» Tue Mar 15, 2011 1:24 am
So you're asking for live-action cutscenes, basically?
It seems to me that those would be pretty redundant with detailed modern graphics, we must remember that in Daggerfall, characters were just flat, undetailed sprites, as of Oblivion things are much more detailed than that, so there's little need for such things to show you the details anymore, live-action cutscenes would only end up not quite matching up to the look of the actual in-game graphics. If the game will feature cutscenes rendered using anything outside of in-game graphics, they should just use prerendered computer generated cutscenes, at least than it's easier to keep the look and feel consistent with the real time graphics more easily. And aside from the fact that live-action footage might not necessarily look consistent with he in-game graphics, it could also end up being done poorly, filming live-action scenes requires some different techniques from modeling an animating characters in a game, and Bethesda's experience with the former might not help them with the latter, added to that, since most of the budget would need to be spent on the game itself, what can be used for the cutscenes might be rather limited compared to what people filming an actual movie would have to work with (Of course, a movie would probably also be longer than all the cutscenes in the game combined, especially if the game is going to be like earlier Elder Scrolls games and have very few actual cutscenes, but I mean the ratio of budget to the amount of footage that would need to be filmed.) which could potentially result in a... subpar performance. We might end up getting Khajiit and Argonians that actually do look like people in rubber suits, because they are and are very fake looking ones at that.
I should point out that the only recent games I've seen that have used live-action cutscenes are Command and Conquer games, and being real time strategy games, those don't put nearly as much detail into individual objects and characters in the game as the Elder Scrolls can, so there's more of a reason to rely on such. Whereas in a game with Oblivion's graphics I really don't need the game to suddenly switch to footage of real actors to show me what happens, the game's graphics can show me that.