» Mon May 07, 2012 9:55 pm
Following the collapse of the Mede dynasty, the Empire disintegrates amid wars between pretenders from Colovia and Skyrim while Nibenese plutocrats attempt to play kingmaker. Hammerfell declares independence while Daggerfall is formally incorporated into an increasingly powerful Dominion.
The Colovian Pretender is then killed in the Battle of Anvil, opening the way for the total annexation of Cyrodiil by the Dominion. A reconstituted (and Thalmor controlled) Elder Council rules from White-Gold while the Empress Elisif rules from Solitude. Nordic, Orcish and Dunmeri troops under General Fasendil fight heroically but are unable to defeat the Dominion forces in the Illiac bay, which now wield unheard-of sympathetic magicks drawing on the power of White-Gold Tower. Elisif signs the Direnni Pact in the Adamiantine Tower: she renounces the title 'empress', and the remaining provinces of Tamriel, excepting Black Marsh, formally accept Thalmor suzerainty. Thalmor rule is so far relatively benign, and is grudgingly accepted in most places, except Morrowind, where Helseth is happy to entertain the Thalmor but does nothing the prevent their continued embarassment in backwaters such as Vvardenfell, where the natives use Thalmor skulls to construct a particularly prized, magic-resistant variety of bonemould armour. However, horrific Thaumomedicinal experiments performed on human test subjects and a renewed interest in Dawn magicks hint at something darker.
The Thalmor begin construction of a new tower on the site of Crystal-like-law, and yet another in Elsweyr. Also, Breton researchers funded by the Dominion are able to re-contact lost Dracochrysalids dating from the original Thalmor regime defeated by Tiber Septim, and feed them TalOS dreamsleeve codes obtained from White-Gold in order to gain control of Numidium. They immediately use this new weapon to locate the island of Artaeum and stomp it out of possiblilty. This disruption of the Dragon has a number of strange side-effects, for instance causing the dead god Sotha Sil to return to life, and the town of Winterhold to explode, again, and disappear without trace.
All is not lost, however. The exiled General Fasendi, hunted by Thalmor and Penitus Oculatus agents, contacts a bloodthirsty cult in the Reach known as the Blades, believing they may know how to defeat the Thalmor. The Blades and Fasendil's underground are eventaully able, with the aid of a very cranky Sotha Sil, to locate a human slave damned to the glass mines of Alinor. With the aid of sympathetic Altmer, the underground helps her to escape and teaches her why she was born with a diamond-shaped scar over her heart.
After many adventures, including the discovery of the awful truth about goblins, contact with a lost tribe of primaeval Ehlnofey, riding a Moarmer water-serpent, and the launch of a successful slave revolt, out heroine faces the High King of Alinor in personal combat atop the scaffolding of the new Crystal Tower while seventeen distinct Numidia, each returning from a different epoch and obeying a different master, do battle with each other in the skies above. Our heroine is unable to stop the Thalmor from activating their gigantic Drachochrysalid device in time, but the moment they do so, erasing Talos from the pattern of possibility, the Numidia vanish and the PSIJII are re-possibilised and curb-stomp the Thalmor cabal responsible. The heroine is then able to form a giant gestalt Shezzarine flesh atronach made up of escaped slaves, defeat the High King by shouting him sideways through time, and convert the towers into sub-deamsleeve transcievers for the new People's Republic of Tamriel.
[edited for typos and clarity]