Do you want to continue after main the main quest has finish

Post » Tue Feb 01, 2011 6:31 pm

Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, Please, DONT END AFTER MAIN QUEST!!!

Although they have never ended a elder scrolls game at the main quest they have in Fallout. (If I forgot a elderscrolls game end, sorry.)

I really hated it when they did that, I actually gave up on the game for months after that. I had focused on the main quest and had not done probably half the side quests by the time I finished the main quest.
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Sammie LM
 
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Post » Tue Feb 01, 2011 1:26 pm

Of course yes.
I will not buy if not
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Red Bevinz
 
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Post » Tue Feb 01, 2011 12:52 pm

What a dumb question...

Who in their right mind would answer no?



exactly. :disguise:
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Add Me
 
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Post » Tue Feb 01, 2011 2:13 pm

Isn't this like thee staple of TES games? It never really ends?
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Jade
 
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Post » Tue Feb 01, 2011 11:14 pm

Creating open-ended roleplaying games has been Bethesda's strong point for years; I don't expect them to change this policy. ;)
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Anna S
 
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Post » Tue Feb 01, 2011 8:37 pm

Oblivion might have let you carry on, but the world levelling system meant I had to eventually put the game down, as it was excruciating to play above certain levels.
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danni Marchant
 
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Post » Tue Feb 01, 2011 12:07 pm

In games with side quests, where the main quest isn't necessarily the main focus of your game, I really can't seen how you can't continue after the MQ. I was extremely disappointed when FO3 and NV did not allow me to play on. I just hope Bethesda don't think that stopping after the MQ and offering DLC to continue is a good way of making money - it just seems like ransoming the game we've already paid for back to us.
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Joe Bonney
 
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Post » Tue Feb 01, 2011 11:47 am

I'm not this blatantly mean most of the time but those RPers are stupid. Want the character to have died at the end? Delete the save file and say he died. Hell, you are already pretending that your character and all the NPCs are actual people so why not just pretend he died? It is not that hard.

Here's a revolutionary idea: how about the people who want to sandbox just save before finishing the MQ and play with that game?

No? You don't want to do that? Well then, spare a fecking thought for those of us who want a more climactic ending before you tell us to jam our fingers in our ears, close our eyes and sing over the ending of the game.

If I wanted to pretend how things actually played out for my character I wouldn't even bother finishing the fecking MQ.

YES. i want to keep on playing,Looting,,stealing,,,breaking into ppls homes,,loot hunting in ruins,,,killing gaints woot,geting randomly generated quests,,,etc,,,etc :drool:

You can do all of that before finishing the MQ, and yet you would rather have a lame ending so that you can have your cake and eat it too?

for the ppl that voted NO go play dragon age ull love it ,,,it ends....

I have already played and loved DA:O, but thanks for the suggestion. Shall we continue with the discussion properly now?

Ten people wanted to stop after the main quest? Why? lol

Congratulations on reading the thread! Please, stay here for as long as you like. You're really contributing to the community.

lol... I will never understand what could spur a person to believe this is a worthwhile poll.

"Hey guyz - wud u like to see an ES 6?"...

Do you play as the protagonist of Arena in Daggerfall? No. Do you play as the protagonist of Daggerfall in Morrowind? No. Do you play as the Nerevarine in Oblivion? No. Is the Champion of Cyrodiil the protagonist of Skyrim? No. Will our Dovahkiin be the protagonist of TES:VI? Looking back, most likely not. Just because the protagonist dies in a game doesn't mean that sequels can never happen.

If you're just providing examples of worthless polls then welcome to the forums. Also, this isn't a pointless topic. Read the thread and you'll see.

It's a very weird thing, I admit, but it's a weird and fun thing. Most games don't make after the end fun. ('cause the MQ and quests were where all your challenge came from) So in most games I don't mind if they don't let me play after the end. (but I would want a new-game+) In gamesas games though, their world design makes after the end a fun experience, and thus I consider it a plus to the product. And gamesas endings have always been lackluster anyway. I mean, the ending of Morrowind amounts to stab a heart, Akulakhan falls into a volcano and crazy daedra lady talks to you as you stumble out of a dwemer ruin. I don't think not letting us play after the end will get them to really improve on this particular aspect.

So... essentially you don't want the game to end? Because that's a very different issue to just being able to play until you get bored, and almost impossible to pull off well. All games stop being played eventually. Under your system games would simply peter out after a while. I want to go Sergeant Johnson on my characters and send them out with a bang. Both instances end up the same way, but yours svcks all of the drama out of your exploits before the finish line.

It's not very climatic at all, the ending is hurt. (not by much though, gamesas endings would be lack-luster no matter what) With this particular company and their products though, I'll let it slide.

So you acknowledge that BGS games' endings are lame, and yet you wouldn't see them make any move to change that? Does the narrative mean nothing to you?

Whoever says continuing after the ending is the point of TES is crazy. Why would that be the point to any game series? I mean, doesn't being worthy of pointeness imply it's a major selling point? After the end playability is kind of a nice niche thingy really. It's not something most games do well, so it's good to have at least one series that consistently does it well.

But the TES series doesn't do it well...
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aisha jamil
 
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Post » Wed Feb 02, 2011 1:20 am

Nah, i just want it to end as soon as possible. I hope when i press the start button it comes up with the credits so that i can cry and get all emotional and say omfg that was EPIC.
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Franko AlVarado
 
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Post » Tue Feb 01, 2011 4:52 pm

I'm shocked by the fact that as many as 11 people voted no
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Sherry Speakman
 
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Post » Wed Feb 02, 2011 1:25 am

I'm shocked by the fact that as many as 11 people voted no

I'm shocked by the number of people who aren't even trying to read the thread before posting.
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GEo LIme
 
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Post » Tue Feb 01, 2011 3:03 pm

I'm shocked by the number of people who aren't even trying to read the thread before posting.

Can't see your point. And yes, I read it.
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Campbell
 
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Post » Wed Feb 02, 2011 12:51 am

Can't see your point. And yes, I read it.

http://objection.mrdictionary.net/go.php?n=4670213
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Leah
 
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Post » Tue Feb 01, 2011 6:51 pm

oh lol :laugh:
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Scott
 
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Post » Tue Feb 01, 2011 7:27 pm

We'll be able to play after the ending. Poll is moot, but it is nice to see that a great majority don't want the game to end.
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Sebrina Johnstone
 
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Post » Wed Feb 02, 2011 12:04 am

From my point of view, it really depends. I don't want a Fallout type of ending where you defeated the baddies and the game was over but I'm tired of knowing the ending to every game. You beat the bad guys from destroying the world then you do what you want. If they had a twist at the end where Alduin is in the midst of destroying the world and you had to sacrifice yourself to banish him, I'd be satisfied. I don't mind not continuing after as long as the ending is different. Yeah, I know that ending sounds like Oblivion. It was just an example.
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Big Homie
 
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Post » Tue Feb 01, 2011 9:45 pm

http://objection.mrdictionary.net/go.php?n=4670213


hahaha I nearly jumped out of my chair when I opened that :P
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Roy Harris
 
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Post » Tue Feb 01, 2011 9:53 am

Hey how bout' if you don't want to play at the end, then Just shut off your computer, XBOX, PS3, etc. and be done with it? I love playing at the end of the elder scrolls It is What makes the elder scrolls . The main quest isn't the only thing in a game, sometimes Side quest are more fun then the actual MQ.
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Shirley BEltran
 
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Post » Tue Feb 01, 2011 10:53 am

http://objection.mrdictionary.net/go.php?n=4670213


I'm not shocked they voted no, I'm more shocked at the reasons in which they gave to vote no :shocking:
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Christie Mitchell
 
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Post » Tue Feb 01, 2011 10:08 pm

So... essentially you don't want the game to end? Because that's a very different issue to just being able to play until you get bored, and almost impossible to pull off well. All games stop being played eventually. Under your system games would simply peter out after a while. I want to go Sergeant Johnson on my characters and send them out with a bang. Both instances end up the same way, but yours svcks all of the drama out of your exploits before the finish line.

I like being able to play games to death. I like playing new game+ modes in order to better seek out and complete the last niggling bits and get 100%. Games can have dramatic endings where "Seargent Johnson" dies with a bang, but those games can also have new game+ modes and other incentives to make replaying a wacky or otherwise new experience.

So you acknowledge that BGS games' endings are lame, and yet you wouldn't see them make any move to change that? Does the narrative mean nothing to you?

Of course the narrative means something to me, but I don't really think removing after the end gameplay would result in an improvement. I mean, in the games where death was a possible ending for the player in gamesas games, (Daggerfall, and F3) those endings felt stupid. Oops, I get stomped on by Numidium. or oops, that asshat supermutant won't do it even though they're not even effected by radiation like I am.

But the TES series doesn't do it well...

I disagree, I've always been able to get hundreds of hours out my post mq experiences.
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Melanie Steinberg
 
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Post » Tue Feb 01, 2011 4:02 pm

I'm not shocked they voted no, I'm more shocked at the reasons in which they gave to vote no :shocking:

Care to elaborate? I'll happily argue it out with you. The conclusion will be "varied endings with choice in the matter is best" though.
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Juanita Hernandez
 
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Post » Tue Feb 01, 2011 11:19 pm

Yes dont end it like Fallout. It really pissed me off.
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Gisela Amaya
 
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Post » Tue Feb 01, 2011 4:23 pm

**
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Alister Scott
 
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Post » Wed Feb 02, 2011 1:56 am

Here's a revolutionary idea: how about the people who want to sandbox just save before finishing the MQ and play with that game?

No? You don't want to do that? Well then, spare a fecking thought for those of us who want a more climactic ending before you tell us to jam our fingers in our ears, close our eyes and sing over the ending of the game.

If I wanted to pretend how things actually played out for my character I wouldn't even bother finishing the fecking MQ.


You can do all of that before finishing the MQ, and yet you would rather have a lame ending so that you can have your cake and eat it too?


I have already played and loved DA:O, but thanks for the suggestion. Shall we continue with the discussion properly now?


Congratulations on reading the thread! Please, stay here for as long as you like. You're really contributing to the community.


Do you play as the protagonist of Arena in Daggerfall? No. Do you play as the protagonist of Daggerfall in Morrowind? No. Do you play as the Nerevarine in Oblivion? No. Is the Champion of Cyrodiil the protagonist of Skyrim? No. Will our Dovahkiin be the protagonist of TES:VI? Looking back, most likely not. Just because the protagonist dies in a game doesn't mean that sequels can never happen.

If you're just providing examples of worthless polls then welcome to the forums. Also, this isn't a pointless topic. Read the thread and you'll see.


So... essentially you don't want the game to end? Because that's a very different issue to just being able to play until you get bored, and almost impossible to pull off well. All games stop being played eventually. Under your system games would simply peter out after a while. I want to go Sergeant Johnson on my characters and send them out with a bang. Both instances end up the same way, but yours svcks all of the drama out of your exploits before the finish line.


So you acknowledge that BGS games' endings are lame, and yet you wouldn't see them make any move to change that? Does the narrative mean nothing to you?


But the TES series doesn't do it well...



:violin:
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Ymani Hood
 
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Post » Wed Feb 02, 2011 12:24 am

Uh... okay?
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Paula Ramos
 
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