Do you want to continue after main the main quest has finish

Post » Wed Mar 30, 2011 11:20 am

I just play and play and play until I'm so sick of the game I can't look at it :P

new characters old ones finished main quest not finished ...etc I just play as I go.
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Vicki Gunn
 
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Post » Wed Mar 30, 2011 11:41 am

That question seems like a no-brainer.


:lol: I know! So far: 6 "no" votes, 214 "yes"....
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james reed
 
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Post » Wed Mar 30, 2011 9:56 am

It was already confirmed that you can play after the main quest ends, just like in Oblivion. This thread is pointless.
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Becky Palmer
 
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Post » Wed Mar 30, 2011 1:52 pm

hell yea
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meg knight
 
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Post » Wed Mar 30, 2011 6:19 am

YES!!!! Once I finish the game I start on other side quests and help the 'little people' during my retirement. I just take it easy with easy tasks like necromancers and vampires. If the game ends, I always go back to the save before it and do all my 'retirement' tasks then. It really doesn't make sense to go into retirement as soon as you are about to slay the final dragon (or whatever).

And don't pull a Fo3 bethesda. I never bought them, but one of the DLC made the game playable past the end. Don't do that!
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Vicki Gunn
 
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Post » Wed Mar 30, 2011 11:45 am

^ ... you want to distil a TES game - something that we'll only get about once every five years from now on - the ending of which is a culmination of over a decade of storytelling to a "warm fuzzy feeling"? I think our expectations differ rather drastically.


You don't expect to feel good when you successfully complete the MQ/Save The World??

Odd.

-------

It was already confirmed that you can play after the main quest ends, just like in Oblivion. This thread is pointless.


Unless you interpret the poll like I did - asking if you, personally, think you're going to want to take advantage of that ability to keep playing. :)

(But it seems like just about everyone else read it as "Will the game let you keep playing." And, yeah.... of course it will. :shrug:)
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Brittany Abner
 
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Post » Wed Mar 30, 2011 12:59 pm

If everyone keeps fighting the Bear's gunna end this thread :(
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Guinevere Wood
 
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Post » Wed Mar 30, 2011 1:10 am

A huge thing for me is to explore the world of TES-games and to do all the quests. Or just randomly stroll around.

I'm surprised that there are even 6 people that want to quit TES after the main quest. I feel sad for those 6 people, because they're missing out a lot.
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Michelle Smith
 
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Post » Wed Mar 30, 2011 9:06 am

A huge thing for me is to explore the world of TES-games and to do all the quests. Or just randomly stroll around.

I'm surprised that there are even 6 people that want to quit TES after the main quest. I feel sad for those 6 people, because they're missing out a lot.


I'm really not. Infact, I get more out of it. I get to play as Boone like characters who happen to have a death wish, which is another playthrough where I get to see the world differently through the eyes of a different character. Hardly loosing out on anything. Its almost laughable to say that.

Its funny how people go on and on about how TES is a game where you get to explore or go where ever you want, but when people give an example of an end that would greatly benifit their character type, its shot down. Really. I mean really. Its completely self centered to just consider me crazy, or to ask me to be banned like that one posters a few posts back because I have the imagination to come up with grey characters.

Also, check out http://www.gamesas.com/index.php?/topic/1176291-an-optional-end/page__p__17382934__fromsearch__1#entry17382934 poll. You'll find that its not like you think. There's more than just 6. Different endings based on our character would be pretty easy to pull off. TES lore is all ready pretty fuzzy. Having diffrent accounts of what happened would probably happen anyway. Might as well allow for the character the option to experience some of those different endings.
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Kat Lehmann
 
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Post » Wed Mar 30, 2011 11:17 am

You don't expect to feel good when you successfully complete the MQ/Save The World??

Odd.

I just hope that all I get is a clichéd warm fuzzy feeling. I want some ambiguity and bittersweet...ness.
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Helen Quill
 
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Post » Wed Mar 30, 2011 7:11 am

I'm really not. Infact, I get more out of it. I get to play as Boone like characters who happen to have a death wish, which is another playthrough where I get to see the world differently through the eyes of a different character. Hardly loosing out on anything. Its almost laughable to say that.

Its funny how people go on and on about how TES is a game where you get to explore or go where ever you want, but when people give an example of an end that would greatly benifit their character type, its shot down. Really. I mean really. Its completely self centered to just consider me crazy, or to ask me to be banned like that one posters a few posts back because I have the imagination to come up with grey characters.

Also, check out http://www.gamesas.com/index.php?/topic/1176291-an-optional-end/page__p__17382934__fromsearch__1#entry17382934 poll. You'll find that its not like you think. There's more than just 6. Different endings based on our character would be pretty easy to pull off. TES lore is all ready pretty fuzzy. Having diffrent accounts of what happened would probably happen anyway. Might as well allow for the character the option to experience some of those different endings.

I still feel sad for you. Not because what you think, but because how much of the TES-experience I've personally had have been "outside the main-quest". If you still feel you wanna quit after the main quest, go ahead lol :P
It's your loss imo.

A TES character that fully playes through the entire game has before taken like 200 hours for me. A TES character that only do the make quest (plus some other stuff here and there along the way) takes like 10-30 hours I think, depending how thorough you do it. I think you see why I think you're missing out on a lot. If you don't see that, that's fine. It's your loss as I said before... No one's stopping you :turned:
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Kari Depp
 
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Post » Wed Mar 30, 2011 4:36 am

I still feel sad for you. Not because what you think, but because how much of the TES-experience I've personally had have been "outside the main-quest". If you still feel you wanna quit after the main quest, go ahead lol :P
It's your loss imo.

A TES character that fully playes through the entire game has before taken like 200 hours for me. A TES character that only do the make quest (plus some other stuff here and there along the way) takes like 10-30 hours I think, depending how thorough you do it. I think you see why I think you're missing out on a lot. If you don't see that, that's fine. It's your loss as I said before... No one's stopping you :turned:

Oh I agree: there's loads of amazing stuff to do in TES outside of the MQ...

Why do you assume that the MQ has to be completed first? I would get just as much time out of my characters as you - I would just do most of it before the MQ. Oh no, such a handicap!
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Charity Hughes
 
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Post » Wed Mar 30, 2011 3:02 am

I still feel sad for you. Not because what you think, but because how much of the TES-experience I've personally had have been "outside the main-quest". If you still feel you wanna quit after the main quest, go ahead lol :P
It's your loss imo.

A TES character that fully playes through the entire game has before taken like 200 hours for me. A TES character that only do the make quest (plus some other stuff here and there along the way) takes like 10-30 hours I think, depending how thorough you do it. I think you see why I think you're missing out on a lot. If you don't see that, that's fine. It's your loss as I said before... No one's stopping you :turned:


But I'm not losing anything. I have the super hero playthroughs like everyone else where I play after the main quest. They're all fine and dandy. I have the playthroughs where I don't even touch the main quest as well. Different character's do different things. If anything you're losing something because you allways play after the main quest. You don't get to see the world in all the ways I get to see it. I have more unique characters to see the world through their eyes. You're the one who's losing out here.

Its not like my Boone character's only play the main quest. Who ever said because I don't play after the main quest that I don't play before it either? They experience the world in their own way. They join guilds. Take jobes. Do quests just like everyone else. The main quest advances, and I have the final battle an acutal climix for that character then. For a few of them I actually have em live too. Other times I quick turn off the system to pretend that he died and the world is happy. All I'm asken for is the game realize that my player gave his life in a flame of ultimat glory.

Ever see the movie the Gladiator? Its like that. Become a well known hero, then suddenly rp the death of someone close to me. And then once revenge has been carried out, or the world saved, the character can rest in peace. Its a lot of fun, these character types. Different than the average garden variaty Goku hero. Gohan was always my favorite after all.
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kristy dunn
 
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Post » Wed Mar 30, 2011 10:18 am

after completing the main quest line, i always get a feeling of pointlessness, as if..i already saved the world... the world isnt ever changing, its a static plain place that if i continued on it wouldnt change anything in a dramatic way.

thats why i have a habit of never really completing the main quest that often.
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Justin
 
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Post » Wed Mar 30, 2011 9:11 am

I like to dip back into playthroughs long after the main quest is finished to see my old character or just wander round slicing up random monsters/townsfolk maybe do a couple of dungeons. The fun doesn't stop because the quests are done and anyone who wants it to, well, you know where the 'New Game' button is.
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Harry Hearing
 
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Post » Wed Mar 30, 2011 7:32 am

I think this game will have very good replay value. I will just wander for hours, killing mammoths and giants...... And dragons!
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Mrs Pooh
 
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Post » Wed Mar 30, 2011 4:47 am

People voted no?
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Jack Walker
 
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Post » Wed Mar 30, 2011 8:48 am

People voted no?


Hi, I'm the guy not pushing my playstyle on you.

But really. Yes, yes I voted no. I for one think there should be an official end in the game that allows the player to die. If you don't have to rp in your heads how your player continued on after the main quest, I don't think I should have to rp my character's death durring the main quest either.
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Chris Jones
 
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Post » Wed Mar 30, 2011 2:21 am

edit


Personally, I've never tried to do "100% completion" with any character in a Beth game. I find it more interesting to play until a specific character is boring, or "done", then try again with a new approach. And by leaving some things undiscovered, that means I can find *new* stuff with my later characters. :D


Not to say that I don't wander, or that I just do the MQ and then stop....... example: My first FO3 character. I finished the Main Quest at around ~25 hours (did a bunch of the sidequests first, too - I was level capped before I followed the MQ to Galaxy News Radio). And then I continued playing with that character for another 50 hours.

At that point, I decided to try a different character.

I don't think any of my dozen+ OB or FO3 characters have ever approached 100 hours played. But there's always another character to play, and more new things to find over the next hillside - that's what's so great about Beth games! Always more to see and discover!
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Suzie Dalziel
 
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Post » Wed Mar 30, 2011 9:56 am

Hi, I'm the guy not pushing my playstyle on you.

But really. Yes, yes I voted no. I for one think there should be an official end in the game that allows the player to die. If you don't have to rp in your heads how your player continued on after the main quest, I don't think I should have to rp my character's death durring the main quest either.

??? :spotted owl: ???

Huhh? :unsure: i saw a mudcrab the other day too! :turtle:
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Eileen Müller
 
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Post » Wed Mar 30, 2011 2:21 pm

??? :spotted owl: ???

Huhh? :unsure: i saw a mudcrab the other day too! :turtle:

What? Why is it okay that people don't have to pretend to continue on after the main quest but I have to pretend to die in flames of glory? Multiple endings, moral based or not. Options never killed the mudcrab.
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Silencio
 
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Post » Wed Mar 30, 2011 6:46 am

Why is it okay that people don't have to pretend to continue on after the main quest but I have to pretend to die in flames of glory?


Because one way creates options while the other eliminates options.
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Ebou Suso
 
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Post » Wed Mar 30, 2011 3:19 am

Hi, I'm the guy not pushing my playstyle on you.

You're not pushing your playstyle on me by wanting the game to have an end, where I can't carry on after the course of the main quest, and my characters will all be dead after I've done it?

...

:facepalm:
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Wanda Maximoff
 
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Post » Wed Mar 30, 2011 11:48 am

You're not pushing your playstyle on me by wanting the game to have an end, where I can't carry on after the course of the main quest, and my characters will all be dead after I've done it?

...

:facepalm:

Hey dude, that's some really nice thorough reading of the thread you've done there. I can tell you have done so because you totally didn't just bring up something which I and ResistanceKnight have answered multiple times in multiple topics including this one.

...

:facepalm:
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TOYA toys
 
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Post » Wed Mar 30, 2011 3:04 pm

Open world game --> no ending. Doing it any other way just punishes the player for...playing, frankly.
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Destinyscharm
 
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