Do you think Skyrim will be 50 or 60 dollars?

Post » Wed Sep 01, 2010 1:50 pm

Where's the option for 'Billions of USD, and world domination for Bethesda"?
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naomi
 
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Post » Wed Sep 01, 2010 11:11 am

64.99
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Verity Hurding
 
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Post » Wed Sep 01, 2010 12:24 pm

Voting $50 because that's what I want it to be...
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Lauren Dale
 
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Post » Wed Sep 01, 2010 9:08 pm

i think prices that high encourage waiting.



Waiting?
I can swear I've heard of it...
Sounds like postponing Christmas, and I'm just can't get behind that.
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Jaki Birch
 
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Post » Wed Sep 01, 2010 4:02 pm

So how do you explain how cheap are, say, computers today, compared to what they cost 10 years ago? :)

Uh, how about "technology gets more advanced over time"? If they sold you games at the technological size and complexity they did 10 years ago, they would take way less time and money. It's the same with PCs. Comparitive to the technological stage people are now at, PCs are the same price. Now that we have much more advanced technology, the old technology is cheaper and the new technology is the price of the old technology.

EDIT: This explanation isignoring inflation.
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chinadoll
 
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Post » Wed Sep 01, 2010 5:25 pm

Its normal for things to rise in price from time to time and alot of things have spiked in cost recently. Why people expect games to magicaly avoid this is beyond me.

60 bucks us is alot cheaper then they used to be when you factor in inflation. We got lucky for a time as games started to expand to a wider net of customers costs per unit sold stayed ok... but that wont happen any longer.
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Tom
 
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Post » Wed Sep 01, 2010 8:36 pm

You can't really go by the "technology advances over time" argument, because if that were true, games would be getting cheaper, not more expensive.
Back when computers were first invented, huge, immense things that took up city blocks (obviously were not for sale) that could do simple mathematical calculations, they were extremely costly to make. So costly, that no one had one for a long long time.
Now, we have a handheld iPad that is 1000x more powerful, and about 1/1000 the price. As things advance, they get cheaper.
Video game prices are really overpriced, that's about all there is to it.
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vicki kitterman
 
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Post » Wed Sep 01, 2010 12:32 pm

New Vegas was 50. So I'm hoping Skyrim will be 50. 60 Dollars is too much for a video game. Every video was not 60 until a couple of years ago before that charging 50 for a game was pushing it.

Hmm. For a game like this, I don't think anyone's got room to complain about 60 for PC. If that's a problem, think how console users feel. 60 bucks and we don't get mods.
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Red Bevinz
 
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Post » Wed Sep 01, 2010 9:53 pm

Damn well better be $50 for pc.
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Ashley Clifft
 
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Post » Wed Sep 01, 2010 6:59 pm

Its been confirmed- the price for all versions is $59.99
The XBOX and PS3 games are always that price, but what is surprising is that they jacked up the PC price, which is usually 10 bucks cheaper. But for Skyrim, all versions are about 60 bucks.
Also, don't forget that the PC version is not a copy of the 360- it was made to be its own thing so it would run even better. So I'm sorry PC guys but you have nothing to complain about......... unless you just really feel like it i guess
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Kayla Keizer
 
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Post » Wed Sep 01, 2010 3:46 pm

It appears that it will be 60 for PC, which is BS because pc gamers have always gotten a break for a huge number of reasons. Taking that away from us is lame.

I've never been a pc gamer. What are the reasons? It seems like it should be more to me, since you get the construction set and mod access. I'm ignorant here. Please enlighten.
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Cameron Garrod
 
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Post » Wed Sep 01, 2010 3:55 pm

Neither. My reason for saying this is because I will be buying the Collector's edition. :tes:

@ Cy Tolliver - PC games are generally cheaper than console games because the game developer has to pay a fee to the console manufacturer (Microsoft/Sony/Nintendo) to have their product on that platform. This is not the case for PC. This is my understanding anyways.
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lauren cleaves
 
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Post » Wed Sep 01, 2010 2:43 pm

I've never been a pc gamer. What are the reasons? It seems like it should be more to me, since you get the construction set and mod access. I'm ignorant here. Please enlighten.


Licensing fees. Lazy ports to pc. Draconian DRM.
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Charles Weber
 
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Post » Wed Sep 01, 2010 3:51 pm

Licensing fees. Lazy ports to pc. Draconian DRM.

I'm not sure why "licensing fees" should mean your copy of Skyrim is cheaper. Do you mean I'm paying more for them or you're paying less because of their absence? I doubt Skyrim will be a lazy port. I know that the drm is something that's in place to prevent piracy, but it interferes with people legitimately playing games? How does it interfere?
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Kim Bradley
 
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Post » Wed Sep 01, 2010 2:35 pm

not sure what the CE is (prolly 70+) but ill be getting a ce copy and a regular copy and hopefully by then ill have a new power supply so i can upgrade my gpu and get it for pc

and i doubt that it will be a lazy port i dont know if it has been confirmed but i know that beth is totaly aware that we want an optomized pc version
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Antonio Gigliotta
 
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Post » Wed Sep 01, 2010 2:36 pm

add an "i don't care" option, i reallly don't give a [censored] i'm just gonna buy the game even if its 100$
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kiss my weasel
 
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Post » Wed Sep 01, 2010 11:12 am

I'm not sure why "licensing fees" should mean your copy of Skyrim is cheaper. Do you mean I'm paying more for them or you're paying less because of their absence? I doubt Skyrim will be a lazy port. I know that the drm is something that's in place to prevent piracy, but it interferes with people legitimately playing games? How does it interfere?


Vast majority of console games are $60, pc games are $40-$50. That's because of licensing fees. You really haven't noticed this? Been living on Mars or something? Only greedy [censored]-bag publishers charge $60 for pc, like Activision, EA, and Ubisoft.

And you really don't know how DRM interferes with legitimate paying customers? Well, ignorance is bliss I guess...
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kirsty williams
 
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Post » Thu Sep 02, 2010 12:41 am

Vast majority of console games are $60, pc games are $40-$50. That's because of licensing fees. You really haven't noticed this? Been living on Mars or something? Only greedy [censored]-bag publishers charge $60 for pc, like Activision, EA, and Ubisoft.

And you really don't know how DRM interferes with legitimate paying customers? Well, ignorance is bliss I guess...

:) Sometimes. Like I said, I've never been a pc gamer. I've never had a pc good enough to play current games.
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rebecca moody
 
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Post » Wed Sep 01, 2010 5:03 pm

:) Sometimes. Like I said, I've never been a pc gamer. I've never had a pc good enough to play current games.


well one thing that pisses me off about the more cro-magnon drms is a limited amount of installs ohh hey i got the game i installed it theres one ohh snap my pc crashed theres two sweet new pc theres three and you better leave it on there cuz thats all you get
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Sxc-Mary
 
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Post » Thu Sep 02, 2010 1:16 am

:) Sometimes. Like I said, I've never been a pc gamer. I've never had a pc good enough to play current games.

It doesn't take a very good PC anymore to keep up with the current generation of consoles out there.

Which is one reason the $60 price tag annoys me a little bit. Because this rig could handle things much much tougher than a game designed for 6 year old systems.

That being said, you are right we do get mods. And I do not doubt there will be mods for Skyrim that will make it look even better, thus seeming more worthwhile to have on PC. (not to mention the dozens of other non-aesthetic mods that add things I really want)

Anyways, to the OP. I've already pre-ordered for $60. $10 more doesn't matter to me, if there is one game worth spending $60 on, it is a TES game.
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Dale Johnson
 
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Post » Wed Sep 01, 2010 11:19 am

You can't really go by the "technology advances over time" argument, because if that were true, games would be getting cheaper, not more expensive.
Back when computers were first invented, huge, immense things that took up city blocks (obviously were not for sale) that could do simple mathematical calculations, they were extremely costly to make. So costly, that no one had one for a long long time.
Now, we have a handheld iPad that is 1000x more powerful, and about 1/1000 the price. As things advance, they get cheaper.
Video game prices are really overpriced, that's about all there is to it.

It depends on what you define as the product. You are correct that an ipad is cheaper to make than an old computer but they aren't even close to the same thing. That is about as useful and accurate as comparing an Sherman tank to a Chevy Monte Carlo because they both can drive you somewhere. You have to be more generalized. You have to compare a personal computer to a personal computer, not a business owned supercomputer (at the time) to a tablet device. Take the SNES. It debuted in Japan for the equivalent of 210 US dollars. That is approximately the same price as a 360 4GB system nowadays. With inflation the price of a SNES nowadays would be about the $300 that a 360 was at launch. You can do the same thing with a Macintosh 128k (essentially the first home PC) to a brand new mac and the price is similar.
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Nana Samboy
 
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Post » Wed Sep 01, 2010 12:11 pm

$56.99 on Amazon FTW.
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Janeth Valenzuela Castelo
 
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Post » Wed Sep 01, 2010 11:10 pm

I've never been a pc gamer. What are the reasons? It seems like it should be more to me, since you get the construction set and mod access. I'm ignorant here. Please enlighten.

The main reason is cost of the computer. To get the newest console (360 or ps3) is 200-300$. To get a nice PC that plays the games at the same level, is like 800$. Now, lets say you go cheap and get one for 500$, which is not a very nice computer. Thats still a 200$ difference. And the games are 10$ cheaper, so you would have to buy 20 games to make up the difference. Something that someone who buys a cheap computer will probably never do.

Now, you could argue that "Oh well if you build your own computer, it costs much less!" But lets be honest, like 95% of PC gamers have NO CLUE how to do that. How many console gamers could put together their console if the pieces were given to them? Not many. Not to mention that consoles have much less pieces, due to the fact you cant swap out many parts for them.

Also, Microsoft and Sony sell consoles at a loss, as in, for less money than it costs them to make it. They make up for this by getting a % of profit from every console game sold. This is how they make their money. So you guys pay the 10 extra dollars companies charge to cover this % of profit that goes to the other companies.

And; It is Microsoft and Sony that don't allow modding on their consoles, so why should PC gamers have to pay more for that? FOr example; You buy a Ford, and I buy a Chevy. If, based on Chevy company policy, I was not allowed to play certain types/bands of music on the radio in my car, should your Ford car cost more?
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Unstoppable Judge
 
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Post » Wed Sep 01, 2010 2:35 pm

You can't really go by the "technology advances over time" argument, because if that were true, games would be getting cheaper, not more expensive.
Back when computers were first invented, huge, immense things that took up city blocks (obviously were not for sale) that could do simple mathematical calculations, they were extremely costly to make. So costly, that no one had one for a long long time.
Now, we have a handheld iPad that is 1000x more powerful, and about 1/1000 the price. As things advance, they get cheaper.
Video game prices are really overpriced, that's about all there is to it.

But because we have the better technology, they are cheaper. Videogames are cheaper in comparison to the technology used to make them as well. But then you have to remember that videogames aren't all technology either. It doesn't ever get easier to write a story or design a world (and the worlds designed are now more complex) or design gameplay elements. Those things remain hard to do. It's only the technology that improves but as that happens, game developers work just as hard as they did back with the first games in order to best take advantage of and understand the current technology. The same is with computers, except in that area, they have advanced technology far enough that people don't NEED the highest technology pieces. We could still be paying ridiculous prices for computers IF we got the best in the entire world technology. But we don't need that. And once you have that technology, it doesn't need work done like a piece of art. It's simply a utility. Videogames are art and require a lot more. Why do books still cost the same as 20 years ago? Because you'renot paying for the technology as much as you are paying for the art. It can never be easier to create art.
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Monika Fiolek
 
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Post » Wed Sep 01, 2010 3:05 pm

I would like Bethesda to either increase the price of the basic PC version (physical only) or take donations for the CS. It's widely known that PC users get 200 times more out of the game than console users, and they should get recognition for their drive to release great mod tools (besides our affection/loyalty of course) :)
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Tarka
 
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