» Fri Nov 12, 2010 2:07 am
What's wrong with being able to choose where you start? I really liked the origin stories in DA:O, but some people might not be too fond of them. So, I suggest a simpler method. How about just choosing from a list of places where to start? This could include a guild, a small town, or even a prison if you'd like to roleplay such a character. From there, you could choose to explore the world, and the main quest would start from a certain location, which you could visit anytime you wanted, or not at all if you felt so inclined.
This would solve many problems, including the one where people feel like they want to make a character that doesn't want to complete the game, but are compelled to do it for story reasons. To be honest, it felt weird not doing the main quest in Oblivion, since there was such an emphasis on the end of the world about to happen any moment. This would actually give players much more freedom, IMO.