Do you think that anything we say from now to release...

Post » Fri May 13, 2011 10:11 pm

There's been several years of work already been poured into this game. I doubt they're going to start overhauling major parts when they're into the final stretch.
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Leah
 
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Post » Sat May 14, 2011 12:50 am

I assume they take ideas from the forum

Sure they do, when they are planning a new game. They had two years worth of posts in Oblivion General and Oblivion Mods and that is the feed back that shaped Skyrim. Right here, right now is the very beginning (won't be taken all that seriously until after release) of the feedback that will shape TES VI.
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JERMAINE VIDAURRI
 
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Post » Sat May 14, 2011 12:35 am

Not a chance. A lot of the threads here resemble two packs of baying jackals fighting over a piece of meat, guilty of it myself on more than one occasion. Every idea put forward has its supporters and its nay sayers. What could they do if they wanted player input. " This looks like good idea. " " Yeah but these guys hate it so much they won't buy the game if it's in." " Ok, let's do it our way anyway. "
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sexy zara
 
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Post » Fri May 13, 2011 4:45 pm

Indeed, no. Which doesn't mean that what we say is useless ; we are pretty much talking for TESVI right now.
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Mandy Muir
 
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Post » Fri May 13, 2011 9:39 pm

Yes, but not on a massive scale, mostly they'll be adding tweaks to the game, and I wouldn't be suprised if they took some of our advice and applied it to the game. Personally I think the should add in the knocking system that somebody suggested for entering houses at night time. It could activate a dialogue (similar to the ones activated in Arefu in FO3) and depending on what you said, and that NPC's dispotion towards you, they may or may not let you in.

Edit: I don't think that would be to difficult to add into the game and it would be worth it IMO.
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Tyler F
 
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Post » Fri May 13, 2011 5:55 pm

They presumably have time to implement small things, but not to drastically alter stuff that's already integrated into the game.

I'm sure they have noticed, for example, that lots of people want an in-game travel network as an alternative to fast travel. Not saying they'll necessarily put it in the game, but it's definitely doable between now and release.
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Steph
 
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Post » Sat May 14, 2011 1:53 am

All major suggestions like how combat/magic/anything should work, no. Not since the announcement. They should've implemented all of that stuff already long ago, now it's just left to bugfixing, tweaking and balancing. Anything that they've taken from the forums would've been the suggestions and criticism posted in the last years.

So basically this forum is just a place for people to throw out their ideas so we have something to do while we wait. :P
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Karine laverre
 
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Post » Sat May 14, 2011 12:10 am

Do you think that anything we say from now to release will effect the game at all? I'm not saying that there shouldn't be a forum, but i honestly don't think any of us have any control on what the final copy will include. Your thoughts?


We never have "control." What we do have is the opportunity to influence. And it's good to remember that an idea not being adopted doesn't mean that it wasn't heard and considered.
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Lilit Ager
 
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Post » Fri May 13, 2011 4:26 pm

Big things no,but i still think they have time to add little things in or simple ideas.
Some things they can do alot quicker now,than before.... the new havok thingy ( forgot its name...sorry ) shows that.....tools etc are getting better.
Its a shame we dont know more about magic & its spell effects,because i believe thats something they could add in time is a few more affects.
I dont know how often this has come up,but we should be able to do earth ,water and wind spells,besides fire & lightning.
Yes ,they may not have time to implement that,but they sure would for DLC or expansions,so stuff is still worth mentioning in my book.
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Becky Palmer
 
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Post » Fri May 13, 2011 2:40 pm

I'm here just for the lulz.
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Laura
 
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Post » Fri May 13, 2011 10:29 pm

I answered No, but I know that they are still trying to implementing small things that people have asked for in the past. I have a feeling that they are only implementing those things if they have finished their assigned work and have the time to accommodate the player's request. Your request is more likely to get looked at if you had a legitimate bug and your request wasn't just some sort of personal opinion.
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Ricky Rayner
 
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Post » Fri May 13, 2011 6:34 pm

Well hopefully the game is already finished by now and they are spending the next 10 months just looking for and fixing bugs.
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Mark Hepworth
 
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Post » Fri May 13, 2011 11:12 pm

Perhaps in the form of easter eggs, M'Aiq, how they'll deal with expansions...
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Nice one
 
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Post » Fri May 13, 2011 3:03 pm

Do you think that anything we say from now to release will effect the game at all? I'm not saying that there shouldn't be a forum, but i honestly don't think any of us have any control on what the final copy will include. Your thoughts?



I think its to late for big changes, maybe some minor things.
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Yama Pi
 
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Post » Fri May 13, 2011 2:24 pm

Yes, but maybe not the gold print copy.

The internet allows for quick patching and there is almost certainly going to be a patch worked on immediately after release, so things that can't be considered for the first release can still influence the patches that come after release.
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James Smart
 
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Post » Fri May 13, 2011 4:36 pm

No not a bit. Although if it did I'd have my doubts of how positive a change it would be.
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louise fortin
 
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Post » Sat May 14, 2011 1:17 am

At this stage in development, I highly doubt Bethesda will change major aspects of game design, the engine, or core mechanics because of fan comments. Any major change would probably require too much extra work to ensure it works out as desired at this point in the game's development. I could only see a major change occuring if the decide some aspect of the game has a very serious fundamental flaw that needs to be fixed. Though smaller things Bethesda might still be able to change in response to fan comments. After all, the game hasn't reached the final build yet, it's just that by now, many major things are probably already set in stone, and it wouldn't be realistic to ask developers to change them, most likely.

Of course, I'm just refering to the release build here. It's certainly not impossible that fan ideas that Bethesda thinks are good but did not have a chance to do in Skyrim could make their way into expansions or DLC.
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Ana
 
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Post » Fri May 13, 2011 7:04 pm

Possible yes, but I doubt very much they want my feedback!
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Josee Leach
 
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Post » Fri May 13, 2011 6:18 pm

It depends on how big the change to the game is. I doubt we would be able to get anything majorly changed but something small that won't take too long to program into the game is certainly possible.
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Anna Watts
 
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Post » Fri May 13, 2011 6:17 pm

Yes and no. It really all depends on what you're recommending and proposing. The devs do happen to lurk through the forums and they do listen. If you have a good idea it might catch their eye, otherwise if it's irrelevant or not possible it'll just get overlooked.
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Myles
 
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Post » Fri May 13, 2011 10:40 pm

It's a bit far into development, so no, I do not think they would make big changes right now.
Maybe adjust/tweak some small things to a degree.

I would think they look to the forums for future game ideas or expansion packs and dlc's.

(DLC's I don't like because I don't have internet access for my consoles, though. I am probably going to wait for a special/goty edition or something like that, lol.)
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Kayla Oatney
 
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Post » Sat May 14, 2011 2:45 am

A couple of small things may, for example adding the northern lights is a cosmetic change that the devs may find a good idea if it's easy to do :) But nothing "heavy" will.
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Ricky Meehan
 
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Post » Fri May 13, 2011 5:31 pm

Well they've already begun publicizing it through interviews and it's 10 months away, so my theory is yes, they have the game nearly complete but are leaving time during the final spit and polish to add something if a great idea is presented that a) a large number of respondents seem to want and B) can be accomplished in the time they have left.
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Stay-C
 
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Post » Fri May 13, 2011 11:37 pm

My guess would be that anything that requires a LOT of programming, or most things that require significant asset creation or changing something graphical across the board, won't make it in. However I do think that there are plenty of suggestions that could make it in. Certain skill/stat balances/perks could make it in, as well as suggestions about survival mechanics without significant animations (like needing to eat or drink being matched with existing cooking animations), adjustments like fast travel on/off, and most significantly quests and questlines. It's likely that some of the quests aren't written yet, and some factions probably aren't done. They are still balancing stats, skills, spells, combat, enemies, equipment, items, and quests to ensure that everything flows well, the gameplay is fun, fair, and challenging in the right ways. A lack of balance is worse than a bug (and really has the same or worse effects on the experience), and I think that's something Bethesda finds the most important.

They could probably give us a fortress that we could build expansions onto. They might be able to give us a relic/artifact or two to find. They could do some uniquely designed dungeons with interesting stories explaining their background. They could make equipment scaling more believable for humanoid enemies. They could alter level scaling or attribute distribution. They could give us more than 2 ring slots, somewhere between that and 10, because you should be able to wear as many rings as you have fingers, while balancing ring stats and increasing ring occurrence rates to match the number of slots and give you more frequent good drops to try on. They could probably add more unique weapons with unique stats, or new armor colors, as long as there wasn't too much asset creation for it.

They could even add a new faction as long as the rewards are fairly typical, the missions are easy to fit into preexisting dungeon configurations without new assets, and the effects on other game systems are minimal. They skipped promotions in Oblivion in some factions, indicating some quests were scrapped late in the game, and it is likely some quests were added or moved into different questlines near the end. Some changes can be made in the last few months of development, while asking for a new weapon type, mammoth mounts, graphical elements, and major alterations to quest or AI mechanics just isn't going to lead to anything.
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Adam Baumgartner
 
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Post » Fri May 13, 2011 3:22 pm

I'm sure they review what we want, but I'd say they really don't use our suggestions much. They have the game planned out, and know what they want to do with it.
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Ray
 
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