So, you think you know Riverwood, eh?

Post » Fri Jul 26, 2013 8:50 pm

Having spent more time in this town than I care to admit, I decided to throw out this little pop quiz. I may do a series of these, but we'll see how this one goes.

Okay, now for the answers:

1:
Spoiler
3 - Two on the main road and one in Gerdur's yard


2:
Spoiler
5 - The three watch towers, the mill, and the pier behind the mill


3:
Spoiler
1 - Rain doesn't change the scenery


4:
Spoiler
10 - 6 behind the Sleeping Giant Inn and 4 at Faendal's house


5:
Spoiler
20 - from top to bottom: 4, 5, 5, and 6


6:
Spoiler
6 salmon hang from the rack


7:
Spoiler
4 - 3 behind the mill and 1 to the left of Gerdur's house


8:
Spoiler
It's a boar's head


9:
Spoiler
4 - 1 on the main road, 1 in front of Alvor's blacksmith shop, 1 next to Sven's house, and 1 behind the Sleeping Giant Inn


10:
Spoiler
Trick question, as there is only one answer and that's AFTER speaking with Balgruuf and AFTER speaking with Farengar. Even though Balgruuf tells Irileth tells her to send guards to Riverwood, she will not do so until you speak with Farengar. If you leave Whiterun after talking with Farengar, you can actually follow the guard to Riverwood. Once they arrive, they take over two of the guard towers, preventing Frodnar from standing on the south tower for the remainder of the game.
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Laura
 
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Post » Fri Jul 26, 2013 8:35 pm

lol.

I've never really payed attention to that level of detail.

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Hope Greenhaw
 
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Post » Fri Jul 26, 2013 9:01 pm

Neither would I, in a typical game. I'm playing a realism game right now, and, well, I got bored sawing logs all day. Then this quiz idea hit me. :D
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Amy Gibson
 
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Post » Fri Jul 26, 2013 8:48 pm

This post should be called "Exhibit #21"

Remember, all exhibits such as this details what happens when a video gaming developer makes a poor business decision to cut off DLC content way too early.

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Suzy Santana
 
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