Your Character And Their Backround !

Post » Tue Aug 23, 2011 6:31 am

Name: Exile
Race: Khajiit
Play Style: Berserker/Thief
Appearance: Heavy build, Lion like, Battle scarred

Background:
180 years after the Obilvion Crisis, Exile was born under the rare dual moon alignment of the 'Mane', a potent sign of Lorkhan and a birthright to rule, in a southern city of Elswyer. In Khajiit society there can only be one 'Mane', and it quickly became clear why this is the case. The current 'Mane' was careful to remove any competition to his rule and sought out the young Khajiit. His family had him smuggled to the northern nomadic tribes, but were soon executed by the rulers Warrior Guard when they would not reveal his location.

Exile grew up learning to hunt and survive in the inhospitable desert. He was quiet and contained, but fiercely protective of his clanmates. He learned of the Po-Tun, a legendary cat-like creature from Akavir who achived dragon-hood. His scales are told to reflect a tiger-like pattern and Exile grew up fascinated by these tales. As he reached advlthood the Clan Mother realised his birthright and betrayed him to to the Mane's guard. Exile was ambushed in the wilds and barely managed to escape, using his environment to evade his pursuers. Feeling a deep betrayal he snuck back to his camp, risking capture or worse, purely to slit the throat of the Clan Mother. He sought to dissapear into the Black Marsh, leaving his tribe behind. Eventually all were slaughtered to conceal his existence.

In the Black Marsh he adapted to his environment, unfearful of the alien environment and it's dangerous inhabitants. He encountered the floating city of Umbriel on his travels, staying concealed and giving it a wide berth. His greatest challenge was to overcome the nightmarish naga, an argonian race with sharp teeth and a wild nature. Through days of pursuit and battle, wounded and exhausted, Exile found the Hist sap and consumed it giving him strength. His feral nature took ahold and he slaughtered any Naga that would find him, but the ordeal left scars on his body and psyche.

Exile was captured by Argonian mercenaries on the north-eastern tip of the Black Marshes. He was sold into slavery and taken to Morrowind, along the shores of the sunken Vvardenfell. There he was forced to help build fortifications for the invading Argonian forces. The terrible conditions and labor left him weakened, and he turned to Scooma to lift himself from his daily existence. His mind slipped slowly away and he was beset by visions of dragons swooping overhead and invading his dreams.

One day Exile saw his opportunity, a half-built supporting structure that when broken could collapse the entire near wall of the fort. Without pause he ripped at the foundations causing his guards and fellow slaves to be crushed by rubble. The Dunmer slave he was chained to looked on in astonishment and would not run. Exile dashed his head against a rock and bit through his arm to escape. He headed towards Skyrim, always away from his past, and was intercepted at the border by a Skyrim Guard contingent. He fought fiercely, killing two guards, but was overpowered and sent to jail. There he awaits execution, struggling with his addictions, visions and ruthlessness. And so our story begins.....

Play Style: Exile is dangerous and opportunistic. He doesn't trade, craft or negotiate. He will kill for his own survival. In the wilds he is the alpha predator, but on occasion he will enter a city concealed by robes. He hunts carefully, but when caught in close combat he strikes out angrily with a heavy axe. He holds a deep loathing for Argonians and any he meets will become a target. Dragon-hunting becomes a thrill for him, revelling in the pursuit of the greatest prey.

Will his insanity and need to hunt be the key to Tamriel's survival? Will Exile overcome his past and regain his noble birthright?
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Patrick Gordon
 
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Joined: Thu May 31, 2007 5:38 am

Post » Tue Aug 23, 2011 11:19 am

Name: Milos (He doesn't care how you pronounce it)

Race: Argonian

Playstyle: Mage/Stealth mix (but in what ratio remains undecided)

Appearance: Skinny, medium height, either two fins or those spikes from Oblivion (not chosen which yet)

Background: He is the great-great-great-grandson of the Champion of Cyrodil (also called Milos) who comes to Skyrim under the instruction of his great-great-great-grandfather who learned of the prophesy in the Elder Scrolls during the Oblivion Crisis. Although he knew more, the instructions were sealed with the writing "Open in 200 years, no peeking" and just read "Bad things are going to go down in Skyrim, bring your thickest robe".

Personality: While seeming cold and distant Milos is actually very kind, polite, and is always looking to help people and have fun. Has a slight obsession with loot. He hates being bored and politics bores him. Milos is also terrified by the undead, especially ghosts and zombies. He aspires to be a legendary, but secretive hero who saves the innocent without being seen but a few glimpses in the shadows.
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Tasha Clifford
 
Posts: 3295
Joined: Fri Jul 21, 2006 7:08 am

Post » Tue Aug 23, 2011 5:15 pm

Name: Jasper

Race: Nord

Class: Stealth warrior

Weapons/Armor: light armor duel-wield or two-handed, backup-bow anything but shield

Age:22

Appearance: long blonde hair, blue eyes, average muscle type, tan from long days in the sun

Story: Jasper speaking- It all began when I was 17, I grew up in a small farm town with you two brothers named Jonas and jakobb. Jonas was 19 and jakobb was 21, jakobb always was different like he was mad at something or some one. Jonas and I were bestfriends we never fought like normal brothers would, we both loved hunting, farming and especially we both loved too practice fighting like true warriors. We had the perfect life living with are parents. But that all changed when my brother jakobb murdered one of the townspeople and then drowned himself. Nobody knew who had killed her except one man who said it looked like one of the 3 brothers. Nobody knew that it was really jakobb who they all thought was out on a hunting trip. Soon the imperial guards arrived and took me away assuming I was the criminal. I was in jail for 3 weeks when my father sent me a book with a lockpick in it before I was able to get the book and had to be inspected and the guards found the lockpick and went to arrest my father. when they arrived my father tried get away but they killed him and my mother then had a heart attack from the stress and panic that was overwhelming her. The last thing she said to my brother was "run fast.... Skyrim". After this Jonas stole the Imperial guards horse and made a break for it. Soon after he was caught and put in jail with me in the same cell for stealing a guards horse. For two years we were in jail together. To pass time away we became better and stronger hand to hand fighters and worked on cardio and physical strength. Now I am 19 and Jonas is 21 and we still have a 3 more year sentence. We got sick of being locked up so we created a plan to escape and go to skyrim the land of our people. It was the night of the plan and the jailer had brought us food and when handing it to Jonas I was able to swipe the key from his belt without him realizing. We them waited a couple of hours before unlocking our cell we then unlocked everybody else cell so there would be a commotion and easier for us to slip away. While this was going on my brother and I were able to get away with two guards swordsthat we had just killed. My brother and I travelled for years hiding from guards that wanted our heads so they could claim our bounty. During our journey my brother got very sick and died. So then it was just me. I am now 22, i just passed the border into skyrim when I was caught by 3 bandits who just wanted my bounty. They turned me into skyrim officials and there I was a wilderness hardened warrior who was going to be hung.
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CHANONE
 
Posts: 3377
Joined: Fri Mar 30, 2007 10:04 am

Post » Tue Aug 23, 2011 4:32 am

Race:Altmer
Name:Rhen
six:male
Appearance: surprisingly short for a high elf
signature apparel: never wears armor and always a hood
Background: survived the infanticide of his homeland and grew up in Leyawiin. After witnessing the desecration of Cadlew Chapel by necromancers swore to exterminate them and their practices culminating in the killing of Mannimarco

I wont be playing him at first in Skyrim though
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Roanne Bardsley
 
Posts: 3414
Joined: Wed Nov 08, 2006 9:57 am

Post » Tue Aug 23, 2011 4:48 am

Character Name:Dougless

Race:Unsure

Playstyle: Whatever floats his boat

ehem' we'll he was wearing his t-51 power armor and he killed some big dude and some other dude blew something up and a robot threw him off a building and then he farted and then he was in skyrim and some guy called him douglass by accident and then everyone died and uncle sam was all like Dam you really burned that MotherIcefisher eh? and we was all like WTF and everyone moved to russia the end

Btw he is canadian and this post may contain spoilers if you're IQ is over 11

Wow what a great Backstory...
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DarkGypsy
 
Posts: 3309
Joined: Tue Jan 23, 2007 11:32 am

Post » Tue Aug 23, 2011 6:10 am

Name: Caelan Andoril [Kausi Sadair]
Race: Dunmer
Class: Battlemage
Favoured Skills: Destruction, Enchanting, Smithing, Heavy Armour, One-Handed Weapons
Factions: Undecided, mostly self-aligned.
Personality: Like many Dunmer, Caelan has a severe priority complex. Especially to other races. He does not care for many races, truthfully only enjoying the company of fellow Dunmer.
Backstory: A descendant of the Erabenimsun Tribe of Ashlanders from Morrowind, his parents left Morrowind to explore Tamriel. Having seen most of it in their travels, they began returning to Morrowind, young child in tow. However, Kausi did not want to return to Morrowind. And so, despite being very young, abandoned his parents and made off, taking only a book of spells and his little knowledge of blades, renaming himself Caelan Andoril. He spent his years fighting against and with bandits, marauders, soldiers and adventurers, before coming to Skyrim. Dabbling for his first time in theft, he was caught trying to rob from a Jarl. He has since been scheduled for execution to be made an example of.
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Britney Lopez
 
Posts: 3469
Joined: Fri Feb 09, 2007 5:22 pm

Post » Tue Aug 23, 2011 6:15 am

Name: Baard Brotherless (not sure 'bout the last name)
Race: Nord
Occupation: Mercenary
Appearance: Tall, lanky man in his 30'ies. Short dark brown hair and beard and blue eyes. Scarred.
Personality: Pessimist, doesn't like fighting nor the outside, would rather sit inside and read a good book. Tries to do as little as possible for as much gold as possible.
Primary Skills: One-Handed (War Axes and Daggers) | Archery | Light Armour | Pickpocket
Secondary Skills: Sneak | Smithing | Lockpicking | Speech

Background: His parents loved his older brother more than him, so when he joined the army, Baard decided to do the same to try to impress his parents. When they were on their first skirmish his brother was wounded by an Orc whom Baard slew. Instead of carrying his brother back to the camp, Baard decided to cut his throat and blame the Orc. He was in the army for three more years, until one day he came back from scouting and found his entire platoon slaugthered. He took what he needed (and some more) from the dead and left.
After he'd spent all his money in the nearest city, he met up with a mercenary company which he joined.
At his ten year anniversary in the company he and some others got quite drunk at the local tavern, but then a young lad made a joke about Baard killing his brother after he'd told him how he got his name (the savage Orc version, at least). Baard, blinded with rage, drew his dagger and stabbed the poor boy, and then went up to his room to sleep.
The next day he was woken up by guards who dragged him out of bed and jailed him, for "the murder of Arkrist, the youngest son of Arnulf the Golden, merchant of Riften".

Baard was last seen on his way to his own execution...
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Tanika O'Connell
 
Posts: 3412
Joined: Fri Jan 26, 2007 1:34 am

Post » Tue Aug 23, 2011 1:08 am

Race:Argonion

Name:Cesaret [it's turkish for courage]... [and no i'm not turkish]

Job:Everything the Guild's,Country,Pesents, thinks he needs to do. overall Warrior.

Birthplace: Black marsh.

Backround:Cesaret was alive during the Oblivion crisis, and for some reason he woke up in jail, He Met Uriel Septim and his whole life changed he was instructed to bring the Amulet of Kings to Jauffre, And find the lost heir to the Septim throne!, and he fought alongside many other Warrior's to help close the Gates that threatend the land, he was one of the few that survived... After the Great Gate was closed and the War to stop the Gates from opening was done, The Nine Divines granted him one wish... Hear me the one who donned the Glass armor and fought for freedom from the Gates of hell itself... We will grant you one wish from the Divines. Speak Cesaret.

Cesaret thought about it... And he asked.... For Eternel Life... The Divines granted his wish., And so he lives on. He became the Leader of all Guilds in Cyrodill... A Fighter for the weak! A Thief for the poor! An Assassin for a cause! A Grand Champion for the People! He is Dragonheart! And A Mage for the Light! so Cesaret lives on in Cyrodill stopping any evil he comes across... over the years he will travel to many different lands. Hammerfell, Elsewer, [spelling?] Morrowind, Back to his homeland Black Marsh... and Skyrim.

For He is the one who donned the Glass armor stood right at the gates of hell destroyed them and all those who lived inside! and walked out alive...

He is Cesaret... He is Dragonheart... He is Courage.
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adam holden
 
Posts: 3339
Joined: Tue Jun 19, 2007 9:34 pm

Post » Tue Aug 23, 2011 3:48 am

Name: Valdyr of Falkreath
Race: Nord
Playstyle: Mixed



He will be a Norse Warrior, that uses mainly swords/shields/ and the occasional spell or two. His name will be Valdyr of Falkreath (to be decided). He was born, bred and grew up in Falkreath until his early teen years. At this time the village he grew up in became under attack by a dragon, the dragon slayed his mother, father, brother and sister right before his eyes, as he escaped with the help of a stranger, he manages to escape he turns and looks as the place he once grew up is burnt to the ground. The stranger who helped him escape was no-one other than Esbern, one of the last remaining blades. From that day forward, Valdyr swore to himself to not stop untill he put and end to the dragon who stole his family, friends, and his hometown away from him, the dragon is also known as Alduin the world eater. Esbern takes Valdyr away to the city of Whiterun where he spend the remainder of his years as a teenager and adolescent. In the course of a year Valdyr went on traveling and exploring the world of Skyrim, until one day he visits Eastmarch. Valdyr previously worked his way up to the rank of Guildmaster in the Companions guild, soon after he recieves a contract in regards to receiving the High King of Skyrim's head, as the king has become corrupt and needs silencing. The High King of Skyrim is assassinated by Valdyr which results in the imprisonment of him, and the planning of his execution.

What do you think of my character ? :D
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Nancy RIP
 
Posts: 3519
Joined: Mon Jan 29, 2007 5:42 am

Post » Tue Aug 23, 2011 7:05 am

My character is the same one from Oblivion and Morrowind, A Dark Elf assassin and thief.

Ultimately he had left Morrowind in a quest to defeat or really take over the Dark Brotherhood, thus eliminating any competition with the Morag Tong.

He succeeded in Cyrodil. Unfortunately a Portal to a Dagrec realm opened up. He went in, became a God, liked it, grew more and more mad with the years and never left until now...200 years later.

Staying in the realm kept him from aging, but at the cost of his humanity.

With what little self-control he had, he finally got himself to leave the realm, thus making him mortal again.

Although, he forgot to take his weapons and items....

He has trouble remembering things now. In fact, he can't even remember how he ended up in Skyrim.

Despite this, he has hope that in time his memories will return and the that the curse of Sheograth will fade.

Leaving the realm after that long was like being born again. It's a new start, a new book.

He has many adventures awaiting him in the land of Skyrim. He's not really sure what to expect?
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Janeth Valenzuela Castelo
 
Posts: 3411
Joined: Wed Jun 21, 2006 3:03 am

Post » Tue Aug 23, 2011 2:52 pm

I think I'll play an Imperial first (as I usually do) and I want him to be a Gandalf-type character. Dual weilding a sword and staff... but more combat oriented than magic. I'll also likely have tons of spells mapped to my left hand.

When I saw the gameplay demo for Skyrim, I just got so excited that I'd FINALLY be able to play a kick ass Spellsword and have it feel right. It never felt good in Oblivion, but I think this will.
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le GraiN
 
Posts: 3436
Joined: Thu Mar 22, 2007 6:48 pm

Post » Tue Aug 23, 2011 7:06 am

My character bio:
Race: Dunmer
Favored style of combat: Battle mage.
Name: Thoryn

Bio: Thoryn was half Nord and half Dunmer. He was abandoned by his parents when he was young and adopted into a Bosmer family with an Imperial stepfather who belonged to a small, humble holy order of very liberal priests. He lived with his family on the northern outskirts of Cheydinhal. When he completed his studies, he decided to forge his path and headed north to Skyrim. He spent some months in Skyrim, found some modest work in a kitchen. One day after being robbed and left for dead in the street, he didn't attend work, he was then let go from his position and subsequently replaced. Having no money, no job and no home, he was forced to make a life of petty crime. He never stole from those who were down on their luck or poor, but stealing from lords can be very risky. After being caught attempting to pick the purse of one particularly cold hearted noble, he was sent to execution as an example.
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Emma louise Wendelk
 
Posts: 3385
Joined: Sat Dec 09, 2006 9:31 pm

Post » Tue Aug 23, 2011 7:55 am

FEEDBACK APPRECIATED (This is supposed to be lore friendly, so I'm trying to make this all correct in terms of lore, if anyone finds some lore mistakes or something, feedback would be appreciated)

Bosmer

Name: Elreth

Ranger, mostly daggers, bows, and Illusion

Grew up in Valenwood, his father was a chieftain of a small tribe, Elreth spent most of his days as the best hunter in his tribe, while his father became an important political figure in the Thalmor. While hunting, Elreth returned to his tribe and found that a war band from Titus' Empire raided from his small village in their attempt to conquer Valenwood. Elreth traveled to Felinasti to help in the defense of Valenwood, and found that Valenwood was successful in their defense. He found that just defending his homeland wasn't satisfactory, so he traveled to Skyrim to tip the power scale in favor of the rebellions.

His attitude is rather light-hearted. Although he has faced the tragedy of war, he still handles himself with a light-step and good prank every now and again. He appreciates company in a tavern, but not in a fight. He has a thing for Redguards because he appreciates a strong and adventurous women, and because his father told him tales of the brave feats of the Redguards. But for 28 year old Bosmer, he's rather immature for commitment. He has a deep hate for Khajiit, though, because his father was an ancient man, and was a veteran in the 5 Year War, and taught Elreth to hate the cat-men. Elreth won't straight up kill a Khajiit out of nowhere, but he will be more inclined to if pushed in the wrong direction. He was imprisoned for killing an Imperial war-band that discovered he had the intent of joining Stormcloaks (he was enjoying some of his homebrewed meat-ale, and let slip his disdain for Mede's Empire), and although he has no hate for the race of Imperials, he shows no patience for a servant of Titus Mede's army.
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James Baldwin
 
Posts: 3366
Joined: Tue Jun 05, 2007 11:11 am

Post » Tue Aug 23, 2011 8:15 am

Race: Altmer with mixed Daedric heritage, and distant Redguard, Falmer, Nord and Dunmer ancestry.
Primary field: Master wizard

Lineage and Early Background: My character was one of a multiple birth set. Several brothers. They are Part Daedra, but a combination of genes and the sorcery of their powerful Altmer maternal grandfather, alongside their own potent innate magic as made them seem more of their maternal kin, than Daedra in looks, though they are tall even for the High-Elven race, and their blue hair, darker than usual skin (for Altmer, anyway) and mighty affinity for magic stand out even amongst the Altmer.

The story of his parentage hath oddity upon oddity, but Daedra born half-breeds have never been unheard of, savant strange creatures that they are. His father was a rarity. The result of an uncommon union between a Valkynaz of The Dremora and a celebrated Aureal. How that union came to be, and how a birth came of it no tale has told, yet it was so nevertheless. The Aureal mother had little interest in being labled for having such a hybrid. To be with child at all was an oddity amongst her kin, who had no need to procreate in the way of Men and Mer and seldom did so. and when he proved to be male, and thus second class amongst her race, she quickly repented of his birth and left him in the wilds of The Shivering Isles. But savage and strong in body and in magicka, he survived. For a time he even gained the favour of Sheogorath, for he was an oddity, a rarity, a seemingly mad and novel creation, and The Madgod was ever fond of such. Eventually, however, as Sheogorath drew nearer the time of his change into Jyggalag, the increasing desire for order and normalcy caused him to turn a more antipathetic eye towards the anamoly in his court. The strange Daedra fled, and by fortune came to do so just as many odd events were converging. The Greymarch was drawing near, though few understood the portents, the opening of Oblivion gates and Dagon's war upon the face of Nirn was drawing nigh (though it seems that his departure and the subsequent conception of his Children in Tameriel happened some decades prior to the Oblivion incident itself, and he likely manipulated The Sorcerer who summoned him into doing so, aided by his clairvoyat prescience of the coming turmoils), and many other strange tidings, wondrous and terrible alike.

The barrier between worlds being thin, my characters' sire was able to influence the mind of a mighty Altmer conjourer, who, seeking a new and mighty servant, aided him in entering Mundus. . . more on his own terms than on the mages.


Now, the mage in question was an Altmer warlock of Great Power. He had been the Archmage of several guilds, but growing ever more experimental broke ties with the guilds altogether, and settled in the high passes of the mountains, rearing a mighty tower in the border territories where Cyrodil, Skyrim and Morrowind came nearest to one another.

It happened that this great mage had a daughter . . . he had sired a number of children over the long centuries of his life, but she was the youngest, and at the time the dearest, and the only one who still dwelt in his home and care. From her full Altmer father she had inherited great gifts of sorcery. . . and from her mother, who was mostly Altmer, but had some ancestry of Dunmer, Nord, Redguard and even Falmer in the distant past of her heritage. . . well it is likely that she inherited other even rarer gifts from her, which would eventually be manifest in at least one of her sons. A beautiful girl, in the usual way of these tales, lovely and clever, and in the blossom of her child bearing years, being somewhere between her mid teens and early twenties (her exact age is not here recalled). Much could be said of what came and how, but the essentials are simple enough. The new Daedra in her father's home was not only powerful, but handsome and lawless wild. He had the savage, lusty aura of the Dremora, and the austere and noble grace of the Aureal. And fealty was no more in his nature than a respect of boundaries or masters. Their affair began in short order, and was a fervant and fearsome thing, and she was soon very pregnant with otherworldly seed.

As to the sons she bore. . . mighty in body and magic, savant, gifted with sight. They grew both swift and strong with an uncanny speed, growing to maturity more in the manner of a wild weed than of any mammal, and they had knowledge of past and present. One of these went on the champion all of Cyrodil in the raging Oblivion war, and rose to lead The Mages Guild in one of its darkest hours. My character aided in those battles, both against Dagon and against The Necromancers of Manimarco. At last his brother went into The Shivering Isles at the invitation of The Madgod, whose mantle he came to don. My Skyrim character 'to be' visited his brother there for a time, whilst the other still had some hold of his own mind and some memory of self. He agreed to take over The Arcane University in the maddening brother's stead, and when his brother began to be more Sheogorath than self, my character wisely left The Isles behind and came back into Nirn.

The Guild propsered under him, but Dagon did not forget his role in the undoing of The Daedra Princes plan, and he persued him as best he could from the beyond of Oblivion. But, partly due to his own mixed heritage, and partly because of his long dealings with The Daedra,, in which he always showed respect and appreciation, though he was under no requirement to do so, he had loyal allies amongst the Daedra themselves, and they aided him in staying ahead of his dreadful antagonist.

Bio post Oblivion Crisis: After the fall of The Empire, he held The Mages Guild together for longer than most deemed would have been possible for any. He also aided greatly through personal intervention in giving protection to refugee Dunmer from Morrowind after it was invaded by The Argonians, even going so far as to aid them in some of their more successful battles against the invading host, for he felt deeply for the plight of his kin and was aggrieved to see them overrun by the lizard folk, for whom he had never held any particular fondness beyond friendly acquaintainceships with a few Argonian members of the Cyrodillic mage guilds. he secretly aided the Kajiit in their efforts against the usurper Emperor in Cyrodil, and also aided the more moderate amongst the Altmer in their attempts to spread their power throught Tameriel.

Eventually, my character was assailed by Daedra utterly devout to the will of Mehrunes Dagon, who entered Nirn through the aid of Dagon's remaining Acolytes. Mighty as he was, he survived the attack, but he was badly injured, and cursed, and his power was for a time diminished, and he forgot much of what he knew as he convalesed.

Now he is healed, but still far from whole. But be that or no, the time has come for him to venture back into the world. To take up a mighty cause again, and learn more of himself than ever he knew before.

There are probably some errors in here, but I will work them out by and by. lol
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Isabel Ruiz
 
Posts: 3447
Joined: Sat Nov 04, 2006 4:39 am

Post » Tue Aug 23, 2011 10:36 am

ORKUS

Name : Orkus, son of Orkus

Race : Orc

Signature Apparel : Orkus dons the signature Armor of Awesomeness, handed down from his grandfather Orkus to his father Orkus and then down to Orkus.

Backround : Orkus descends from a long line of Orkuses (Orki?) of the Doompunch Clan. His great-great-great-grandfather, Orkus, got the title of Doompunch when he punched somebody so hard that their face exploded, and the title has passed through his lineage into Orkus. Orkus fears no man, for he is too awesome to ever die.
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Samantha Mitchell
 
Posts: 3459
Joined: Mon Nov 13, 2006 8:33 pm

Post » Tue Aug 23, 2011 7:39 am

Name: Undecided
Race: Argonian
Appearance: Dark brotherhood armor or dark brothhood robes
Background: I’m an Argonian and Dunmer they killed my parents and the
dark brotherhood raised me up to be a killer and was the best
But I still have one goal to kill the Dunmer that killed my parents
I found him but he but he escaped and I disobeyed the rules of the brotherhood and was chucked out and later captured by imperial guards as most wanted and taken to a prison in Skyrim
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Tiff Clark
 
Posts: 3297
Joined: Wed Aug 09, 2006 2:23 am

Post » Tue Aug 23, 2011 5:12 am

Race: Redguard

Name: Fredgar the Bold

Combat style: pure warrior

Weapons: Sword and Shield

Armour: Heavy

Appearance: Afro with a trimmed beard. Minor scarring to the face.

Story: Raised by his parents in Skyrim with tales of his grandfather, The Conqueror of Cyrodil, he aspired to be just like him. His father would teach him the ways of the sword and shield and how devastating they could be in combat if used correctly. His mother tried to teach him to be more subtle and stealthy but he could never understand why somebody would sneak around in the shadows when you could run headlong into a fight and see the terror in the face of his foes when they realise they have a sword in them. When he was 26 and after many years of training, his parents decided to return to Hammerfell for a reason they would not share with him, he told them he was going to stay because he felt a strange connection to this land and its inhabitants, his parents understood and he escorted them to the border. For the next few years he would visit his parents regularly and would carry parcels and letters between continents for anybody who would buy him a few beers. On one occasion a group of local bandits had heard that he would be carrying a parcel containing a valuable ring, they waited in the woods for him to pass and then ambushed him. All 4 bandits attacked at once but realised all too late that attacking this Redguard was a mistake. One of them managed to get away, running off when his pals were being cut down, but Fredgar chased him through the forests and killed him. This event was seen by a local Nord who then told everybody he knew earning Fredgar the local title of ‘Fregar the Bold’. The following year Fredgar was travelling to Hammerfell when a band of Nord soldiers stopped him, at first it all seemed like a routine check but then they started to rip up his letters and started to mock him, they dared him to attack them but he continued to walk to Hammerfell. Then one of the soldiers threw a rock and it hit him right in the face, with a rush of adrenaline he attacked them swiftly without mercy. As the last of the soldiers fell to the floor lifeless he realised there were many, many more soldiers and to fight would be suicide, so he laid down his sword and was taken away to jail. As luck would have it one of the soldiers he had killed was the son of the Judge and he was sentenced to death.

This was my first attempt at something like this, so tell me what you think.
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Lil'.KiiDD
 
Posts: 3566
Joined: Mon Nov 26, 2007 11:41 am

Post » Tue Aug 23, 2011 10:42 am

Name: Junt "Markus" Wrothgard

Race: Nord

Class: Warrior, yet know many of the skills of a ranger and can survive alone in the wilderness for weeks

Personality: A good man, he believes in the Empire but his true alignment is with the people of Tamriel. He would never intentionaly endanger anyone who doesn't deserve it. He does what he can to protect innocents but believes in justice, knowing that some people just deserve to die. Se is also helpful and will aid any who require assistance. He is loyal and his friends will follow him anywhere, which has led to harm for some, and, in one case, death. He rarely gives up and takes shame in starting fights.

Backstory: A direct decendant of the Champion of Cyrodiil, Junt has lived Battlehorn Castle all his life. After his mother died Junt took ownership of the castle and began a family. Being a loyal member of the Fighters Guild, Junt spent most of his time in Chorrol and away from his family. Junt treated the castle staff more like an extended family then like underlings, resulting in them being extremely loyal to his family. Junt's children were taught by the heads of staff: Rasidius the Altmer alchemist, Captain Kreyban the Redguard, Bagral gro-Ugrum the smith, and Hannah LeFuente the Breton cook and scholar. Anther man, a Bosmer woodsman who only went by Treelord would visit and befriended Junt and trained him and his children how to survive in the wild.

Years later Junt heard of the events in Skyrim and wanted to leave, for he would visit his fathers family in Skyrim once a year when he was a child and felt it just as much a home as he did County Chorrol. His friends would not let him go alone, and Rasidius, Kreyban, Bagral and Treelord forcefully joined him on his trip. After they reached Bruma they stayed for a night at the Jerall View Inn. That night a group of bandits entered the Inn and started to drink, heavily. The bouncer was having a hard time keeping them in line and decided to inlist the aid of the adventurers staying for the night. That, it turns out, was the bandits' intention, for when Junt entered the bar room the leader immediatly approached him. Junt's father apparently, had incurred a debt and these not just bandits, but enforcers for a loanshark. Junt's father, who was not part of the Campion's bloodline, but simply a fighters guild member who married Junt's mother. The debt was from the life Junt's father left behind when he married Junt's mom, but the loanshark decided that the debt be inheirited by the only son.

The enforcer leader then left after Junt refused to pay and the enforcers attacked. It was a tough fight, and Bagral was seriously injured, but Junt's group managed to fight off the men. The enforcers who survived were then arrested by the guards. despite the minor blood bath, the Lead Enforcer, a Dunmer named Drenwul, escaped the city. They had to stay for a few weeks to let Bagral's wound heal. Junt decided to change his name when entering Skyrim, going by Markus as a tribute to the Champion of Cyrodiil. They then set off into Skyrim and traveled to Falkreath. While there Drenwul arrived with another group of enforcers and attacked in the street. Apparently the name change didn't work and Drenwul didn't ask this time. They fended them off but Bagral died in the fight. Drenwul yet again escaped and this time captured Rasidius. Forcing Junt, Kreyban, and Treelord to travel to a camp outside the city to retreive him.

Upon arriving at the camp Drenwul asked one more time for the money. Threatening to execute Rasidius if he didn't. Junt gave in and Drenwul the money against Rasidius's wishes. Drenwul then executed Rasidius anyway. When Junt and his remaining friends tried to attack Junt was knocked unconcious. When he woke up everything and everyone were gone. He was in the same spot but the camp had disapeared. Drenwul, Kreyban, Treelord, and all of Drenwul's men had vanished. All that remained was Rasidius's body, and the scene had been changed in a way that framed Junt. He rushed to Rasidius and started to feel the guilt. A few minutes later the guards arrived and arrested Junt, and he was soon put on death row.
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Steph
 
Posts: 3469
Joined: Sun Nov 19, 2006 7:44 am

Post » Tue Aug 23, 2011 2:17 pm

Name: Vasili Patrenko
Race: Nibenay Imperial
Gender: Male
Age: 22
Discipline: Warrior
Trade: Legionnaire
Occupation: Blacksmith
Alignment: Good
Prefered weapons and fighting style: Primary fighting style: Dual wielding - Short Sword and Shield, Secondry - Short Sword and Axe, or Archery
Armour: Legion armor, with fur gauntlets, and red hood.
Appearance: 5'9", Tan, black short hair, war paint around left eye, short and stocky.
Personality: Strong silent type. Likes strong alcohol. :foodndrink:
Backstory: Depends on who is taking us to our execution. If it were the rebels who were going to execute us then they have him as a war prisoner. If it were the empire loyalists then I would be charged with falling out of line and going lone wolf during a battle, and the lead officer was jealous of my actions.
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Elizabeth Falvey
 
Posts: 3347
Joined: Fri Oct 26, 2007 1:37 am

Post » Tue Aug 23, 2011 4:16 am

Race:Argonion

Name:Cesaret [it's turkish for courage]... [and no i'm not turkish]

Job:Everything the Guild's,Country,Pesents, thinks he needs to do. overall Warrior.

Birthplace: Black marsh.

Backround:Cesaret was alive during the Oblivion crisis, and for some reason he woke up in jail.


And he survived for 200 years after the Oblivion crisis?

Can Argonians even live that long jesus christ!
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Mackenzie
 
Posts: 3404
Joined: Tue Jan 23, 2007 9:18 pm

Post » Tue Aug 23, 2011 5:46 am

And he survived for 200 years after the Oblivion crisis?

Can Argonians even live that long jesus christ!

If you read the whole thing it explained why
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QuinDINGDONGcey
 
Posts: 3369
Joined: Mon Jul 23, 2007 4:11 pm

Post » Tue Aug 23, 2011 3:43 pm

My Character

Name:Chris (my name)

Race:Imperial

Background:Nothing really, my friend just gave me Oblivion to borrow, and I didnt really care. On my second playthrough I was far more creative, the game having became my favorite in the world.

So my first playthrough was basicly just me playing the game, my character didnt really have his own personality, he just had MY personality.
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Christina Trayler
 
Posts: 3434
Joined: Tue Nov 07, 2006 3:27 am

Post » Tue Aug 23, 2011 1:05 pm

Name: Nitiry
Race: Imperial
Gender: Female
Age: 25
Discipline: Thief , Sneaky
Trade: Free lance Adventurer
Occupation: Nothing
Alignment: Wanted
Prefered weapons and fighting style: Archery.
Armour: Light armor
Appearance: Black hair , Blue eyes , More like a sixy wanted thief
Backstory: On the run from the Dark Brotherhood for witnessing an assissination and then killing the assassin in self defence. Gets caught crossing the border into Skyrim.
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tegan fiamengo
 
Posts: 3455
Joined: Mon Jan 29, 2007 9:53 am

Post » Tue Aug 23, 2011 5:52 am

Character Bio

Name: Sylias
Race: Bosmer
Weapon and Combat Style: Stealth Archer & Axe Worrior


Bio: Sylias is a Bosmer with strange tendancies for her race. She would starve her self for days growing up because she could not befriend most races without being betrayed because of the Bosmer beliefs, while she stuck true to the beliefs, she also had this void in her, filled with sadness she hid well from others. After years of having this void in her, she ventured away to find a way to accept herself fully. She came acrossed a Dunmer she had formed a strong bond with, in that bond she found a happiness she had never known. For a while they survived together by pick pocketing and stealing, until the Dunmer was caught and sent to execution as an example. Sylias then wanted to take revenge and devised a plan to rescue her Dunmer companion, however she was caught and accused of conspiring. She was then taken to execution after a long persuit and fight.
-Any thoughts would be appreciated, for I am new to The Elder Scrolls world. Thank you all.
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Monika Fiolek
 
Posts: 3472
Joined: Tue Jun 20, 2006 6:57 pm

Post » Tue Aug 23, 2011 4:40 pm

Gender - Female
Age - 18
Race - Breton
Place of Birth - Betony

Background - It is said that her father, a Breton Healer, saved an injured Nymph and was rewarded with a wonderous child, infused with the soul of a dragon. The girl was proclaimed by the temple to be a gift from Dibella and word spread of her beauty across Daggerfall.

This attracted the interest of the Vraseth clan and she was subsequently abducted. She lived a harsh life with the clan until an elder vampire, whom pitied the girl's fate, stole her and fled to Skyrim.
This pity soon turned to lust and he turned against her, keeping her as a blood doll to satisfy his carnal desires.

After many years of abuse, the vampire was eventually slain in his lair by Nordic hunters. These hunters affiliated the girl with her now dead master and sent her to the prison to be executed.

She is not a vampire as her heritage has altered the course of her disease, but she will eventually succumb to it.

She will pray to Dibella until her disease takes over, eventually becoming a follower of Meridia.

I will play her as a Healer.
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Jason Wolf
 
Posts: 3390
Joined: Sun Jun 17, 2007 7:30 am

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