do you think skyrim will be better then morrowind

Post » Fri Jul 29, 2011 6:37 pm

Of course it will! The way I see it, Skyrim > Fallout 3 > Oblivion > Morrowind


Morrowind > My expectations [...hopes, dreams, aspirations, etc...] for Skyrim somewhere in here > New Vegas > Fallout 3 >> Oblivion
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DarkGypsy
 
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Post » Fri Jul 29, 2011 7:10 am

really? ........

http://www.youtube.com/watch?v=ITkh93MGW18


You're letting your nostalgia completely warp reality.


He/she never said Morrowind was better but that animation-wise the combat isn't really that different. As in you hit someone, they take a few steps back and come back at you. The enemy doesn't really do anything different than in Morrowind. Sure the graphics look better, but the combat is essentialy the same.

Given the total picture though, Skyrim combat does look more realistic and persuasive than Morrowind, just not on this particular point.
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Crystal Clarke
 
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Post » Fri Jul 29, 2011 8:34 am

In some aspects yes, in others no. I'm quite confident that it'll kick Oblivions ass though. But i'll have to play it first of course.
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Vickey Martinez
 
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Post » Fri Jul 29, 2011 8:47 pm

I haven't played Morrowind yet so I can't say if it will be better then Skyrim but I think it has a strong shot.
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Andres Lechuga
 
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Post » Fri Jul 29, 2011 5:21 pm

Not to be rude, but, DUH. Simply going by graphics, it is so much better. Also, I played Morrowind a bit recently and made the mistake of playing it right after playing Oblivion. I stopped after the first five minutes.


That's why you need the 2011 Morrowind Graphics Overhaul ! :smile:

Anyways, I can't compare games because I haven't played the full version of Skyrim. I hope Skyrim will be better than Morrowind, and seeing the much better gameplay elements it has a chance, though with simplification and others we'll just have to see before we can judge things.
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Crystal Birch
 
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Post » Fri Jul 29, 2011 11:41 am

Umm no. My reason? Morrowind is, and always will be the best game ever made. (In my opinion.)
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BrEezy Baby
 
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Post » Fri Jul 29, 2011 4:24 pm

No. But I like die rolls in my RPGs so I don't expect I'll be as happy as I could be with RPGs for a long time.
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Siobhan Wallis-McRobert
 
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Post » Fri Jul 29, 2011 9:29 pm

No. But I like die rolls in my RPGs so I don't expect I'll be as happy as I could be with RPGs for a long time.


Morrowind and Oblivion both must of been sorely disappointing then. However they did make well on the "roleplay" part of the spectrum.
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Marnesia Steele
 
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Post » Fri Jul 29, 2011 7:26 pm

Morrowind Oblivion Daggerfall Skyrim (what does that spell? MODS)


Combat? same just prettier


Story? Daggerfall and Morrowind hands down, Oblivions svcked, and Skyrim don't know but its still doing the king is dead your the chosen one bit AND focusing on a freaking bloodline...you know like Starwars Tired story in the movies.


World? Daggerfall and Morrowind Hands down, Oblivion was Disney land, Skyrim Looks promising it wont take much for it to top Oblivion


Graphics,Gameplay, Voice acting and all that jazz hold no water, its a given since when did you see a series go backwards in these regards?


yeah thought so.
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Hannah Barnard
 
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Post » Fri Jul 29, 2011 11:16 am

Nothing can beat the almighty, the flawless messiah, the Kwisatz Haderach of gaming, Morrowind!
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Caroline flitcroft
 
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Post » Fri Jul 29, 2011 9:57 am

Can't speak to the story since I haven't played it. I'm excited for legit dungeons. TES has been lacking in the dungeon department since Daggerfall. Morrowind dungeons were non existent. They were caves, mines and wizard towers. Oblivions would have been better had it not been like 2 dungeons repeated over and over, AND had more secrets and traps. Skyrim looks promising in this department.

Graphics, obviously Skyrim wins, and we'll have to wait on the graphical design to see how it compares (but honestly that's all opinion). Daggerfall once again had sweet design, but the graphics themselves are obviously dated. Morrowind had awesome design also, and the graphics are not that bad, even by todays standards (imho). Also on graphics, how can some of you say Morrowinds graphics are keeping you from getting into it? I started with Morrowind and am as much a graphics hog as anyone, and I got into Daggerfall, which has like.. staggeringly old graphics lol. Just play it! It AND DF are awesome.

Gameplay will be better. Morrowind dice roll fighting was annoying sometimes. I liked Daggerfall combat better and it pretty much was the same thing.. not sure why Morrowind combat annoyed me so much (I think only at lower levels when I hit 1/3rd of the time).

Overall, if Skyrim has better dungeons (which I'm betting it will) I think I'll be liking Skyrim more. Better graphics, better dungeons, hopefully a decent story, and hopefully not too much stuff cut out so that I can't RP properly, and Skyrim I think shall be the best yet (only because DF was so buggy..otherwise DF would be the best without a single doubt).

:) :tes:
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Madeleine Rose Walsh
 
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Post » Fri Jul 29, 2011 7:18 pm

I'll enjoy it more than Morrowind, but that's because a major part of the game for me is the play itself, including the visceral nature of the action. I doubt it will be quite as 'deep' as morrowind. Let's face it, the need to voice act all the dialogue is going to put limits on certain aspects of the game due to resource limitations. You only have so much space for sound files in a fully voice acted game while a game that presents dialogue through text alone allows for a whole lot more content.
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Justin Hankins
 
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Post » Fri Jul 29, 2011 6:02 pm

I think its to hard to judge until we play the game. Myself I played Morrowind after thousands of hours invested in Oblivion, and I find Morrowind to be the better game to play.
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Chrissie Pillinger
 
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Post » Fri Jul 29, 2011 1:25 pm

Morrowind and Oblivion both must of been sorely disappointing then. However they did make well on the "roleplay" part of the spectrum.


Morrowind was mostly die rolls which is the role play part of the spectrum IMO. The stats and die rolls are giving you the role to play, not just you 2.0.
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Sunnii Bebiieh
 
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Post » Fri Jul 29, 2011 11:45 am

I deleted some posts, when members start niggling at each other then we get involved, if you can't have a constructive and civil discussion without trying to score points off each other, it's time to start posting somewhere other than these forums -OK?
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Jamie Moysey
 
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Post » Fri Jul 29, 2011 5:48 am

Morrowind was mostly die rolls which is the role play part of the spectrum IMO. The stats and die rolls are giving you the role to play, not just you 2.0.


See I would think the setting rules for your character (not just die rolls and stats) and then following them to the t is the role play. I shall role an evil Nord Warrior at first. This means axes and murder. Where do the dice come into play there?

FYI I'm not an evil Nord Warrior, so that isn't just me 2.0, it's me RP'ing an evil Nord Warrior. I couldn't care less about what his stats are though. They would limit my otherwise limitless host of options, as an evil Nord Warrior.
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Solène We
 
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Post » Fri Jul 29, 2011 9:04 pm

Graphics .... yes.
Gameplay... not bloody likely.

I don't have much faith that a game like Morrowind, or even Daggerfall could still be produced in the modern gaming market. All of that emphasis on lore and exploration, just isn't worth the development cost it seems.
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Clea Jamerson
 
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Post » Fri Jul 29, 2011 11:52 am

Graphics .... yes.
Gameplay... not bloody likely.

I don't have much faith that a game like Morrowind, or even Daggerfall could still be produced in the modern gaming market. All of that emphasis on lore and exploration, just isn't worth the development cost it seems.


Exploration isn't barred nor is gameplay. Morrowind's folly was gameplay and the MQ. The ace was the unique culture of the land and world which made sense lore-wise. Plus it was hand crafted unlike Oblivion. As was Fallout 3 and Skyrim will be aswell.

Now will it be as stat based as Daggerfall? No. Not even Obsidian nor Irrational do that anymore. They agree things need to have a player element, an interaction rather than a dice roll.

More game than a D&D game basically. But also bring roleplaying to the forefront.
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Harry Hearing
 
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Post » Fri Jul 29, 2011 7:10 am

Well.... since it was apparently misperceived, I'll repeat, with context:

Is the '11 Camaro better than the '69 Camaro?




Now the context:

The '11 Camaro is a modern design. As such, it's more stable, it handles more predictably, it's more structurally sound, it gets better gas mileage, it runs more consistently, it's better equipped....

The '69 Camaro is the classic. Nothing will compare to it on that basis. However, it doesn't handle as well, it's less sound structurally, it gets poorer gas mileage, it runs less consistently, it's not as well-equipped.... But it's still the classic.

So which one is better? That's entirely, completely, 100%, a matter of opinion, based solely on what it is that one or another person values. And that was my only point all along.
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Phillip Brunyee
 
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Post » Fri Jul 29, 2011 6:46 am

This is like asking if a Microwave burger from a gas station will be better than a Fuddruckers burger.

BTW, The Fuddruckers is Morrowind.

The gas station burger may be more accessible, like Skyrim... but it doesn't hit the spot or have all the options the way Morrowind did.
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Andres Lechuga
 
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Post » Fri Jul 29, 2011 11:50 am

Morrowind was mostly die rolls which is the role play part of the spectrum IMO. The stats and die rolls are giving you the role to play, not just you 2.0.


I'm not sure if we played the same game. There's a vast different between the dice rolls of Daggerfall and Morrowind that's been documented several times over.

I'm not burning Morrowind, however I won't hide my distaste as it's failings and those of every other game.

Everything has it's strengths and weaknesses. My above post goes over Morrowind's in minor detail.
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Erika Ellsworth
 
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Post » Fri Jul 29, 2011 10:16 pm

See I would think the setting rules for your character (not just die rolls and stats) and then following them to the t is the role play. I shall role an evil Nord Warrior at first. This means axes and murder. Where do the dice come into play there?

FYI I'm not an evil Nord Warrior, so that isn't just me 2.0, it's me RP'ing an evil Nord Warrior. I couldn't care less about what his stats are though. They would limit my otherwise limitless host of options, as an evil Nord Warrior.



But does the game recognize your char as en Evil Nord warrior? how come every other Nord isnt an Evil Nord Warrior? does it matter if hes and evil Nord warrior if he can get two shotted by a Rat? If you don't care about your Nord Warriors stats in a game that determine how well he can be an evil Nord Warrior IN THE GAME since you thinking he is an all powerful badass doesnt make him one, why do you care to designate him as a Evil nord warrior? because you think he is? and this can't be done without playing Skyrim why exactly.
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He got the
 
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Post » Fri Jul 29, 2011 7:50 am

I think it will be better.
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Eduardo Rosas
 
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Post » Fri Jul 29, 2011 2:53 pm

If they improve Skyrims Aesthetics then it should be on par with morrowind. That was OB's greatest flaw. It was a spectacularly generic game. Good game but 100+ hours of blandness. That being said the dev's have stated this was an area that they knew needed improvement over OB and it will be well done.
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John Moore
 
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Post » Fri Jul 29, 2011 7:47 am

I'm going to stop myself from insulting anyone (as I realy want to). But no I don't think so in the gameplay aspect. As for graphics, it's a given. If you think graphics are what makes a game, please refer to my first sentence.
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Farrah Lee
 
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