Race: Khajiit
Play Style: Berserker/Thief
Appearance: Heavy build, Lion like, Battle scarred
Background:
180 years after the Obilvion Crisis, Exile was born under the rare dual moon alignment of the 'Mane', a potent sign of Lorkhan and a birthright to rule, in a southern city of Elswyer. In Khajiit society there can only be one 'Mane', and it quickly became clear why this is the case. The current 'Mane' was careful to remove any competition to his rule and sought out the young Khajiit. His family had him smuggled to the northern nomadic tribes, but were soon executed by the rulers Warrior Guard when they would not reveal his location.
Exile grew up learning to hunt and survive in the inhospitable desert. He was quiet and contained, but fiercely protective of his clanmates. He learned of the Po-Tun, a legendary cat-like creature from Akavir who achived dragon-hood. His scales are told to reflect a tiger-like pattern and Exile grew up fascinated by these tales. As he reached advlthood the Clan Mother realised his birthright and betrayed him to to the Mane's guard. Exile was ambushed in the wilds and barely managed to escape, using his environment to evade his pursuers. Feeling a deep betrayal he snuck back to his camp, risking capture or worse, purely to slit the throat of the Clan Mother. He sought to dissapear into the Black Marsh, leaving his tribe behind. Eventually all were slaughtered to conceal his existence.
In the Black Marsh he adapted to his environment, unfearful of the alien environment and it's dangerous inhabitants. He encountered the floating city of Umbriel on his travels, staying concealed and giving it a wide berth. His greatest challenge was to overcome the nightmarish naga, an argonian race with sharp teeth and a wild nature. Through days of pursuit and battle, wounded and exhausted, Exile found the Hist sap and consumed it giving him strength. His feral nature took ahold and he slaughtered any Naga that would find him, but the ordeal left scars on his body and psyche.
Exile was captured by Argonian mercenaries on the north-eastern tip of the Black Marshes. He was sold into slavery and taken to Morrowind, along the shores of the sunken Vvardenfell. There he was forced to help build fortifications for the invading Argonian forces. The terrible conditions and labor left him weakened, and he turned to Scooma to lift himself from his daily existence. His mind slipped slowly away and he was beset by visions of dragons swooping overhead and invading his dreams.
One day Exile saw his opportunity, a half-built supporting structure that when broken could collapse the entire near wall of the fort. Without pause he ripped at the foundations causing his guards and fellow slaves to be crushed by rubble. The Dunmer slave he was chained to looked on in astonishment and would not run. Exile dashed his head against a rock and bit through his arm to escape. He headed towards Skyrim, always away from his past, and was intercepted at the border by a Skyrim Guard contingent. He fought fiercely, killing two guards, but was overpowered and sent to jail. There he awaits execution, struggling with his addictions, visions and ruthlessness. And so our story begins.....
Play Style: Exile is dangerous and opportunistic. He doesn't trade, craft or negotiate. He will kill for his own survival. In the wilds he is the alpha predator, but on occasion he will enter a city concealed by robes. He hunts carefully, but when caught in close combat he strikes out angrily with a heavy axe. He holds a deep loathing for Argonians and any he meets will become a target. Dragon-hunting becomes a thrill for him, revelling in the pursuit of the greatest prey.
Will his insanity and need to hunt be the key to Tamriel's survival? Will Exile overcome his past and regain his noble birthright?