If you will add Vampires and Werewolves...

Post » Wed Dec 08, 2010 1:54 am

Let me start by saying that I'm a great fan of your games, I've played morrowind, with both expansions, Oblivion, the fallout series and it's been and still is a pleasure to play these games. But there are things, at the corner of the eye, so to speak that make me write this post. Vampires especially.

I first got introduced to the "vampire" feature in morrowind. I didn't even know what it was, I was kinda suspecting it given the name of the disease, but I didn't expect the game to actually turn my character into a vampire. I was pleasantly surprised when that happened. Loved it for a few moments too. Until I noticed I can no longer continue the game. So I had to reload the game leaving this feature aside for the time being. After a while I came back to it, but it seemed rather hollow, given that even if the game turned you into a creature of the night the gameplay did not reflect that transformation. There was no uniqueness, no specifics. You were just a guy who couldn't go out during the day, nothing else. Fortunately, you did find other vampire clans that you could hang out with and a few quests here and there. Overall, at the time, it seemed almost enough.

Now, Oblivion takes another approach, this time vampires can enter society given some requirements are met. I liked that. I liked that you had to feed in order to do something, in this case, look human(or whatever is accepted for human), it added to the actual experience, you know, having a reason to venture outside and look for prey. Your prey were sleeping humanoids. Again, I was pleasantly surprised by the steps you had taken to improve vampire game play. Sadly after a while I realized that the only difference between the oblivion vampire and the common mosquito, was size. The game play felt the same, the vampire abilities were not unique, but just common spells that could be learned by any character. Combat still very much the same, feeding being only restricted to sleeping npcs.

I don't know if you plan to introduce vampires in Skyrim. I assume you will, looking at the past two games. If you do, I ask you, please, give them more attention. Allow players who choose this type of game play feel a difference other that having to stay indoors at certain times. Allow vampire characters specific combat moves like grabbing someone and tearing out it's throat(since i saw you can actually grab enemies in game). Give them unique spells, I'm not sure what your exact idea of a vampire is for your game, but transformations, charming, even dialogue lines. Something that reminds you why you chose this.

As for werewolves, I can't really say anything about them since I enjoyed the change. It was simple, yes, but it felt appropriate. Even if the transformation happened a bit to often for my taste, it had that right feel to it - go out and kill to quench the beast's hunger or rage, maybe both. Whichever the case, if was interesting. I hope you will consider bringing it back, seeing how it did not appear in Oblivion.

A few suggestions...

Well I can't really be any more specific than the modders who made some wonderful vampire-related mods, within their limits. So I guess the things that appear there are what the majority of players who get their kicks out of playing vampires, want. More quests aside curing yourself from the affliction. Perhaps even a guild style chain of quests.

A more strong reaction from NPCs. And I'm not just talking about their reaction to seeing the actual vampire, you know " Shoo creature of the night!". I'm talking about adding a few more lines to that "rumors" option you will probably have, like in previous games, that talk about a vampire or werewolf attack. Another reaction would be vampire hunters appearing in places vampires were seen, places they attacked. Little things like these that acknowledge your choice to play as a vampire or werewolf.

Like I said, there are mods out there that voice this ideas, suggestions, whatever, better than I ever could.

I hope you'll read this, furthermore I hope you'll take action.
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zoe
 
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Post » Wed Dec 08, 2010 8:05 am

Sounds like some great ideas to me.
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Jose ordaz
 
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Post » Tue Dec 07, 2010 7:07 pm

Well said, OP. I agree overall. Vampire and werewolf options are a good idea to make Skyrim that much more epic and fantasy-style. Considering all that is necessary is to build and advance on what they've already done before in TES, I don't see why the mods wouldn't see that this is what the communtiy wants and bring it back in full force with even more power and creativity behind it.

Something interesting I just thought of though: Since the PC is a Dragonborn, with the soul of a dragon at heart and being the last of that group as well, I'm wondering if that would be some kind of barrier to any ?(lesser) transformations or powers being applied such as vampirism or lycanthropy. It just makes me think that since I'm sure that premise will be heavily applied during the main quest, I would wager it will affect other gameplay functions heavily as well.

Your thoughts?
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Claire Jackson
 
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Post » Tue Dec 07, 2010 7:30 pm

I have to agree with pretty much everything you said OP. The features were there but woefully activated within the previous games in my opinion(though werewolves in Bloodmoon were pretty decently executed but I think could still do with some refinement), I think features of both vampirsm and lycanthropy in the previous games were steps in the right direction. But they tended to be something I avoided getting infected with as they seemed to be largely devoid of advantages or unique play features, more effort on them would be something I would be very keen to see. :)

I can also see the argument that being Dragonborn might prevent or affect the curses of Vampirism or Lycanthropy. Could be interesting to see, some kind of hybrid Vampire or Werewolf due to the Dragonborn power in the player's veins.
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Javaun Thompson
 
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Post » Wed Dec 08, 2010 12:37 am

A vampire dragon man. That does sound a bit depressing. I guess this might be a good reason not to introduce transformations. Then again, the two conditions are contacted as diseases, and unless they plan to make the player character, completely immune to disease, I think these still have a place. Still, too little is known at the moment to know for sure what will or will not be.
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Adam Baumgartner
 
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Post » Wed Dec 08, 2010 9:53 am

Sounds like some great ideas to me.

Sounds like another werewolve/vampire thread to me.
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Carlos Rojas
 
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Post » Tue Dec 07, 2010 9:45 pm

i don't care either way. However, if they do add vampires, PLEASE, by all that's holy, please don't make them the sparkle kind.
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Lizbeth Ruiz
 
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Post » Tue Dec 07, 2010 9:06 pm

Sounds like another werewolve/vampire thread to me.

Yes, but some good ideas. I think this has to be the most repeated thread topic. However, if the good ideas keep on coming, who cares.

I'm also hoping they take notice of all the threads. No matter how many threads about this there are, there hasn't been many who dont want vampires and wearbeasts. But we know Beth will only put them in if they are done well this time so i guess we will get all or nothing.
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Kortniie Dumont
 
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Post » Tue Dec 07, 2010 11:01 pm

Sounds like another werewolve/vampire thread to me.


Indeed it does. http://www.gamesas.com/index.php?/topic/1168093-vampirewerebeast/
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Robert Garcia
 
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Post » Wed Dec 08, 2010 2:59 am

I think when your a Vampire you should be weaker for a bit... but then after a while you'll be stronger then normal characters.... Also i believe you should be able to purchase blood or take blood out of diseased bodies..... but if the blood has been out for more then 3 ingame days it'll turn bad but still will give a bit of blood needed.... Also I believe you should have more of a choice with being a vampire... In Oblivion, the game would choose for me when i would i acquire being a vampire... like i would sleep in a pub.. i wake up and i am now a vampire... i would load go to my house in Bravil and then i would get it for sleeping in that bed.... I hope this gets changed...
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Emily Rose
 
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Post » Wed Dec 08, 2010 12:06 am

i don't care either way. However, if they do add vampires, PLEASE, by all that's holy, please don't make them the sparkle kind.

High probability that you vampire will sparkle if you dress him in enchanted clothing :(
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Becky Cox
 
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Post » Wed Dec 08, 2010 6:34 am

If they do add sparkly vampires with dumb hairstyles I really don't mind, my guess is that they'll be tortured worse than the adoring fan in oblivion. I won't ever be playing one, in fact the first time I run into one, I'll save the game, kill it, reload, kill it again and again and again, in may creative ways till I get bored, then I'll move on to desecrating it's remains.
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Sandeep Khatkar
 
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Post » Tue Dec 07, 2010 8:45 pm

I loved the werewolf from Bloodmoon. It they don't have it in Skyrim, it would be nice to eventually have a vampire/werewolf focused DLC, or possibly in a future expansion.
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Heather Dawson
 
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Post » Wed Dec 08, 2010 3:43 am

the only thing i can ask for if they do intoduce werewolves into skyrim.. is that my werewolf is actually stronger than the non wolf state in every area apart from hand to hand... also a lunar cycle would be nice not just to stop forced transformation but so the players bonuses are stronger and weaker depending on where the cycle is.. it would be the counter to vampires being weaker in the sun.. werewolves powers grow and shrink with transformations happening rarely.. where as a vampire would keep a constant average except when trying to be stronger (without feeding) than you are weakened by the sun.. its the best way of keeping a balance of power that is greater than an average race but fairly between the two
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Thomas LEON
 
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Post » Wed Dec 08, 2010 1:39 am

If they don't have werewolves in Skyrim or DLC or expansion...... I will not buy another TES game.......atleast for while, till its out....than ill buy it....ya...



There have been many threads like this, infact just like this, please go there, we don't need the good ones being closed...Not trying to be mean here but all you have to do is go to the search bar and type
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zoe
 
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Post » Wed Dec 08, 2010 6:57 am

If they don't have werewolves in Skyrim or DLC or expansion...... I will not buy another TES game.......atleast for while, till its out....than ill buy it....ya...


well considering it will probably be at least a 3 year wait i'd say you wont be buying one for a while even if they do have werewolves in Skyrim
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Hussnein Amin
 
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Post » Wed Dec 08, 2010 10:36 am

well considering it will probably be at least a 3 year wait i'd say you wont be buying one for a while even if they do have werewolves in Skyrim

True XD just saying lol
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Andrew Tarango
 
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Post » Wed Dec 08, 2010 12:10 pm

Something interesting I just thought of though: Since the PC is a Dragonborn, with the soul of a dragon at heart and being the last of that group as well, I'm wondering if that would be some kind of barrier to any ?(lesser) transformations or powers being applied such as vampirism or lycanthropy. It just makes me think that since I'm sure that premise will be heavily applied during the main quest, I would wager it will affect other gameplay functions heavily as well.

Well, it was heavily hinted at in Morrowind that the Nerevarine was Dragonborn, and they were capable of being infected by Vampires and Werewolves.
They were also afflicted with Corprus, which is a divine disease just like Vampirism and Lycanthropy.
I'd say the Dragonborn is just as susceptible in Skyrim. :thumbsup:
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JaNnatul Naimah
 
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Post » Wed Dec 08, 2010 2:45 am

im just glad i havent personally read anyone saying, wouldn't it be cool to turn into a weredragon of some sorts...
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Lawrence Armijo
 
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Post » Tue Dec 07, 2010 10:32 pm

im just glad i havent personally read anyone saying, wouldn't it be cool to turn into a weredragon of some sorts...

A sparkling vampiric weredragon, dual-wielding spears!
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Rach B
 
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Post » Wed Dec 08, 2010 7:18 am

We should have the Daggerfall werewolf concept back!
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Carlos Vazquez
 
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Post » Wed Dec 08, 2010 11:51 am

I was never turned into a werewolf or a vampire in either Morrowind or Oblivion, but I still intend to take that route sometime, curious as ever to see where it leads me. I certainly hope both options will be available in Skyrim, and they should definitely have unique changes to the characters' abilities, instead of just their appearance and actions. I would love to see this in ESV
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Juan Suarez
 
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Post » Wed Dec 08, 2010 3:21 am

I quite literally ALWAYS wanted to be a hybrid of both. Hopefully, that is an option as well. It definitely seems a bit cliche, but, eh. I want it. Especially if it is in the setting as a beautiful world as Skyrim. Now. all I would need to do, is pick my first feeding ground. :]
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Trevi
 
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Post » Wed Dec 08, 2010 2:44 pm

Hybrids are going too far, I think. I'm ok with wererats, bears, cats, whatever. But hybrids, "Hi I'm Bob, the half vampire half werewolf half demon, guy!" Sounds like a line from a bad roleplayer story.
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Jhenna lee Lizama
 
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Post » Wed Dec 08, 2010 3:42 am

Think i agree with Evilfish Hybrid would be going too far, i do hope they bring werewolfs back, n add a guild like quest line for them and vampires and maybe an hunters guild to track them down n kill them...
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James Smart
 
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