Do you think that Oblivion has been neglected by Bethesda?

Post » Wed Jun 30, 2010 5:54 am

The biggest mistake in Oblivion was no Mickey Rourke. :shifty:
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NeverStopThe
 
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Post » Tue Jun 29, 2010 9:05 pm

Oblivion is definitively a huge and ambitious game !!! however this game need more complexity for the "hardcoe" gamers...!! luckily the mods can resolve this default !!
For me oblivion has been neglected in terms of optimization and the game was very buggy for its first released !!

Elder Scrolls V will have a lifespan of at least 10 years so Bethesda should polish his game like Blizzard does...!!!


Other than optimisation, oblivion (unmodded) was pretty stable and never crashed and was a pretty good game when it came out. Fo3 (unmodded) however is buggy as hell and crashes alot. I only had a couple of mods for Fo3 and it was near unplayable, which is why i stopped playing it.

If they could build a new engine for TES V and optimise it well, I think it would probably be a great game. But that realy depends on how well they make it.
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CORY
 
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Post » Wed Jun 30, 2010 6:51 am

Oblivion is definitively a huge and ambitious game !!! however this game need more complexity for the "hardcoe" gamers...!! luckily the mods can resolve this default !!
For me oblivion has been neglected in terms of optimization and the game was very buggy for its first released !!

Elder Scrolls V will have a lifespan of at least 10 years so Bethesda should polish his game like Blizzard does...!!!


I love the fact that Elder Scrolls V is a given in these forums.
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MR.BIGG
 
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Post » Wed Jun 30, 2010 7:34 am

No, I don't think it was neglected. It was supported with new content, some of which was quite substantial, for 20 months after the release of the game which is probably as good as it gets for a single player game. Fallout 3 by comparison was supported with new content, but without a full expansion, for only 11 months after the release of the game so that Bethesda can hopefully revisit the Elder Scrolls series sooner rather than later.
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Alberto Aguilera
 
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Post » Tue Jun 29, 2010 8:40 pm

All CRPGs are neglected
If a company produces a good game with an interesting background what do we need anopther game for?
They could just keep producing DLC and expansions for the existing game until technological developments meant a new game would be a real improvement
The success of mods for both TES III & IV proves to me that there was plenty of potential for more stuff from Bethesda when they were abandoned

But its always more profitable to produce a new game than just keep selling to those who really liked the previous game and are still playing it, always a smaller market. Its the same with PnP RPGs. Thats why we are now on D&D 4th edition, Call of Cthulhu 5th editon etc when there was nothing wrong with the older editions
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Jhenna lee Lizama
 
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Post » Tue Jun 29, 2010 8:34 pm

Yeah, only one expansion and a few litle dlc, oblivion has been neglected. There should have been another expansion like in morrowind.


Yup.
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Amy Siebenhaar
 
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Post » Wed Jun 30, 2010 4:37 am

All CRPGs are neglected
If a company produces a good game with an interesting background what do we need anopther game for?
They could just keep producing DLC and expansions for the existing game until technological developments meant a new game would be a real improvement
The success of mods for both TES III & IV proves to me that there was plenty of potential for more stuff from Bethesda when they were abandoned

But its always more profitable to produce a new game than just keep selling to those who really liked the previous game and are still playing it, always a smaller market. Its the same with PnP RPGs. Thats why we are now on D&D 4th edition, Call of Cthulhu 5th editon etc when there was nothing wrong with the older editions

Bull, D&D 3rd Edition was awful.


But basically, Beth should be getting some of the really great modders out there and helping them canonize their mods, then release them as official free dlc. Then they should hire them as official content producers for TESV
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Daniel Lozano
 
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Post » Wed Jun 30, 2010 9:54 am

All CRPGs are neglected
If a company produces a good game with an interesting background what do we need anopther game for?
They could just keep producing DLC and expansions for the existing game until technological developments meant a new game would be a real improvement
The success of mods for both TES III & IV proves to me that there was plenty of potential for more stuff from Bethesda when they were abandoned

But its always more profitable to produce a new game than just keep selling to those who really liked the previous game and are still playing it, always a smaller market. Its the same with PnP RPGs. Thats why we are now on D&D 4th edition, Call of Cthulhu 5th editon etc when there was nothing wrong with the older editions


There's always a matter of focus and money I guess. Still they seem to be doing the very best with what they have though judging by past games.. and the background of each one don't take away from any follow ups.
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Jade MacSpade
 
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Post » Wed Jun 30, 2010 9:49 am

There you have it. :) Although I don't think this is the first time an official has stated this..


Indeed it isn't. But then again, I don't remember the last time it was said.
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Sammygirl
 
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Post » Wed Jun 30, 2010 10:04 am

Other than optimisation, oblivion (unmodded) was pretty stable and never crashed and was a pretty good game when it came out. Fo3 (unmodded) however is buggy as hell and crashes alot. I only had a couple of mods for Fo3 and it was near unplayable, which is why i stopped playing it.

If they could build a new engine for TES V and optimise it well, I think it would probably be a great game. But that realy depends on how well they make it.


For me Oblivion always crashed waaaaay more than Fallout 3 did. After modding oblivion it was really bad. Fallout 3 also runs alot faster despite having better graphics.
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Pants
 
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Post » Wed Jun 30, 2010 8:04 am

Other than optimisation, oblivion (unmodded) was pretty stable and never crashed and was a pretty good game when it came out. Fo3 (unmodded) however is buggy as hell and crashes alot. I only had a couple of mods for Fo3 and it was near unplayable, which is why i stopped playing it.

If they could build a new engine for TES V and optimise it well, I think it would probably be a great game. But that realy depends on how well they make it.


hmm oblivion is a 2006 game and fallout works on the same engine !!
Bethesda is probably making a new engine for the next gen consoles...in 2012 :grad: ;)
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naana
 
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Post » Wed Jun 30, 2010 9:34 am

Bull, D&D 3rd Edition was awful.




Well I'm not a fan of it but I thought it was better than any of the other editions of D&D
Still the point is it had a fairly large and loyal fanbase who weren't clamouring for a new game but selling a new game to the whole RPG market had more potential for profit than just producing stuff for those who played 3rd ed.
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Minako
 
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Post » Tue Jun 29, 2010 7:17 pm

For me Oblivion always crashed waaaaay more than Fallout 3 did. After modding oblivion it was really bad. Fallout 3 also runs alot faster despite having better graphics.


oblivion fully modded is potentially à 2010 game but....it crash and the game is not stable so it is very difficult to detect the origins of the ctds...
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Lloyd Muldowney
 
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Post » Wed Jun 30, 2010 4:17 am

I know that we have had Horse Armour, The Thieves Den, The Shivering Isles etc....... but am I the only one thinking that for such an epic game such as Oblivion, it should have a lot more DLC than it currently has? There is so much potential there! It's been at least a couple of years since Bethesda has done anything with it, it certainly looks like they won't be visiting it again.
What do you guys think?

i think instead of going for another DLC they should just make another elder scrolls becasue oblivion is so epic a whole other version would just be awsome.But then again that would take them along time to make a whole other version of elder scrolls so i guess another DLC would be great to.
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BethanyRhain
 
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Post » Wed Jun 30, 2010 12:36 am

hmm oblivion is a 2006 game and fallout works on the same engine !!
Bethesda is probably making a new engine for the next gen consoles...in 2012 :grad: ;)
But the world would end by then so thats not so smart of them=)
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Cheville Thompson
 
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Post » Wed Jun 30, 2010 6:39 am

They have released enough official content for Oblivion, it certainly hasn′t been neglected. And you have to move over to a new game sooner or later. Also, look at all the mods, you have so much to put in the game, who needs more official content?
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Jessie Butterfield
 
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Post » Wed Jun 30, 2010 3:12 am

Well, I would actually say that Oblivion was a bit negelcted after its release. But not in the quantity of expansions but ... well ... in quality for a lack of a better word. The Shivering Isles and Knightos of the Nine were nice enough expnasions; entertaining, sure, but if you take a closer look at them, what are they? Some new quests, a new model or two some new dungeons and landmasses and a bit of new lore. While those things are nice, they are the kind of things the modders have been adding into the game for years. Sure the expansions made by Bethesda are somwhat superior to most of the mods, but still. When Tribunal was released for Morrowind, it was like a small official OBSE. The devs actually fixed soem core game issues and added some game play mechanics that were not available prior to this expansion pack and if I remeber right they fixed some errors too. In this way I think that Oblivion's expansion packs were neglected. There are plenty of bugs or problems in Oblivion and I think that the devs could have tried more to provide a fix to some via the expansion pack.

As for the number, I think that it is quite sufficient. And while with a game like Oblivion you can never have enough content, I am quite at peace with the decision that no more content will be added to TES IV. I think that TES V should be the main concern of Bethesda now, if it is indeed in development.
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matt oneil
 
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Post » Tue Jun 29, 2010 7:57 pm

I think that for me, the real problem that leads to a feeling of neglect on Bethesda's part was the way the main quest ended.

It felt like a TV series that gets canceled after ending a season with a cliffhanger episode that will never be resolved.

I feel that Bethesda missed a massive opportunity by not releasing a DLC series that carried the story forward.

As I said in another thread, community-made content is great, but official content is better. or at least more real...

Just my opinion, though
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Horror- Puppe
 
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Post » Tue Jun 29, 2010 10:55 pm

This game is from 2006, man... Nobody's buying it anymore. Their not going to waste time and money on expansions. They already did that in the first couple years of it's release... at some point they have to stop, for the sake of business. Fallout is where the money is coming from now.
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Samantha Pattison
 
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Post » Wed Jun 30, 2010 1:12 am

This game is from 2006, man... Nobody's buying it anymore. Their not going to waste time and money on expansions. They already did that in the first couple years of it's release... at some point they have to stop, for the sake of business. Fallout is where the money is coming from now.


You have a point. I do think Oblivion was a bit overlooked when it came to additional content. I mean you had a bunch of lack luster houses (battlehorn, thieves den, ect) and two minor expansions. I hate to bring up morrowind but by the end of the goty edition I really felt like I had done some serious questing. In bloodmoon you got to help start a town for crying out loud. What did kotn have? An indiana jones rip off, and a weird battle in the sky.

Shivering Isles was fantastic but I really felt like we were owed another big story.
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Wayne Cole
 
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