Do you want customizable body size?

Post » Sat May 28, 2011 10:52 pm

Tell me why?
personally, i want to be able to custumize the general "size" of my character since i'll be playing stealth. And i dont want my stealth character to look like a huge steroid viking :)
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Nina Mccormick
 
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Post » Sat May 28, 2011 8:43 pm

I do not want my tall, skinny Altmer sorceress to look in any way like Pamela Anderson or Lara Croft. But if I make a Nord Storm Priestess, I want more muscle, just because she would have grown up that way.
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Craig Martin
 
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Post » Sat May 28, 2011 10:14 pm

Yes. Definitely.

That's one of the things I've wanted since I played Oblivion.

It also adds replayability to many games, least of all games the size Bethesda make. In playthrough one, my hero is 7 feet tall with massive muscles, while in playthrough two I could have him/her be extremely slim and short.

I'm just throwing out qucik scenarios of course.
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Peetay
 
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Post » Sat May 28, 2011 9:38 pm

Slightly.
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Mel E
 
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Post » Sat May 28, 2011 4:15 pm

Think different body sizes and also body types are confirmed.
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Ludivine Dupuy
 
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Post » Sat May 28, 2011 1:08 pm

I want to be able to customise:
Height
Muscles
Fattness
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CHANONE
 
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Post » Sat May 28, 2011 2:22 pm

Think different body sizes and also body types are confirmed.


okay, that's nice, like HAVENS OF TAMRIEL said, it adds replayability.
you get the feeling of actually playing a difrent character, other wise it can feel a little like its the same character, but good at doing other stuff :P
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Jacob Phillips
 
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Post » Sat May 28, 2011 8:33 pm

Height, muscularity, AND fatness.
<-- I want to do this without having to mod. :D
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Ana Torrecilla Cabeza
 
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Post » Sat May 28, 2011 5:09 pm

Height, muscularity, AND fatness.
<-- I want to do this without having to mod. :D



lmfao...that hillarous xD
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Nicole M
 
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Post » Sat May 28, 2011 4:35 pm

a fat short viking, with a braided mustash and a fat two handed axe. EPICNESS
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Ryan Lutz
 
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Post » Sat May 28, 2011 8:31 pm

Think different body sizes and also body types are confirmed.


That's my understanding, and I'm glad for it. Not only would different body types add more customization, it also allows for more variety in NPCs as well. Finally, we'll be able to have characters who look the part below the neck as well, instead of having beggars who look every bit as fit as a Nord warrior in the Fighters Guild.
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Vicki Gunn
 
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Post » Sun May 29, 2011 1:33 am

Yes, yes and yes!

To be able to customize your height is a dream of mine! I really hope we'll be able to.

:foodndrink:
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Heather beauchamp
 
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Post » Sat May 28, 2011 7:51 pm

actually think its moore important that the NPC's have different bodysiezes then my character :)
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Dean Brown
 
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Post » Sat May 28, 2011 10:46 am

http://1.bp.blogspot.com/_2gmzMMTUwZ4/SKZjB60R9zI/AAAAAAAAAC4/l9NJghDu48Y/s320/gabf02_15_flanders_nackt.jpg
One more coin and I get get some shoes.
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Celestine Stardust
 
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Post » Sat May 28, 2011 2:09 pm

I hope so, as much as I like the Altmer and the Nords I think they might be a little too tall especially the females.
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Elizabeth Lysons
 
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Post » Sat May 28, 2011 12:09 pm

Tall skinny khajiit lady incoming. (Crazy Cat Lady, anyone?)
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Roberto Gaeta
 
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Post » Sat May 28, 2011 10:16 am

Think different body sizes and also body types are confirmed.


If that's true, it'll be interesting to see how it effects armor/clothing/body modeling.

I know that the "one size fits all" thing in Morrowind & Oblivion was a direct result of the technology. And the fact that armor models didn't overlay over the body parts, but actually replaced them. So to have different shaped bodies (not just the basic scale factor), you'd have needed to remodel every piece of clothing and armor in the game for each different body shape. Which was somewhat prohibitive budget-and-time-wise.

(Which is also why most games with true body-shape-set-by-sliders customization, most armor is just a spandex texture overlay with a few extra bits like pauldrons tacked on. A system that can alter the model mesh of the armor on the fly would take a bit of processing power.... :) )
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QuinDINGDONGcey
 
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Post » Sat May 28, 2011 5:01 pm

Hell yeah. I might be wrong but I think it's gonna be in the game.
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Nicole Mark
 
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Post » Sat May 28, 2011 10:21 am

If that's true, it'll be interesting to see how it effects armor/clothing/body modeling.

I know that the "one size fits all" thing in Morrowind & Oblivion was a direct result of the technology. And the fact that armor models didn't overlay over the body parts, but actually replaced them. So to have different shaped bodies (not just the basic scale factor), you'd have needed to remodel every piece of clothing and armor in the game for each different body shape. Which was somewhat prohibitive budget-and-time-wise.

(Which is also why most games with true body-shape-set-by-sliders customization, most armor is just a spandex texture overlay with a few extra bits like pauldrons tacked on. A system that can alter the model mesh of the armor on the fly would take a bit of processing power.... :) )


well maybe if they dont make loads of variety in terms of body shape and height for example . . .

body shape: slim, normal, yolked and fat
height: short, normal, high

that way you can make different armor models for each, not that you have to find the specific model for your own body shape just how it looks on you
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Nathan Barker
 
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Post » Sat May 28, 2011 2:13 pm

It would be nice to play as a short, burly drunken Nord.

While somewhat of the topic here; I wonder if consuming a lot of alcohol will have any visual effects, like the screen seeming unstable or blurry...
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LuBiE LoU
 
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Post » Sat May 28, 2011 4:02 pm

I think its con firmed because you can see multiple nords that are different heights and statures.
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anna ley
 
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Post » Sat May 28, 2011 3:02 pm

Tell me why?
personally, i want to be able to custumize the general "size" of my character since i'll be playing stealth. And i dont want my stealth character to look like a huge steroid viking :)


Pretty sure that was confirmed with the first bit of info we got in game informer
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mollypop
 
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Post » Sat May 28, 2011 3:54 pm

it will be good within limits, hopefully they have good restrictions on it, i mean having Talos (as in the Greek Talos not the Tamriel Talos) sized bosmer would be about as stupid as having a nord that is about the size of khajit child
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ONLY ME!!!!
 
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Post » Sat May 28, 2011 11:56 pm

its been confirmed but might as well say yes this is a feature im looking forward to ^^ heh imagine an altmer with more muscle than an orc :P or a portly argonian
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My blood
 
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Post » Sat May 28, 2011 11:03 pm

Yes. Eventually I will be rolling an over-indulgent wizard who loves his wine and fine foods :celebration:
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Peter P Canning
 
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