I don't really wanna argue it and then have the topic closed because I took it off topic but that game is not one which should be compared to Oblivion or Fallout 3. Divinity 2 was developed by Larian those guys aren't as big as Bethesda nor do they have the resources of Bethesda. That game was glitched to hell when you save and reloaded it took you to the previous point before you saved. Basically the game is incredibly glitchy and a terrible comparasion to any of the other Gamebryo games out there.
On the XBOX 360. Not on the PC version.
The Metacritic score for the PC version was 72, and for the XBOX 360 it was 62. There's clearly a reason for that. It's actually a decent game:-
http://uk.pc.ign.com/objects/568/568439.html
And ask yourself this question. Why did the same issues that I highlighted in my quote seem to appear in Oblivion, Fallout 3 and New Vegas despite the larger resources of Bethesda as compared with Larian?
I think it's the drawbacks of the engine that make it vulnerable to having such problems.