He just had this one recently... http://www.gamesas.com/index.php?/topic/1193729-pc-gamers-do-feel-this-way/page__fromsearch__1
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sw1ss
 
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Post » Sat Sep 11, 2010 8:14 pm

No.
I don't wait to another 3-4 years to play Skyrim.
Personally I see Fallout 4 being released with next-gen consoles and maybe TES VI following it a couple years down the road.
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Cheville Thompson
 
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Post » Sat Sep 11, 2010 5:48 pm

Crytek is notorious for over-hyping their products. Is Cryengine a marvel of a modern engine? Yes.

Is it impressive in it's capabilities? Absolutely.

Is it next-gen ready? No, I don't believe that for a second.


Unless of course they have some hyper developed psychic abilities, there is no way that they can know what the next gen is packing in order to say that their engine is "ready" for it. There is simply no way possible for them to know at this stage what is coming down the pipe as far as hardware capabilities for the next consoles.


:obliviongate:

Feel free to tell Crytek that, I'm sure they'll believe you :)
As some of the best programmers in the world for games, I'm pretty sure they know what they're doing and saying. So you can believe what you want as long as you want, I personally don't care.
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KRistina Karlsson
 
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Post » Sat Sep 11, 2010 3:22 pm

My opinion:
For consoles it looks pretty good. RDR has better lighting imo, so RDR looks better in that sense. Crysis 2 also definitely look much much better than Skyrim on consoles, but we all know what that game focuses on :)
For PCs it looks OK (and this is relevant to compare because Todd has said all platforms will look equal). Witcher 2, Rage, Crysis 1/2, BF3 win by far in terms of graphics... especially lighting and shaders, but also texture depth.

I definitely don't expect tessellation to be used, since not many games do yet. I mean, Crysis 2 and Witcher 2 doesn't. Pretty sure BF3 and Rage doesn't either. Tessellation is such a big feature and requires a lot of work.


I suppose its the difference between saying something looks "really good" and "spectacular". Skyrim looks "pretty good". Witcher 2, BF3, look "really good", but even those aren't pushing what can be readily done today enough for me to call it "spectacular". Maybe my standards are just too high? :teehee:

The last game released that I would really say looked "spectacular" for the time it was released was probably Crysis.
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Romy Welsch
 
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Post » Sat Sep 11, 2010 8:42 pm

I suppose its the difference between saying something looks "really good" and "spectacular". Skyrim looks "pretty good". Witcher 2, BF3, look "really good", but even those aren't pushing what can be readily done today enough for me to call it "spectacular". Maybe my standards are just too high? :teehee:

The last game released that I would really say looked "spectacular" for the time it was released was probably Crysis.

You don't think http://www.youtube.com/watch?v=2zw8SmsovJc look spectacular? :(

Kidding, everybody doesn't have to have the same opinions :P
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Cheryl Rice
 
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Post » Sat Sep 11, 2010 4:37 pm

The things I care about in RPGs aren't all that technology dependent, and technical limitations can push folks to make creative use of what they have, so no. Also, postponing until there's new technology would mean fewer TES games in the next 10 years. Skyrim now and Summerset (or whatever) on next gen consoles sounds like more total goodness than Skyrim on next gen and Summerset ... eventually.
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Roanne Bardsley
 
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Post » Sun Sep 12, 2010 3:36 am

They probably made the right decision with releasing it on the current gen... Microsoft and Sony have just invested big on Kinect/Move so its not like the next generation of consoles is going to becoming very soon, and 8/9 years would have been too long a wait...

Ultimately though if they wanted to achieve certain things with Skyrim and they could of done the majority of those on the current gen then there's no reason why they should have waited. We'll have to wait a bit for (even more) massive amounts of content and the lack of 'walled cities' in our Elder Scrolls games but Skyrim will still be a great and spectacular experience... some people will inevitably complain though, and technologically advanced PC users may feel a bit hard done by...
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Kay O'Hara
 
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Post » Sat Sep 11, 2010 7:49 pm

i voted no and for a couple of reasons...

1. i think that it worked out the OB was a launch title for both consoles which leaves room for skyrim to be impressively different now that beth knows how to push both consoles.

2. this is just a hope/what i would do if i were beth... im happy we are doing skyrim now and am not disappointing at all but skyrim by nature is kinda less visually stunning a landscape (lore wise). its mostly mountains and frozen tundra... if i had my choice of starting our a TES game on a brand new console with amazing capabilities i wouldn't choose skyrim as the providence, i want something that would wow my audience. i would do like valenwood and elsweyr together and go all out with the jungle and foliage and the over grown settlements out in the wilderness with all the crazy wildlife.

3. who wants to wait another 2 years min for the next ES game, when they can make one now, and start working on the next one and release it in 3-4 years on the new system and wow everybody again.
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Killer McCracken
 
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Post » Sat Sep 11, 2010 5:43 pm

The things I care about in RPGs aren't all that technology dependent, and technical limitations can push folks to make creative use of what they have, so no. Also, postponing until there's new technology would mean fewer TES games in the next 10 years. Skyrim now and Summerset (or whatever) on next gen consoles sounds like more total goodness than Skyrim on next gen and Summerset ... eventually.

That's a very good point. With more advanced tech there's more room for people to be less creative and just rely on the power they have. Creativity can suffer tremendously from that.

@hlvr BF3 does look good to me technically, but there's no art there. No creativity. It looks nice and at the same time the graphics look boring to me.
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Chloe Botham
 
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Post » Sat Sep 11, 2010 8:48 pm

i voted no because i think it will be fine thise way many people dont like waiting for next consol to come out and besides even if the grafics will be little down on pc because all have to be same lv as xbox and ps3 you forgot pc got the CS so in my opinion you can just upgrad your grafics and textures from mods to your wanted lv of satisfaction to be honest i think to blame the consols about everyting bad thise game can bring about a game we didnt even played yet is just making it full for the war between pc users VS consol users
you better see it as pc user as a lego house that is for all platform the same as a standard only pc users get extra box of lego blocks to upgrade there house to their liking and extra paint to make the blocks more like real life bricks than play blocks with the contruction set

removed quete about soem1 els repley wile i wanted to repleyd on the topic :P
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Jay Baby
 
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Post » Sat Sep 11, 2010 8:13 pm

@hlvr BF3 does look good to me technically, but there's no art there. No creativity. It looks nice and at the same time the graphics look boring to me.

I think the art is perfect for what it's supposed to be (real-life combat game in, in the video, a crowded arab city). I mean, it's not like one would expect mushroom trees in Iraq :D
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Rachel Hall
 
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Post » Sat Sep 11, 2010 3:17 pm

You don't think http://www.youtube.com/watch?v=2zw8SmsovJc look spectacular? :(

Kidding, everybody doesn't have to have the same opinions :P


At work atm, so not gonna watch the link till later. In general though I haven't seen a game recently that is just "wow! knock your socks off, can't believe I just saw that, spectacular!" no.

Some of the games you mentioned I think look really really good. We're really just debating matters of degrees here. There are a lot of points between crap <-----> spectacular, I don't think we need to agree on a specific measurement here. :thumbsup:

To my original point though, I think Skyrim looks rather above average, but getting to a point of "spectacular" isn't worth waiting for a new console generation.
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Gen Daley
 
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Post » Sat Sep 11, 2010 1:58 pm

I'm glad they didn't wait. I read some previous posts from people who didn't want BGS to wait. They've basically summarized my opinions. Also, what's wrong with the graphics? From what I've seen it looks like a vast improvement over Oblivion and both games were created for this gen's consoles. I watched some Witcher 2 footage in HD and honestly, it looks really good, but I don't think the graphics in Skyrim are that far off, even though Witcher 2 was developed solely for PC. I'd like to play Witcher 2 but my PC specs don't meet the min. requirements. I'll be getting Skyrim on console. I'd probably get Witcher 2 on console but well, they don't offer it so, guess I'll have to wait till I've saved up enough to get a new PC. At which point I'll also get Skyrim on PC for the mods. For those PC users who think they should have waited, don't forget you'll be getting a ton of mods to carry you into TES VI and the next gen consoles, many of which I'm sure will be graphical improvements and further utilization DX11.
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Ezekiel Macallister
 
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Post » Sat Sep 11, 2010 3:44 pm

Feel free to tell Crytek that, I'm sure they'll believe you :)
As some of the best programmers in the world for games, I'm pretty sure they know what they're doing and saying. So you can believe what you want as long as you want, I personally don't care.


I would tell Crytek that, if I thought for even a second that they would listen, being that they are admittedly one of the premier design and engineering companies in the world (there is no sarcasm here, I fully admit how talented they are).

However, logic; cold, hard logic supports my opinion. If they don't know what they next-gen specs are, then there is no way feasible (short of being Diviners)that they could possibly know what to prepare for in terms of designing and programming for specifications that don't exist yet.

Due to the right of Free Speech, they can claim that it is "next-gen ready", but until those specs are made official and absolute, then there is no way that they can possibly know thereby making their claim false.


:obliviongate:
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Stacy Hope
 
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Post » Sun Sep 12, 2010 4:26 am

I think the art is perfect for what it's supposed to be (real-life combat game in, in the video, a crowded arab city). I mean, it's not like one would expect mushroom trees in Iraq :D


Though I do think it would be humorous to see Vivec make a cameo and punk some terrorist in that same crowded Iraqi city... lol


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Poetic Vice
 
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Post » Sat Sep 11, 2010 6:10 pm

I would tell Crytek that, if I thought for even a second that they would listen, being that they are admittedly one of the premier design and engineering companies in the world (there is no sarcasm here, I fully admit how talented they are).

However, logic; cold, hard logic supports my opinion. If they don't know what they next-gen specs are, then there is no way feasible (short of being Diviners)that they could possibly know what to prepare for in terms of designing and programming for specifications that don't exist yet.

Due to the right of Free Speech, they can claim that it is "next-gen ready", but until those specs are made official and absolute, then there is no way that they can possibly know thereby making their claim false.


:obliviongate:

Yeah... http://wii2blog.com/cryengine-3-is-ready-for-the-next-generation-of-home-consoles/

'nuff said.
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Emerald Dreams
 
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Post » Sun Sep 12, 2010 2:05 am

I think the art is perfect for what it's supposed to be (real-life combat game in, in the video, a crowded arab city). I mean, it's not like one would expect mushroom trees in Iraq :D

When the techs there it's not as difficult to create something photorealistic as it is to be creative. There's nothing creative about making something look real. When I play games I want to escape reality and play something that doesn't look like my downtown area.
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Jenna Fields
 
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Post » Sat Sep 11, 2010 6:21 pm

Yeah... http://wii2blog.com/cryengine-3-is-ready-for-the-next-generation-of-home-consoles/

'nuff said.


Ahhh. I see.

"Project Cafe"

Somehow I don't think that Nintendo is going to drop any "bombs" on the industry as far as innovation. I respect Nintendo, but in my opinion I don't think it will be a "next-gen" system. I see the best Nintendo is able to achieve is bringing their system up to par/slightly above the 360 and PS3.

I'm not expecting much out of Nintendo's press conference at E3. Their unfortunate arrogance and standing in the industry won't let them actually innovate, simply conform.

I admit, when it launched the Wii was a great innovation, but the lack of current gen technology (read: hardware) kind of killed the trust in their ability to not only bring in a new aspect to gaming, but to make it evolve as well.

While yes, Microsoft and Sony have adapted the "motion controller" idea, they did it in a better way than Nintendo did while having the tech specs still remain much much higher than anything the Wii can possibly accomplish.

Again, that doesn't strike me as "next-gen", more like "catching up" to the competitors...

Just my opinion, we'll know if I am wrong or a Prophet in less than 12 days. lol


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ONLY ME!!!!
 
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