do you want the game to be more advlt?

Post » Sat May 28, 2011 3:46 am

by this, i mean gore,full nudity, six, covering more advlt related topics such as drugs,slavery lots of black humor.


i dont want the game insanely advlt, but a fair bit more than oblivion and more fallout 3+six+ politics +insanity
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Tamika Jett
 
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Post » Sat May 28, 2011 12:44 am

Didnt vote, I think its been fine the way it is as far as advlt themed stuff(skooma). Alot of kids 15+ play these games.
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Jade Payton
 
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Post » Sat May 28, 2011 8:06 am

I couldn't see six as being necessary or even adding much to the game in any way, I mean, it's a game... But I would like to see more advlt themes with drug references, more gore/blood when fighting...

Although not at the cost of more meaningful stuff like lore and politics, but it could add a nice "criminal" element to the game.
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zoe
 
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Post » Sat May 28, 2011 12:19 am

seeing allot of these things have been modded and put on tesnexus (you wouldn't imagine some of the sick mods they have on there (and with sick i means sick disgusting [censored]))

so even if the devs don't put them in they will probably be modded. so we win either way :D
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IsAiah AkA figgy
 
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Post » Sat May 28, 2011 10:12 am

Sorry if I sound like a total ass now, but that is not "advlt" stuff... All of it is in the "amagad sooooooo koool!!!!!111" department. Do we really need more gore then some bloodsplatters on the walls/ground and maybe some bruises/cuts on the characteras? Beheading/cutting of limbs is really hard, and even at execusions it often took 2 or more chops to succeed... What would full nudity add to the game? Visual forced six? or even six at all?

Sure, I want the game to be more advlt... Mentions of six is fine, prosttutes on the streets are fine as is seedy bars, drug use, torture and so on. However, what I most want is politics, intriegue, culture and atmosphere. Well written quests handeling advlt theams without having tho go the "OMG BLOOD GOOORE [censored]" route... Without meaning the OP in particular, to quote Yhatze "this isn't advlt, this is what 13 year olds think is advlt"
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Sophie Miller
 
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Post » Fri May 27, 2011 7:35 pm

Not really, we dont want this turning into 'Debbie does Skyrim' now do we
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Minako
 
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Post » Sat May 28, 2011 5:56 am

I laughed hard when I got to the politics option. It's just so... like, random, haha. Yeah sure that's all fine, as long as it's not too prominent or overpowering. It should only be there out of necessity, e.g., the gore.
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Iain Lamb
 
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Post » Fri May 27, 2011 11:04 pm

It's funny. To me, implementing many of these so-called, "advlt themes", would do nothing more than make the game crude and childish.

That's just my opinion of course.
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Tania Bunic
 
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Post » Sat May 28, 2011 7:47 am

More advlt? I want Skyrim to be mature, yes, but the things you named there feel more juvenile to me.
“Wooohoo, I want boobies and Blood and Violence!!!”
If they can implement six and violence in a mature fashion I have nothing against it. But when I think of mature themes, I think of ambiguous moral, political and religious conflicts and believability. Those are what I want to see…
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El Goose
 
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Post » Sat May 28, 2011 6:35 am

It's funny. To me, implementing many of these so-called, "advlt themes", would do nothing more than make the game crude and childish.

That's just my opinion of course.



yes it does, but if they were used effectively
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RaeAnne
 
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Post » Fri May 27, 2011 6:56 pm

funny how forced six has more vote than hardcoe six lol
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Milad Hajipour
 
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Post » Fri May 27, 2011 9:18 pm

Sorry if I sound like a total ass now, but that is not "advlt" stuff... All of it is in the "amagad sooooooo koool!!!!!111" department. Do we really need more gore then some bloodsplatters on the walls/ground and maybe some bruises/cuts on the characteras? Beheading/cutting of limbs is really hard, and even at execusions it often took 2 or more chops to succeed... What would full nudity add to the game? Visual forced six? or even six at all?

Sure, I want the game to be more advlt... Mentions of six is fine, prosttutes on the streets are fine as is seedy bars, drug use, torture and so on. However, what I most want is politics, intriegue, culture and atmosphere. Well written quests handeling advlt theams without having tho go the "OMG BLOOD GOOORE [censored]" route... Without meaning the OP in particular, to quote Yhatze "this isn't advlt, this is what 13 year olds think is advlt"


I agree. I would, however, like a little more blood when fighting, and being able to see things like some cuts and bruises when people get hurt. I think it would add a nice visual element to the game. Also, I stand by my "add a criminal element with drug or smuggling references" comment from earlier.
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Krystina Proietti
 
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Post » Fri May 27, 2011 8:31 pm

I dont think including intense topics like slavery and [censored] will help. Chances are such themes will just be in poor taste. I know this is just a game but unless these topics are going to be presented in a thoughtful way (which Im sure they will not) then I think the axe murdering is enough.
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ruCkii
 
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Post » Sat May 28, 2011 12:23 am

slavery was very prominent in morrowind and fallout
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Kristian Perez
 
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Post » Sat May 28, 2011 8:24 am

Sure, I like six and drugs. They're part of real life and are in the TES world too. They're just not in the video game series. I'd like to see six, drugs, [censored] and torture going on in the game. If done well, it'd be very exciting.
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Emma louise Wendelk
 
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Post » Fri May 27, 2011 7:01 pm

slavery was very prominent in morrowind and fallout


Mehh not really. They were presented in the most meaningless way. Maybe Bethesda just svcks at topics like those but I put slavery and [censored] in a category of their own.
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Gracie Dugdale
 
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Post » Sat May 28, 2011 9:44 am

Sure, I like six and drugs. They're part of real life and are in the TES world too. They're just not in the video game series. I'd like to see six, drugs, [censored] and torture going on in the game. If done well, it'd be very exciting.


Wouldn't want to meet you in a dark alley....
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Damian Parsons
 
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Post » Sat May 28, 2011 10:21 am

NO to almost all and yes to almost all as THEMES
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Logan Greenwood
 
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Post » Fri May 27, 2011 8:21 pm

I voted for politics. All those other choices are often related to or caused by politics.
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Captian Caveman
 
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Post » Sat May 28, 2011 8:52 am

Wouldn't want to meet you in a dark alley....



Mehh as long as he doesnt have a knife. Junkies arent too hard to handle
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Justin Bywater
 
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Post » Fri May 27, 2011 9:25 pm

Drugs, slavery, gore, intelligent politics, and possibly torture. The rest are unnecessary and can and likely will be modded in.
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Suzy Santana
 
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Post » Sat May 28, 2011 3:06 am

I couldn't care less. The more depth the merrier I guess. But lets keep hardcoe six to the...ahem..."special" games, and forced would make me lose all respect for bethesda.
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Hearts
 
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Post » Sat May 28, 2011 8:46 am

Drugs, slavery, gore, intelligent politics, and possibly torture. The rest are unnecessary and can and likely will be modded in.


Exactly this. The rest, with a possibility of gore too, add nothing to the game.
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Gracie Dugdale
 
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Post » Sat May 28, 2011 5:33 am

I would say that the game really does not need explicit six. Implied six can be good for realism, but there are some things I don't need to actually be shown to know they happen, six is one of them, I think, and realism is really the only reason I'd want Bethesda to add sixual content to the game. If I want pormography, there's plenty of it available on the internet. But as far as nudity goes, that does not necessarily indicate six, and I wouldn't object to it in the game if it was used appropriately. In other words, I would not want to see naked people everywhere, regardless of whether it makes sense, but as of now, I think it's probably safer, in American games, to just avoid the issue and keep people clothed.

I would, though, like to see a bit more in the way of violence in combat, maybe not so much like Fallout 3 as that was a little extreme in terms of gore, which was fine for Fallout as the series has always been quite gory, but for the Elder Scrolls, I'd prefer a slightly less over the top, more realistic approach. But I'd also like to see more in the way of darker themes, I mean things like politics, assassinations, crime, and such, I don't want to call these things "advlt" or "mature" because when people say things like that, often the first thing that comes to mind is six, besides, aside from maybe drugs, if the game actually tries to show the effects drugs have on people, those sorts of things aren't going to get the game an M rating on their own. Just look at Morrowind, rated T for blood and violence, yet when are you NOT hearing about how this great house is plotting against that one or how that minister over there is corrupt and taking bribes?

Do we really need more gore then some bloodsplatters on the walls/ground and maybe some bruises/cuts on the characteras?


Maybe, maybe not, but we don't even have what you mentioned, there are no bruises or cuts on characters at all, characters who got beaten to death by warhammers look like they might as well be asleep, now, we do get blood on walls, at least, in Oblivion, but it dissappears so quickly that we might as well not, unless you edit the decal fade time in the ini, which is not hard to do, except for those who play the console versions of the game...

And I'd argue that without some degree of gore, combat feels childish not because gore necessarily makes things mature, but because combat without blood and gore feels too clean and pretty, which combat is not supposed to be, combat should be a brutal, ugly thing, and portraying it as anything else comes off as childish because it feels like the game is trying to shield players from the more unpleasant aspects of reality, probably because the game is meant for children and the developers are afraid of mentally scarring them. Okay, you can get away with not showing blood in combat if it's robots fighting or something, but aside from when you're exploring Dwemer ruins in Morrowind, you probably won't see many robots in the Elder Scrolls. It might even be able to get away with it if the game had more stylized graphics, since then the game is obviously NOT trying to reflect real life. But in a game like the Elder Scrolls with a reletively realistic graphical style, where there is violence involved that could be duplicated in real life, which the Elder Scrolls has. I mean, sure, you can't use magic in real life, but swords and bows ARE things that can be used in real life, and even for magic, I'd argue that while fire spells are not possible in real life, unless we are told otherwise, we can probably assume that magical fire would have a similar effect on someone as what normal fire does in real life, so we can have a good idea of what fireball spells should do to people, and it doesn't take a degree in ANYTHING to know that what fireballs should do to people is NOT make them look like they could just as well have died from poison. And when the violence in a game could be replicated in real life and is something that should be brutal and bloody in real life, it seems rather absurd for it to be clean and pretty in the game, as it is in the Elder Scrolls. This does not, of course, mean I can't enjoy a game like this, I've played and enjoyed many games where I can cut someone down with an ax and not see a drop of blood, but if a game wants to pretend its "mature", it certainly shouldn't be afraid to show me that combat with Medieval weapons is a messy affair.

Keep in mind, like I said, I don't want gore like Fallout 3, I don't need to see heads exploding everywhere, just getting something to show that my enemies actually suffered physical harm from the attacks I strike them with would do a lot to make combat feel more realistic, because as it stands, I can only assume that swords in Tamriel hit people in the soul (Actually, maybe this explains how you can use a solid weapon to hurt ghosts, but that doesn't work either because only enchanted weapons or ones made of certain materials work on ghosts), because they certainly don't look like they're doing anything to their bodies, despite the fact that they seem to cause them to bleed.

Mehh not really. They were presented in the most meaningless way. Maybe Bethesda just svcks at topics like those but I put slavery and [censored] in a category of their own.


I would say that it actually is pretty prominant in the BACKGROUND of Morrowind, it just stays in the background. You hear about how slavery is prominant in Dunmer culture and see slaves in many locations, some quests even involve slavery, but you never actually saw the slaves DO anything other than stand around, and you hear about how horrible the treatment of slaves is, but never actually SEE it. The end result is that it's just kind of there, nothing ever really comes of it, and you probably won't care much either way unless you do some research into the lore of the setting, then again, a lot of things in Morrowind are like that. And really, this is the key reason why I can't agree with those who praise Morrowind's story, it has all this great lore and backstory, but what's actually happening in front of the player just pales in comparison.

Wouldn't want to meet you in a dark alley....


There's a VERY big difference between wanting to see something in games and liking it in real life, honestly, if this were not the case, I wouldn't want to meet 99.9% of gamers out there. Considering that most video games involve a lot of killing, the Elder Scrolls included, going by your logic, what does this say about the people playing these games?
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Nuno Castro
 
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Post » Sat May 28, 2011 9:35 am

I voted drugs, bit of blood and intelligent politics. Don't see the appeal in the rest of it myself. I think that six being implied already happens, so I didn't vote for it as I don't think any more should be added.
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Mashystar
 
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