» Sun May 15, 2011 12:27 pm
I voted yes, but just barely.
It certainly does feel that as the game has evolved, as the players begin to learn the game, it is becoming very difficult for the attacking side. If all things are equal, and the teams are balanced in terms of experience, Id have to say the defenders will almost certainly win. Perhaps this is the way it should be. One thing I believe for sure is that the CCity/Dirty Bomb map is broken for Security - its far too easy for Resistance to bottle them up in their spawn, and this is unacceptable. The attacking side should always have a fair shot of getting at least half way through a mission, and as it is in CCity youre lucky if you can step outside of the spawn.
I dont think the maps (except for CCity) need overhauling to aid the attacking side. I do think that the escort, or "football" if you will, should move faster on its own, and perhaps have more health. Another possible small tweak could be to have defenders have a longer respawn timer.
Regardless, I think if the attacking side does get some kind of balancing buff it should be a small one because I think the game in general and the maps are very well balanced and it should be tough for the attackers to get a win.