You are being ignorant of the fact that being good at Chemistry does not make you a genius within physics. That is exactly how the current system works. It is all under 'Science'
You are wither being very dense or ignorant. What I am saying is extremely logical.
The current system is flawed but you seem to completely ignore any argument that disputes it and then do not have any conviction in what you believe in, or at least enough that you are able to make a coherent argument as to why I am wrong
Adapting and iterating on a system does not equate to dumbing down. You are using a very tired buzz word that was coined by other gamers who refuse to adapt or admit a current system is poor
I am aware there were no separate repair skills in previous FO games, point me to where I said there was? What I am saying is there should be, there should be more specific repair skills and perks that are focused on more specialized character progression
I work or have worked as a mechanic, I worked as a mechanic for a number of years at a reasonably well known car manufacturer. I could build a car from the bottom up, I can build an engine from top to bottom piece by piece. This skill does not mean I could build a robot or repair a robot. They are completely separate skills.
However under the repair skill it dictates I can do everything. Repair guns, armor, mechanical equipment, robots, vehicles etc etc. There is no logic in that system aside from lumping everything into a one size fits all = dumb, simple system.
What has been suggested would be for a more specialized system that takes those skill and makes them separate repair skills, not just 'repair'
Anyway just carry on with your popular buzz words