Amen to that, Illusionary (and FC, I was at work!). I agree that somebody needs to put a stamp down, and there are people who need help out there.
Now, I'll make some points and re-stress others, if I may be so bold. . .
On the topic of uberness:So many people like to play uber. They don't want their characters to die, or they want their characters to be cool, or even "My character is better than that guy, though, so my character will DEFINATELY win". I've seen all three, and pretty much anything else you can think of. Realism. That's what I have to say about uberifica. If your character is realistic, no matter what level of skill or power he or she (or it) might have, then the character will not be uber. For example, I've RP'd Jedi, the Daedric Prince Hircine, a demi-god Argonian, even a thousand-year-old dragon in disguise as a polite but harsh Dunmer lord, but none of my characters were uberifica, and that's because they were played realistically. Sure, the Jedi might be able to do this and that, but there are limits, and there are the matters of distractions and timing and even mental distractions that might be going through his or her head (yes, I cross-gender RP from time to time, but more on that later), but I can't stress enough the importance of realism if you're going to play a skilled character.
Uberifica = bad. Epica = good, sorta.
Like Illusionary said, every RP
needs an epic hero, but sometimes it just doesn't fit. Who would see a hero on a hunt for treasure or hanging out in an inn in the middle of nowhere? But then sometimes you need that hero. Sometimes you need that skilled warrior or mage or stealthy-dude to bring a measure of power to the 'party', but I believe only a responsible RP'er should RP a strong or skilled character.
On the topic of names:Don't pick something ridiculous. "Shadow" or "The Scholar" or other random, but coolio names are not actually cool for an RP. Sure, it's kinda sweet and you're all like "Look at me, I'm the all-knowing Sage!" or "Look at me, I'm Doombringer, the most wanted criminal in Tamriel!".
As was stressed, pick something realistic for your character's background. A character born in the Summerset Isles would most likely have an Altmer name unless their parents were against Altmer society or something. An Argonian would have two names: The Hist original and the translation.
Further, a funky name isn't always cool. To use an example of my own, I had a character named Jrakissorkal. Now who wants to type all that out every time, and who wants to try and figure around that kind of name? It's ridiculous (though not so ridiculous for a Vratix, which was the species the character was). Again, something realistic and accurate is good. Even if it's something 'bland' or 'boring', it could be the best name you could actually pick for the character. What would be better for an Imperial guard? "Antonious Regiam" or some other random thing that doesn't sound Imperial at all? The Imperial name would be better.
On the topic of beauty/handsomeness and other character appearance issues:Again, the most important word here is
realism. A warrior would be scarred and natural, and a politician would be prissied up. People (Americans in paticular) like to have good-looking characters (look at American television and films, for example), even though such a high percentage of good-looking people is very unrealistic to find in the same place. Sure, there are good lookers out there, and it is truly dependant upon individual opinion, but again it's statistically not too likely.
I'm not saying that having a character who is 'attractive' or 'handsome' or 'schmexy' is a bad thing; but having such a thing to be so
common is what I don't like. Every person has their own measure of beauty, I believe, and so I don't typically include such words as "Handsome" or "Beautiful" in my character descriptions. Instead, I am more detailed, such as describing key features (like a hooked nose, or a strong jaw, or soft features) and letting other characters decide if they find mine attractive or not based on my description (or more often, via screenshot).
Often I will 'muddy' any good looks or features my character has with a scar if he or she is a warrior, or with attitude problems. If a woman never smiles, she naturally wouldn't be as good looking as if she
did smile, at least in most cases.
On the topic of being muscular and strong (which I feel has to be addressed, just because it has relevance with the above mentioned beauty and handsomeness)
In the world of Elder Scrolls, life is tough. People will typically not have soft hands, unless they are regality. Calloused fingers and hands, rough skin and lean muscles would be expected. Not bulky body-builder or wrestler muscles, but the lean muscles that you would see on a climber or swimmer or runner. There are exceptions, such as blacksmiths or loggers or miners or others who do such strenuous activity, but I think that a super-muscled or strong thief is ridiculous. No assassin should be bulky, and no warrior should be bulky either. It impedes movement. Again, the most important word is
realism.
On the topic of romance vs. cybersixThe former is good. The latter is not. As Illusionary explained, people don't often just go "OMGZ, SHE'S HOT!" and then she goes "OMGZ, HE THINKS I'M HOT! HE'S CUTE!" and then *BANG BANG BANG* the next night. Sure, sometimes that sort of thing happens in real life in purely physical relationships. If you're that shallow to want to six somebody up just because they look good and not because you truly are in love with them, then you lose all brownie points from me and your respectometer goes below zero.
I do not believe that relationships are wrong in a roleplay. In fact, I believe they introduce new story possibilities and character development. However I do not think that people should get unrealistic in it all. Once more, the keyword here is
realism.
If your character and another player's character
do get in a close enough relationship that they would have six, do it tastefully. Nobody wants to have their roleplay clogged by a ton of described-six. In fact, it's against the forum rules to post up things like that. If you
must, then go someplace else. If you want to stay here, here's a few tips:
1:
Talk to the other player. Even if it's a Pm along the lines of "Hey, are our characters gonna have teh hotte sixy night?", SEND ONE. Nobody wants to get their character char-controlled into six, so decide amongst each other exactly when and how and IF it should happen, and how you should get it to happen tastefully.
2:
Do it tastefully and in good timing, but don't force-fast-forward other player's characters. Being like "Our characters just did the nasty for three hours, so three hours have just passed so we can omgz post more!" when other players are in the middle of things like conversations isn't very nice. You're basically saying "I care more about being able to post my character more than allowing you to RP your own character, and I don't care about your character at all, just mine and my character's teh hotte partner."
And 3:
Romance is good. It's called Foreplay, people. If your character is serious about another and must express his or her love in the ultimate physical form, he or she realistically wouldn't suddenly walk over and say "Hey you! Wanna go back to my room and make a baby?" unless your character were drunk or immature or any number of occasional exceptions. But 99% of the time that's not how it happens. There's romance involved. "Wining and dining", so to speak.
Cross-gender roleplaying Specifically; d00ds who RP chicks
Okay guys, you all know what I'm talking about. You're creating a female character in your head, so why wouldn't you want her to be graciously endowed with DD cups and a perfect sassy attitude? Truth is, guys who create characters like that disgust me. If you are going to roleplay a female character, have some respect for women. Don't throw your character at men or sleep around just because the prospect of a woman who would do that appeals to your nether regions. Keep your brain in your head.
Now I am a dood, and I am a teenager (19), so I feel the same hormones all you do, and I will admit to occasionally making a female character do something I wish a woman would do rather than something a woman
would do. I won't profess to understand them, and I don't expect you to, but the key word here is not realism, it's
Respect and Realism (:lol:).
So basically put, guys, don't roleplay a female character who struts her stuff around, has the chest of Dolly Parton and the face of whatever you think is hot with buns of steel the size of watermelons and wear virtually nothing at all. It's disrespectful and wrong, and nobody likes an RP character like that.
Okay, I think I'm all typed out now. Spent half an hour typing! But I know I can ramble, so I tried to keep myself brief. Anywho, HK-47 signing off!
EDIT: Okay, jumping into the convo!
My characters are each an extension of myself originally, then during character creation I flush it out to become an individual entity. For example: Veyar Nydelvu (End of an Era RP) is an extension of my sense of near-chivalric honor and my sense that people of any kind are people and need to be respected. That's where his personality began. Then I got into
why he feels that way, which spawns a history that creates his other opinions and emotions.
Aril Yevetha (Treasure of the Gods) is niavete and the cold realism of science compared to compassion for life. Aril is like me in that she thinks things through before doing something, and in that she is typically slow in the head
Gul Ken'tar (Shroud of Darkness on my site) is like me in his cool-headed, logical assessments (and sometimes a tad smidge of arrogance), conflicted by the feelings I felt throughout my 15 - 18 years (that being rejection and a cold hardening of emotion to near nothing-ness).