do you think there should be big boss fights?

Post » Sun Jan 24, 2010 8:41 am

like at the end of all the caves and ruins there could be a really big goblin or a dragon or something? I think it would be cool instead of just having all the normal enemies there should be a really epic boss fight at the end of all the caves. maybe that's what the dragons will do what do you think?
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Rudy Paint fingers
 
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Post » Sun Jan 24, 2010 7:37 am

what is it cuz of how I talk again? I just mean that when you go into a ruin or cave like in Oblivion instead of all normal bad guys they could have like a dragon they work for or something and you have to beat him to win the cave. does that make more sense? I just mean like a big epic fight at the end of the ruins it doesn't have to be a dragon.
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Michael Russ
 
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Post » Sun Jan 24, 2010 9:56 am

I do not play TES games to "win the cave". I do not want a "boss fight" in every location. There are other games that provide that sort of experience if that's what you're into.
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N Only WhiTe girl
 
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Post » Sun Jan 24, 2010 10:54 am

Ya! I think that there will be big boss fights!!!!!!! :twirl:
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Rozlyn Robinson
 
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Post » Sun Jan 24, 2010 2:11 pm

I would love some surprise boss fights in the mountain regions
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sharon
 
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Post » Sun Jan 24, 2010 3:05 pm

that would be cool to Draonborn1 I didn't think of that. like maybe you turn a corner and there's a huge giant there that sends his goblins after you and when you kill them you have to take the giant out to. Epona222 it doesn't have to be every cave I guess that could be to much but in some of them maybe. like you get to the end and after the bandits are all dead the boss comes out but he's bigger then the other bandits and has duel wielding swords or something.
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Symone Velez
 
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Post » Sun Jan 24, 2010 5:17 pm

i guess no one else thinks it would be cool? I have to get in bed if I want to watch the rest of the basketball game so I can't type on the comp anymore but I'll check tomorrow maybe someone else thinks of some cool ideas for epic fights. :toughninja:
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Verity Hurding
 
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Post » Sun Jan 24, 2010 4:01 pm

I'm guessing they're assuming that the dragons are boss enough.
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Johanna Van Drunick
 
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Post » Sun Jan 24, 2010 3:02 pm

Dragons are basically roaming bosses. Having them at the end of every cave would make it feel like im playing Final Fantasy.
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Miragel Ginza
 
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Post » Sun Jan 24, 2010 9:34 am

Dragons are basically roaming bosses. Having them at the end of every cave would make it feel like im playing Final Fantasy.


No,you're thinking of every few steps you take.
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Catherine Harte
 
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Post » Sun Jan 24, 2010 7:56 pm

No,you're thinking of every few steps you take.


Ha, I know what you mean, but I was refering to bosses in general, not dragons.
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Juan Suarez
 
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Post » Sun Jan 24, 2010 8:08 am

Rude posts removed, be nice and excellent towards eachother :nono:
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mishionary
 
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Post » Sun Jan 24, 2010 11:10 am

I would love to see "boss" fights in game, but not just at the end of every cave. Mix it up, surprise me. :celebration:
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Shiarra Curtis
 
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Post » Sun Jan 24, 2010 7:39 am

Skyrim will sorta have bosses, the dragons will be hard enough to take down supposedly to be like boss fights.
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Danny Warner
 
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Post » Sun Jan 24, 2010 5:54 pm

I would expect something like a boss fight near the end of every faction questline (i.e. Mannimarco for the Mages Guild)
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Ben sutton
 
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Post » Sun Jan 24, 2010 8:34 pm

Well Elder Scrolls is all about how powerful you can get your Character, it isnt a Theme Park.

So basicly....everything is a Boss battle in a way.
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Laura-Lee Gerwing
 
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Post » Sun Jan 24, 2010 7:18 pm

Well Elder Scrolls is all about how powerful you can get your Character, it isnt a Theme Park.

So basicly....everything is a Boss battle in a way.


can I get an option to talking the boss out of fighting?
make speech-craft worth something
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tiffany Royal
 
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Post » Sun Jan 24, 2010 9:24 am

It really depends on what you mean by 'boss fights'... That said, I'd like a small amount of 'larger' enemies or something. The dragons are big enough themselves, so there shouldn't be too many. I'd like to venture into a cave with several tunnels in it leading to a giant serpent, or a cave with webs everywhere and a huge spider inside.
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Ashley Tamen
 
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Post » Sun Jan 24, 2010 11:11 am

If they follow the Nehrim model of boss fights, it would be excellent. Obviously the smaller dungeons don't need a big boss, but having a named NPC with some unique armor/weapon or a larger variant of a normal enemy could work well.

One Nehrim dungeon had you crossing a bridge right at the start, only for the bridge to collapse and drop you into a web-covered cavern with a massive spider.

http://images.wikia.com/nehrim/images/c/c3/Amora01.jpg

Another has you tracking rumors of missing people to a demon cult cave where you fight a massive, obese Xivilai in a room filled with corpses.

http://images.wikia.com/nehrim/images/f/ff/Thebutcher.jpg

I have no doubt that Bethesda can and will create situations like this. My only worry is that the bosses will be identical to every other enemy of their type, like the way Oblivion would name a generic lich and call it a boss, instead of giving the boss a unique design (it could just be a small detail like changing the lich's robe or helmet, or even using a palette-swap).
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Lory Da Costa
 
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Post » Sun Jan 24, 2010 7:59 pm

You've got an epic 'Kick em in the nuts' avatar.

Anyway I don't think it is really necessary to have a Boss character in every cave.
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brenden casey
 
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Post » Sun Jan 24, 2010 6:06 am

I would love some surprise boss fights in the mountain regions


^^^^ their called 'DRAGONS'
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xx_Jess_xx
 
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Post » Sun Jan 24, 2010 2:49 pm

Well the dragons are the big bosses in skyrim, according to Todd anyways. But I don't think I really like the idea of having bosses like Ninja Gaiden
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Mari martnez Martinez
 
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Post » Sun Jan 24, 2010 4:28 pm

It would get boring and predictable if there were a big boss in every cave. Those kinds of encounters should have an element of surprise to them.
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Emma Copeland
 
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Post » Sun Jan 24, 2010 6:23 am

there's a huge giant there that sends his goblins after you and when you kill them you have to take the giant out to.

I'm Sorry but that is Just RUDE! Giants wont attack on sight. Only if you provoke them. Bad Skyrim Fan! :nono:
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phillip crookes
 
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Post » Sun Jan 24, 2010 9:31 pm

I don't think that would suit Skyrim very well. However, the random Dragon encounters will put you on your toes and will require your whole arsenal to defeat them. Honestly, I can see myself fleeing from me, instead of skull-bashing Oblivion-style.
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Heather Dawson
 
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