Do you want Skyrim to be Funny?

Post » Tue Oct 05, 2010 6:44 am

Of course I want Skyrim to be funny!


There's nothing quite like those moments where, just as you're about to give up all hope, your friend turns to you and says: "Well, hell... at least you woke up with the Queen. I woke up with the ugly serving girl. And her husband!"

Nobody wants to die without a http://tvtropes.org/pmwiki/pmwiki.php/Main/FacingTheBulletsOneLiner or at least some http://tvtropes.org/pmwiki/pmwiki.php/Main/FamousLastWords

Life is funny.

It's dark. It's miserable. And, no matter how awful... it's [censored] hilarious.

I like my games to be like that, as well.
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Kat Stewart
 
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Post » Tue Oct 05, 2010 12:38 am

Dark humour would fit quite well in Skyrim. Maybe we could have an empty headed nord barbarian as some comic relief?
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James Shaw
 
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Post » Mon Oct 04, 2010 4:09 pm

-Yes, but only a little humor
Generally speaking, I agree with the OP - darker, gloomier, more serious content would be much preferred. I've always thought TES was blessed with a wonderful setting, and a little let down by its quirkiness, a large part of which is its sense of humour. I mean, Morrowind is an incredibly camp game. I've always wanted to see an Elder Scrolls game with a tone, atmosphere and maturity to match much of its lore, which despite the occasional bit of silliness, is pretty heavy stuff. The lore's full of ambiguity, complex abstracts, horror, intrigue, six and violence; the games themselves are often quite stupid (and I mean that in the fondest possible way) in comparison.

I realise a game has to appeal to a lot more people than its lore does -- and that as a medium it lends itself less to dark subject matter than literature -- but with a lot of fantasy, I can't help but feel that quirkiness and comedy is merely compensating for something; the inability of its writers to capture "dark" well, perhaps. It feels like an excuse to me, a cop out. Nor have previous TES games' NPC AI, character models, and voice acting helped to express the dark and monstrous heart that beats like a vast and ominous drum beneath its deceptive exterior of silly anecdotes and camp, whiny, flamboyant characters.

So I want a much darker, meaner-looking and meaner-sounding Skyrim, and I hope the series continues in that direction. But some lighter-hearted moments are probably necessary.



I absolutely agree with all that. Some of the prose in Morrowind and Oblivion is just beautiful, approaching moral ambiguity quite well. I would love to feel a bit more grey about everything, would love to see more corrupt guards, more death and [censored] and general hardship. As you said, the gameplay should approach the levels of intellectual maturity found in the ingame literature and lore. That would be absolutely fantastic.

That being said, I wouldn't mind seeing the occasional Khajiit eating rats with powdered deer [censored] here and there :hubbahubba:

Oh, and to the OP regarding Kvatch:
Spoiler
I felt worse about the tiny Bruma mage's guild, with people I knew having died, than I did for the entire city of Kvatch.

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Nany Smith
 
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Post » Tue Oct 05, 2010 1:36 am

Even in the worst of situations there will be some comedy or at least there should be. For that it's truly realistic the real world is not mono toneinus like that.
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Charlotte X
 
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Post » Tue Oct 05, 2010 7:37 am

Some easter eggs mayby but i also dont want ti to be just piles of bodies have some respect man
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Alyna
 
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Post » Mon Oct 04, 2010 9:13 pm

As your walking through the center of town, observing it's bustling citizens going about their day, you hear a distinctive cry on wind. You know what's coming and you turn your attention to the sky in nervous anticipation. Then you see it breach the wall at the end of the road, an enormous dragon. It perches there momentarily and locks it gaze on you as you stand in the middle of the street. It lets out a cry as it lunges from it's perch and glides directly towards you. You do not hesitate to run as the dragons shadow envelops you and narrowly make cover just behind the stone structure of a temple. You watch the dragon pass and look around for better cover.

Just then you notice a temple priest taking cover behind the same wall. He looks at you with somber eyes and says "I've spoken to the Nines about this day and they told me I'll be okay but your pretty well screwed". He then turns to run for the temple entrance and leaves you to your fate with the dragon, his cackling laugh trailing off as he disappears inside.
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krystal sowten
 
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Post » Mon Oct 04, 2010 11:01 pm

I want the game to be very funny. But it has to be the right humour. I wasn't too fond of Oblivion's voice acting, and I think many of the funny dialogues were ruined by it, or maybe they just weren't that good... but I think Oblivion always had this very goofy, very silly humour, which I didn't like. I also don't like action movie humour, or sassy characters all over the place (like Dragon Age). Fallout 3, however, was pretty brilliant in that regard, as far as I remember. The game also had better defined characters, which helped a lot.

Anyway. If the humour is right, then I want loads of it. I like having fun while playing. Basically, I'd be happy if every game was simply Monkey Island in a new genre with new characters. Would work for me.
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Georgine Lee
 
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Post » Tue Oct 05, 2010 12:00 am

I think TES games very much have their own sense of humour.
Usually little easter eggs, a funny book, its not in your face, but more in the detail.

I think they should keep that.
Id like to see a balance between suspense and comedy. After all a laugh can break tension, only to have a sudden shock be that much more effective.
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joseluis perez
 
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Post » Mon Oct 04, 2010 7:29 pm

I mean, I thought it was kind of lame when you go to Kvatch in Oblvion, hoping to see this wide spread devastation with lots of bodies lying around. Sure, the whole place is destroyed, but you never really made a connection with it, so you don't really feel the loss. And the only body you see is the count :banghead: I didn't really get a feel of this dark atmosphere that Beth was trying to display in that part of the game, maybe they were not even trying? Either way, I didn't feel the loss for Kvatch and I want to feel more of that in Skyrim!

Thought's/Opinions welcomed :)

I got only one thing to say: BOSMER ATE EVERYONE ELSE!!! Probably those nasty Yekef... dirty lil' Bosmer vampires...
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Laura-Lee Gerwing
 
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Post » Tue Oct 05, 2010 5:47 am

Some humor now and again, but I want it to be an overall staid game.
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Kate Murrell
 
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Post » Mon Oct 04, 2010 4:52 pm

If I'm going to be playing this game for 200+ hours with one character I certainly don't want it to be all doom and gloom. That would just be depressing. Sure the stuff surrounding the main quest would be fairly serious, as would other more serious plotlines, and rightly so. But there's bound to laughing and partying in some taverns. Slay an Uderfrykte and I'd imagine drunken notes knocking over tables and stuff; quite funny. There's a time and place for it in every world, Skyrim is no different.

In short, humour where expected, serious in it's correct place also.
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tegan fiamengo
 
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Post » Mon Oct 04, 2010 5:44 pm

I would love any amount of humour, probably because I was raised on Fallout 2 and Divine Divinity. Even in total serious moments I tend to crack a joke or two.

But it would be perfect if it would have the same amount of humour other TES games had. Remember Fargoth, Annoying Fan, Lusty Argonian Maid, M'aiq, that guy in Morrowind who fell from the sky?
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Annick Charron
 
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Post » Tue Oct 05, 2010 3:39 am

I voted for #2. Even horror movies almost always have some kind of comic relief to break up the tension. If it's just the same dark themes over and over again, it just becomes monotonous.
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Naomi Ward
 
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Post » Mon Oct 04, 2010 5:00 pm

The grim feels grimmer if you know teh jollies furst.
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April
 
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Post » Tue Oct 05, 2010 7:02 am

Some dark humor, or funny interactions between drunk NPC's would be ok. Otherwise, I don't want Fable or Fallout style attempts at comedy for Skyrim.
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Bethany Watkin
 
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Post » Mon Oct 04, 2010 11:26 pm

NO
Look at what Fable did

The first Fable game was serious, it was a real story and it was meant to give a sense of action and adventure. It was a real game that I loved playing, it appealed to hardcoe gamers and casual gamers alike. Yes, it had a few funny moments but it was overall more serious

Fable II kind of pushed closer towards a humorous game, but not much. There were more way more funny moments, the game appeals to casual gamers more than hardcoe gamers

Fable III went over the top with its humor. In my opinion it completely killed the game (along with the other changes). The game appeals only to casual gamers who might pick it up for a day and do nothing but laugh at the stupid dry humor that ruined the story.


My point is that the first Fable was a masterpiece. Everyone who has played the first one before the others agrees, it was the best of the series. I blame Peter Molyneux trying to appeal to whiny little casual players who wanted everything to change. Because of this they took out armor, minimap, and decent story telling and exchanged it for humor and repetitive gameplay.



I personally want Bethesda to focus on a serious, gritty, dark main story that keeps the player involved, keeping the player wondering what happens next. If they want to make a few side quests that are funny or humorous in some way, I'd love that. But to make Skyrim nothing but funny would be stupid.
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Greg Cavaliere
 
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Post » Mon Oct 04, 2010 10:49 pm

Glarthir and the guy in shivering isle wanting a bed outside was funny, I would like to see more mad people or ecentric people in the game. everyone seemd to serious in oblivion.
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Amy Gibson
 
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Post » Tue Oct 05, 2010 8:51 am

The Elder Scrolls has always been faithful to having a little humour in it. It wouldn't be the same. If the quests were constantly serious or dark and brooding and never lightened up at all, it would become a very depressing place, and it would become more difficult to play, let alone having to be in the right frame of mind to play sometimes.

Even Fallout, a violent, post-apocalyptic world filled with mutants, raiders, rapists and god knows what else, had a load of humour in it.

Skyrim wouldn't be as good if it didn't have some humour in it. ^^
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Mashystar
 
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Post » Tue Oct 05, 2010 8:11 am

"More dark and gritty" =/= completely lacking anything resembling a sense of humor
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Kelly James
 
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Post » Tue Oct 05, 2010 12:27 am

a few funny quest to break up gloom and doom atmosphere. The main quest should be serious, as should most guild quests, but a few funny side quests should totally be in
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Christina Trayler
 
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Post » Mon Oct 04, 2010 9:38 pm

NO
Look at what Fable did

The first Fable game was serious, it was a real story and it was meant to give a sense of action and adventure. It was a real game that I loved playing, it appealed to hardcoe gamers and casual gamers alike. Yes, it had a few funny moments but it was overall more serious

Fable II kind of pushed closer towards a humorous game, but not much. There were more way more funny moments, the game appeals to casual gamers more than hardcoe gamers

Fable III went over the top with its humor. In my opinion it completely killed the game (along with the other changes). The game appeals only to casual gamers who might pick it up for a day and do nothing but laugh at the stupid dry humor that ruined the story.


My point is that the first Fable was a masterpiece. Everyone who has played the first one before the others agrees, it was the best of the series. I blame Peter Molyneux trying to appeal to whiny little casual players who wanted everything to change. Because of this they took out armor, minimap, and decent story telling and exchanged it for humor and repetitive gameplay.



I personally want Bethesda to focus on a serious, gritty, dark main story that keeps the player involved, keeping the player wondering what happens next. If they want to make a few side quests that are funny or humorous in some way, I'd love that. But to make Skyrim nothing but funny would be stupid.



I disagree.

I've played them all. I loved them all. I wasn't at all disappointed with the third Fable game, with the exception of not being able to automatically repair all of my property at once. With that much to do... tending them all became tedious. Otherwise? I really liked it. If they'd given it the kind of intense -story- they had in Fable I or II instead of the slow build up to a revolution followed by ten minutes of making decisions for the Kingdom I'd have said it was easily the -best-.

Mechanics wise, everything was superior. I just didn't like the story as much as in the first to games... and sadly... that happens a lot with me.

However, this -does- tie back in to the point at hand.

Humor kills things for some people. I don't know why, or how... but I'm not them. I love humor. I love dark, gritty, end of the world humor... and if you don't... you're entitled... but I don't go around saying you shouldn't get what -you- want. I'd like to not get told that what I want is crap, just the same.

All in all, though, we'll get what we get... and opinionated people will have their opinions.

That's life. While other folks are busy nitpicking... I'll be working in the mines, thank you very much.

-Cheers!
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Poetic Vice
 
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Post » Tue Oct 05, 2010 3:22 am

I'd love some dark humor, and maybe a little light hunor here and there.
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Eileen Collinson
 
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Post » Mon Oct 04, 2010 8:19 pm

Get another quest about taking care of some woman's rats in her basemant.......that was their attempt right there. If they can make me laugh out loud, then I would appreciate it because it adds character


The writers can do it right.

In the expansion near the end, I was walking up to Shogorath. A dire situation. Order had just invaded and was fully expecting him to be for serious.

Then "What... The fringe... They... They took ma fringe!?"

That was one moment I lol'd
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Jack
 
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Post » Mon Oct 04, 2010 8:47 pm

Anything with Sheogorath involved should be really strange and somewhat funny.
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Joe Bonney
 
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Post » Tue Oct 05, 2010 12:05 am

Well I guess I just like Doom and Gloom kind of games. It would certianly be more realistic, since we're talking about a time period that's more primitive than in Oblivion, even though it's 200 years later. Add the fact that there's a civil war, I wouldn't expect to see much humor to when you're mostly going to see chaos. Oh, and dragons. Not to mention the one that "eats worlds."
This game does seem more end of the world type, which is like Fallout. So lets make it more dark please.


... and what does people use in those situations? Humour! :P
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Julie Ann
 
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